feat(game) : added particle system basics

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Alex committed 2024-01-22 14:44:13 +01:00
1 parent f4f6028a88
commit 59bc38d06e
12 files changed
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import { Particles1 } from "./Particles1";
import { Particles3 } from "./Particles3";
export const DriftParticlesLeft = ({turboColor,scale, ...props}) => {
if(scale < 0.5) {
return null;
}
return (
<group {...props}>
<Particles1 turboColor={turboColor} scale={scale} />
<Particles1 turboColor={turboColor} scale={scale} />
<Particles1 turboColor={turboColor} scale={scale} />
<Particles1 turboColor={turboColor} scale={scale} />
<Particles1 turboColor={turboColor} scale={scale} />
<Particles1 turboColor={turboColor} scale={scale} />
<Particles1 turboColor={turboColor} scale={scale} />
<Particles1 turboColor={turboColor} scale={scale} />
<Particles1 turboColor={turboColor} scale={scale} />
<Particles3 turboColor={turboColor} scale={scale} />
<Particles3 turboColor={turboColor} scale={scale} />
<Particles3 turboColor={turboColor} scale={scale} />
</group>
)
}