15 lines
419 B
Plaintext
15 lines
419 B
Plaintext
#include maps\_anim;
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main()
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{
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// Autogenerated by AnimSounds. Threaded off so that it can be placed before _load( has to create level.scr_notetrack first ).
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thread init_animsounds();
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}
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init_animsounds()
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{
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waittillframeend;
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addOnStart_animSound( "sdv02_pilot", "stealth_kill", "scn_oilrig_npc_waterkill" );
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addOnStart_animSound( "player_rig", "player_stealth_kill", "scn_oilrig_plr_waterkill" );
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}
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