feat(game) : added particle system basics

This commit is contained in:
Alex committed 2024-01-22 14:44:13 +01:00
1 parent f4f6028a88
commit 59bc38d06e
12 files changed
+394 -27

No files matched your search

+28
View File
@@ -0,0 +1,28 @@
import { Particles2 } from "./Particles2";
import { Particles4 } from "./Particles4";
export const DriftParticlesRight = ({turboColor,scale, ...props}) => {
if(scale < 0.5) {
return null;
}
return (
<group {...props}>
<Particles2 turboColor={turboColor} scale={scale} />
<Particles2 turboColor={turboColor} scale={scale} />
<Particles2 turboColor={turboColor} scale={scale} />
<Particles2 turboColor={turboColor} scale={scale} />
<Particles2 turboColor={turboColor} scale={scale} />
<Particles2 turboColor={turboColor} scale={scale} />
<Particles2 turboColor={turboColor} scale={scale} />
<Particles2 turboColor={turboColor} scale={scale} />
<Particles2 turboColor={turboColor} scale={scale} />
<Particles4 turboColor={turboColor} scale={scale} />
<Particles4 turboColor={turboColor} scale={scale} />
<Particles4 turboColor={turboColor} scale={scale} />
</group>
)
}