diff --git a/README.md b/README.md
index ecb9cd5..07b26aa 100644
--- a/README.md
+++ b/README.md
@@ -45,36 +45,36 @@ Start the dev server
## TO - DO
-- Design Landing page
+- [ ] Design Landing page
-- Add items
+- [ ] Add items
-- Add texture to the flame shaders
+- [ ] Add texture to the flame shaders
-- Add curve/length modifiers to drift particles 3/4
+- [ ] Add curve/length modifiers to drift particles 3/4
-- Add Skid marks
+- [ ] Add Skid marks
-- Add smokes
+- [x] Add smokes
-- Add wind screen effect when boosting
+- [ ] Add wind screen effect when boosting
-- Improve sound design quality
+- [ ] Improve sound design quality
-- Design UI for HUD
+- [ ] Design UI for HUD
-- Make Time Trial mode
+- [ ] Make Time Trial mode
-- Design tracks and checkpoints
+- [ ] Design tracks and checkpoints
-- Improve code quality
+- [ ] Improve code quality
-- Items
- - Tennis ball
- - Bomb
- - Real red shell
- - Treats
- - ?
+- [ ] Items
+ - [ ] Tennis ball
+ - [ ] Bomb
+ - [ ] Real red shell
+ - [ ] Treats
+ - [ ] ?
## License
diff --git a/src/components/Particles/smoke/SmokeParticle.jsx b/src/components/Particles/smoke/SmokeParticle.jsx
new file mode 100644
index 0000000..9bf1558
--- /dev/null
+++ b/src/components/Particles/smoke/SmokeParticle.jsx
@@ -0,0 +1,82 @@
+import React, { useRef, useMemo } from "react";
+import { useLoader, useFrame } from "@react-three/fiber";
+import * as THREE from "three";
+
+export const SmokeParticle = ({ position, png, leftDrift, rightDrift, delay = 0 }) => {
+ const texture = useLoader(THREE.TextureLoader, png);
+ const pointsRef = useRef();
+ const initialized = useRef(false);
+
+ // Initialize after delay
+ useMemo(() => {
+ const timer = setTimeout(() => {
+ initialized.current = true;
+ }, delay);
+ return () => clearTimeout(timer);
+ }, [delay]);
+
+ const points = useMemo(() => {
+ const geom = new THREE.BufferGeometry();
+ geom.setAttribute(
+ "position",
+ new THREE.Float32BufferAttribute(position, 3)
+ );
+ return geom;
+ }, [position]);
+
+ useFrame(({clock}, delta) => {
+ if (!initialized.current) return;
+
+ const pointsCurrent = pointsRef.current;
+
+ if(leftDrift || rightDrift){
+ pointsCurrent.position.z += 0.1 * delta * 144;
+
+ //Set inclination
+ if(leftDrift){
+ pointsCurrent.position.x -= 0.09 * delta * 144;
+ }
+
+ if(rightDrift){
+ pointsCurrent.position.x += 0.09 * delta * 144;
+ }
+
+ if(pointsCurrent.position.x < -1.8 || pointsCurrent.position.x > 1.8) {
+ pointsCurrent.position.z = 0;
+ pointsCurrent.position.x = 0;
+ pointsCurrent.material.opacity = 1.5;
+ pointsCurrent.material.size = 4;
+ }
+
+ if(pointsCurrent.material.opacity > 0) {
+ pointsCurrent.material.opacity -= 0.01 * delta * 144;
+ }
+
+ if(pointsCurrent.material.size > 0) {
+ //Shrinking effect
+ pointsCurrent.material.size -= 0.1* delta * 144;
+ }
+
+ } else {
+ pointsCurrent.position.z = 0;
+ pointsCurrent.position.x = 0;
+ pointsCurrent.material.opacity = 0;
+ pointsCurrent.material.size = 0;
+ }
+
+ });
+
+ return (
+
+
+
+ );
+};
diff --git a/src/components/Particles/smoke/SmokeParticles.jsx b/src/components/Particles/smoke/SmokeParticles.jsx
new file mode 100644
index 0000000..0050690
--- /dev/null
+++ b/src/components/Particles/smoke/SmokeParticles.jsx
@@ -0,0 +1,24 @@
+import { SmokeParticle } from "./SmokeParticle";
+
+export const SmokeParticles = ({ driftRight, driftLeft }) => {
+
+
+ return (
+
+
+
+
+ );
+};
diff --git a/src/components/PlayerController.jsx b/src/components/PlayerController.jsx
index 3774e10..b06a998 100644
--- a/src/components/PlayerController.jsx
+++ b/src/components/PlayerController.jsx
@@ -15,7 +15,7 @@ import { DriftParticlesRight } from "./Particles/drifts/DriftParticlesRight";
import { PointParticle } from "./Particles/drifts/PointParticle";
-import { FlameParticles } from "./Particles/flames/FlameParticles";
+import { SmokeParticles } from "./Particles/smoke/SmokeParticles";
import { useStore } from "./store";
import { Cylinder } from "@react-three/drei";
import FakeGlowMaterial from "./ShaderMaterials/FakeGlow/FakeGlowMaterial";
@@ -273,6 +273,7 @@ export const PlayerController = ({
if (
jumpIsHeld.current &&
currentSteeringSpeed > 0 &&
+ upPressed &&
pointer.x < -0.1 &&
!driftRight.current
) {
@@ -281,6 +282,7 @@ export const PlayerController = ({
if (
jumpIsHeld.current &&
currentSteeringSpeed > 0 &&
+ upPressed &&
pointer.x > 0.1 &&
!driftLeft.current
) {
@@ -569,6 +571,7 @@ export const PlayerController = ({
{/* */}
+
*/}
+
0 &&
+ upPressed &&
leftPressed &&
!driftRight.current
) {
@@ -269,6 +271,7 @@ export const PlayerControllerKeyboard = ({
if (
jumpIsHeld.current &&
currentSteeringSpeed > 0 &&
+ upPressed &&
rightPressed > 0.1 &&
!driftLeft.current
) {
@@ -557,6 +560,7 @@ export const PlayerControllerKeyboard = ({
{/* */}
+
*/}
+