fixes
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@@ -30,8 +30,10 @@ export function Banana({onCollide, id, ...props}) {
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type='fixed'
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position={props.position}
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sensor
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onIntersectionEnter={() => {
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actions.setShouldSlowDown(true);
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onIntersectionEnter={({other}) => {
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if(other.rigidBodyObject.name === "player"){
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actions.setShouldSlowDown(true);
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}
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actions.removeBananaById(id);
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}}
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colliders={false}
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