diff --git a/src/components/Particles/drifts/DriftParticlesRight.jsx b/src/components/Particles/drifts/DriftParticlesRight.jsx
index 99b481a..4bad1a8 100644
--- a/src/components/Particles/drifts/DriftParticlesRight.jsx
+++ b/src/components/Particles/drifts/DriftParticlesRight.jsx
@@ -27,7 +27,7 @@ export const DriftParticlesRight = ({turboColor,scale, ...props}) => {
-
+ z
)
}
\ No newline at end of file
diff --git a/src/components/Particles/smoke/SmokeParticle.jsx b/src/components/Particles/smoke/SmokeParticle.jsx
new file mode 100644
index 0000000..ee7b9d5
--- /dev/null
+++ b/src/components/Particles/smoke/SmokeParticle.jsx
@@ -0,0 +1,96 @@
+import React, { useRef, useMemo } from "react";
+import { useLoader, useFrame } from "@react-three/fiber";
+import * as THREE from "three";
+
+export const SmokeParticle = ({ position, png, leftDrift, rightDrift, delay = 0 }) => {
+ const texture = useLoader(THREE.TextureLoader, png);
+ const pointsRef = useRef();
+ const initialized = useRef(false);
+
+ // Initialize after delay
+ useMemo(() => {
+ const timer = setTimeout(() => {
+ initialized.current = true;
+ }, delay);
+ return () => clearTimeout(timer);
+ }, [delay]);
+
+ const points = useMemo(() => {
+ const geom = new THREE.BufferGeometry();
+ geom.setAttribute(
+ "position",
+ new THREE.Float32BufferAttribute(position, 3)
+ );
+ return geom;
+ }, [position]);
+
+ useFrame(({clock}, delta) => {
+ if (!initialized.current) return;
+
+ const pointsCurrent = pointsRef.current;
+
+ if (leftDrift) {
+ //Set inclination
+ pointsCurrent.position.x -= 0.09 * delta * 144;
+ pointsCurrent.position.z += 0.1 * delta * 144;
+
+ if(pointsCurrent.position.x < -1.8) {
+ pointsCurrent.position.y = 0;
+ pointsCurrent.position.z = 0;
+ pointsCurrent.position.x = 0;
+ pointsCurrent.material.opacity = 1.5;
+ pointsCurrent.material.size = 4;
+ }
+
+ if(pointsCurrent.material.opacity > 0) {
+ pointsCurrent.material.opacity -= 0.01 * delta * 144;
+ }
+
+ if(pointsCurrent.material.size > 0) {
+ //Shrinking effect
+ pointsCurrent.material.size -= 0.1* delta * 144;
+ }
+ } else if (rightDrift) {
+ //Set inclination
+ pointsCurrent.position.x += 0.09 * delta * 144;
+ pointsCurrent.position.z += 0.1 * delta * 144;
+
+ if(pointsCurrent.position.x > 1.8) {
+ pointsCurrent.position.y = 0;
+ pointsCurrent.position.z = 0;
+ pointsCurrent.position.x = 0;
+ pointsCurrent.material.opacity = 1.5;
+ pointsCurrent.material.size = 4;
+ }
+
+ if(pointsCurrent.material.opacity > 0) {
+ pointsCurrent.material.opacity -= 0.01 * delta * 144;
+ }
+
+ if(pointsCurrent.material.size > 0) {
+ //Shrinking effect
+ pointsCurrent.material.size -= 0.1* delta * 144;
+ }
+ } else {
+ pointsCurrent.position.y = 0;
+ pointsCurrent.position.z = 0;
+ pointsCurrent.position.x = 0;
+ pointsCurrent.material.opacity = 0;
+ pointsCurrent.material.size = 0;
+ }
+ });
+
+ return (
+
+
+
+ );
+};
diff --git a/src/components/Particles/smoke/SmokeParticles.jsx b/src/components/Particles/smoke/SmokeParticles.jsx
new file mode 100644
index 0000000..3aa5157
--- /dev/null
+++ b/src/components/Particles/smoke/SmokeParticles.jsx
@@ -0,0 +1,27 @@
+import { SmokeParticle } from "./SmokeParticle";
+
+export const SmokeParticles = ({ driftRight, driftLeft }) => {
+
+
+ return (
+
+ {/* bottom left */}
+
+
+
+
+
+ );
+};
diff --git a/src/components/PlayerController.jsx b/src/components/PlayerController.jsx
index 22c71e2..028197f 100644
--- a/src/components/PlayerController.jsx
+++ b/src/components/PlayerController.jsx
@@ -15,7 +15,7 @@ import { DriftParticlesRight } from "./Particles/drifts/DriftParticlesRight";
import { PointParticle } from "./Particles/drifts/PointParticle";
-import { FlameParticles } from "./Particles/flames/FlameParticles";
+import { SmokeParticles } from "./Particles/smoke/SmokeParticles";
import { useStore } from "./store";
import { Cylinder } from "@react-three/drei";
import FakeGlowMaterial from "./ShaderMaterials/FakeGlow/FakeGlowMaterial";
@@ -268,6 +268,7 @@ export const PlayerController = ({
if (
jumpIsHeld.current &&
currentSteeringSpeed > 0 &&
+ upPressed &&
pointer.x < -0.1 &&
!driftRight.current
) {
@@ -276,6 +277,7 @@ export const PlayerController = ({
if (
jumpIsHeld.current &&
currentSteeringSpeed > 0 &&
+ upPressed &&
pointer.x > 0.1 &&
!driftLeft.current
) {
@@ -564,6 +566,7 @@ export const PlayerController = ({
{/* */}
+
*/}
+
0 &&
+ upPressed &&
leftPressed &&
!driftRight.current
) {
@@ -264,6 +266,7 @@ export const PlayerControllerKeyboard = ({
if (
jumpIsHeld.current &&
currentSteeringSpeed > 0 &&
+ upPressed &&
rightPressed > 0.1 &&
!driftLeft.current
) {
@@ -552,6 +555,7 @@ export const PlayerControllerKeyboard = ({
{/* */}
+
*/}
+