fix(game): forgot to add menu
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@@ -32,6 +32,7 @@ export function Dust({ count = 500, opacity = 0.1, size = 0.6 }) {
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let time = 0
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let time = 0
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let i = 0
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let i = 0
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useFrame((state,delta ) => {
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useFrame((state,delta ) => {
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if(!leftWheel && !rightWheel) return;
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const rotation = leftWheel.kartRotation;
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const rotation = leftWheel.kartRotation;
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if (state.clock.getElapsedTime() - time > 0.02 && leftWheel && rightWheel && ref.current && leftWheel.isSpinning) {
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if (state.clock.getElapsedTime() - time > 0.02 && leftWheel && rightWheel && ref.current && leftWheel.isSpinning) {
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time = state.clock.getElapsedTime()
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time = state.clock.getElapsedTime()
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@@ -19,6 +19,7 @@ export function Skid({ count = 50000, opacity = 0.5, size = 0.3 }) {
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const { leftWheel, rightWheel } = useStore();
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const { leftWheel, rightWheel } = useStore();
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let index = 0
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let index = 0
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useFrame(() => {
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useFrame(() => {
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if(!leftWheel && !rightWheel) return;
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const rotation = leftWheel.kartRotation;
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const rotation = leftWheel.kartRotation;
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if (leftWheel && rightWheel && ref.current && (leftWheel.isSpinning || rightWheel.isSpinning)) {
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if (leftWheel && rightWheel && ref.current && (leftWheel.isSpinning || rightWheel.isSpinning)) {
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setItemAt(ref.current, rotation, leftWheel, index++);
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setItemAt(ref.current, rotation, leftWheel, index++);
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@@ -13,8 +13,8 @@ export const items = [
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]
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]
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export const useStore = create((set, get) => ({
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export const useStore = create((set, get) => ({
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gameStarted: true,
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gameStarted: false,
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controls: "gamepad",
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controls: "",
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particles1: [],
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particles1: [],
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particles2: [],
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particles2: [],
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leftWheel: null,
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leftWheel: null,
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