IW4-Dump-Files/maps/mp/mp_bloc_fx.gsc

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main()
{
thread precache_createfx_fx();
}
precache_createfx_fx()
{
level._effect[ "snow_light" ] = loadfx( "weather/snow_light_mp_bloc" );
level._effect[ "hallway_smoke" ] = loadfx( "smoke/hallway_smoke_light" );
level._effect[ "snow_wind" ] = loadfx( "weather/snow_wind" );
maps\createfx\mp_bloc_fx::main();
}