IW4-Dump-Files/maps/mp/mp_bloc_sh.gsc

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main()
{
maps\createart\mp_bloc_sh_art::main();
maps\mp\mp_bloc_sh_precache::main();
maps\createfx\mp_bloc_sh_fx::main();
maps\mp\mp_bloc_sh_fx::main();
maps\mp\_load::main();
maps\mp\_compass::setupMiniMap( "compass_map_mp_bloc_sh" );
setdvar( "compassmaxrange", "2000" );
ambientPlay( "ambient_trainer_ext2" );
game["attackers"] = "axis";
game["defenders"] = "allies";
// raise up planes to avoid them flying through buildings
level.airstrikeHeightScale = 1.8;
setdvar( "r_specularcolorscale", "2.2" );
setdvar( "r_diffusecolorscale", "1.2" );
}