IW4-Dump-Files/maps/createfx/arcadia_audio.gsc

13 lines
239 B
Plaintext

#include maps\_anim;
main()
{
// Autogenerated by AnimSounds. Threaded off so that it can be placed before _load( has to create level.scr_notetrack first ).
thread init_animsounds();
}
init_animsounds()
{
waittillframeend;
}