fix(game): fixed state management causing a rerender stuttered trigger when drifting

This commit is contained in:
Alex committed 2024-01-25 11:49:42 +01:00
1 parent 2d9230b8ea
commit fdd821e630
4 files changed
+30 -10

No files matched your search

+3 -3
View File
@@ -3,9 +3,9 @@ import { Particles3 } from "./Particles3";
export const DriftParticlesLeft = ({turboColor,scale, ...props}) => {
if(scale < 0.8) {
return null;
}
// if(scale < 0.8) {
// return null;
// }
return (
<group {...props}>