IW4-Dump-Files/maps/createart/gulag_art.gsc

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// _createart generated. modify at your own risk. Changing values should be fine.
main()
{
level.tweakfile = false;
//* Fog section *
setDevDvar( "scr_fog_disable", "0" );
ent = maps\_utility::create_vision_set_fog( "gulag_flyin" );
ent.startDist = 6000;
ent.halfwayDist = 72000;
ent.red = 0.76;
ent.green = 0.8;
ent.blue = 0.85;
ent.maxOpacity = 0.5;
ent.transitionTime = 1;
//ent.sunRed = 0.88;
//ent.sunGreen = 0.88;
//ent.sunBlue = 0.864;
//ent.sunDir = ( -0.5337, -0.8, 0.25 );
//ent.sunBeginFadeAngle = 0;
//ent.sunEndFadeAngle = 27;
//ent.normalFogScale = 4;
ent = maps\_utility::create_vision_set_fog( "gulag_circle" );
ent.startDist = 500;
ent.halfwayDist = 40000;
ent.red = 0.76;
ent.green = 0.8;
ent.blue = 0.85;
ent.maxOpacity = 0.5;
ent.transitionTime = 10;
//ent.sunRed = 0.88;
//ent.sunGreen = 0.88;
//ent.sunBlue = 0.864;
//ent.sunDir = ( -.545, -.7, -.44 );
//ent.sunBeginFadeAngle = 0;
//ent.sunEndFadeAngle = 27;
//ent.normalFogScale = 2;
ent = maps\_utility::create_vision_set_fog( "gulag" );
ent.startDist = 750;
ent.halfwayDist = 4000;
ent.red = 0.76;
ent.green = 0.8;
ent.blue = 0.85;
ent.maxOpacity = 0.5;
ent.transitionTime = 10;
//ent.sunRed = 0.88;
//ent.sunGreen = 0.88;
//ent.sunBlue = 0.864;
//ent.sunDir = ( -0.84, -0.54, -0.03 );
//ent.sunBeginFadeAngle = 0;
//ent.sunEndFadeAngle = 40;
//ent.normalFogScale = 2;
maps\_utility::vision_set_changes( "gulag_flyin", 0 );
}