initial commit of call of duty game mods
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//************************************************** ****************************
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// Call of Duty 4
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//************************************************** ****************************
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//************************************************** ****************************
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// Public Information
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//************************************************** ****************************
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sets sv_hostname "^1:|BONES|: ^7HardCore Tactical S&D"
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sets _Admin "Admin"
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sets _Email "admin@clanbones.com"
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sets _Website "www.clanbones.com"
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sets _Location "Chicago Server"
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sets _Irc ""
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sets _Mod ""
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sets _ModVer ""
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sets _ModUpdate ""
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sets _Maps "COD4 Stock"
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set scr_motd "Welcome to the BONES COD4 Server - We are recruiting"
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//************************************************** ****************************
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// Common Server Settings
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//************************************************** ****************************
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// Log Settings
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set g_logsync "2" // 0=no log, 1=buffered, 2=continuous, 3=append
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set logfile "1" // 0 = NO log, 1 = log file enabled
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set g_log "games_mp.log" // Name of log file, default is games_mp.log
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set sv_log_damage "1"
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// Network options
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set net_ip "64.182.97.58" // Set your servers IP address
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set net_port "28960" // Set your port number
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set com_hunkMegs "512"
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set net_noipx "1" // Allow ONLY tcp/ip protocol, player/server communications
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// Server Network Mode
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set dedicated "2" // 0 = Listen, 1 = LAN, 2 = Internet
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// Master servers
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set sv_master1 "cod2master.activision.com"
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set sv_master2 "cod2authorize.activision.com"
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set sv_master3 "cod2master.infinityward.com"
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set sv_master3 "cod2update.activision.com"
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set sv_master4 "master.gamespy.com:28960"
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set sv_master5 "master0.gamespy.com"
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set sv_master6 "master1.gamespy.com"
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set sv_master7 "clanservers.net"
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set sv_gamespy "1"
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// Password Settings
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set rcon_password "yourpass" // RCON must supply pw to use
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set sv_privatePassword "" // Private slots, non-public slots
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// The following can be used to lock out the server so that only those
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// players that have been provide the password can connect. Good for
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// matches, practices, etc.
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set g_password ""
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// Player slots setup
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set sv_maxclients "32" // MAX server player slots, this is TOTAL player slots
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set sv_privateclients "" // Number of private player slots, maxclients - privateclients = public slots
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// Ping
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set sv_minPing "0" // MIN player ping on CONNECT, any lower and player isnt allowed to connect
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set sv_maxping "250" // MAX player ping on CONNECT, any higher and player isnt allowed to connect
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// Client Download Settings. (0=off/1=on) Used for MODs and custom maps
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// See included Quick Setup Guide for instructions.
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set sv_allowdownload "0"
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seta sv_wwwDownload "0"
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seta sv_wwwBaseURL ""
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seta sv_wwwDlDisconnected "1"
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// Rate
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set sv_maxRate "25000"
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// Drop inactive players
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set sv_timeout "300"
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set sv_zombietime "1"
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set g_inactivity "0"
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set g_inactivityspectator "0"
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// AntiFlooding Settings
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set sv_floodProtect "1"
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set sv_reconnectlimit "3"
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// Anti Cheat Settings
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pb_sv_enable
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wait 5
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set sv_punkbuster "1"
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set sv_disableClientConsole "0"
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set cl_autocmd "0"
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set sv_cheats "0"
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set sv_pure "1"
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set g_banIPs ""
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set g_no_script_spam "1"
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// Temporary Ban duration, in seconds
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set sv_kickBanTime "3600"
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// In-game voice communication system
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set sv_voice "1"
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set sv_voiceQuality "4"
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set voice_deadChat "0"
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set voice_global "0"
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set voice_localEcho "0"
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set winvoice_mic_mute "1"
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//************************************************** ****************************
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// Misc
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//************************************************** ****************************
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set sv_allowAnonymous "0"
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set g_antilag "0"
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set g_compassShowEnemies "0"
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set scr_hardcore "1"
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set g_allowvote "0"
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set scr_allow_vote "0"
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set scr_teambalance "1"
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set ui_hud_hardcore "1" //What is this?
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set scr_game_allowkillcam "0"
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set scr_game_onlyheadshots "0"
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set scr_game_deathpointloss "0"
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set scr_game_suicidepointloss "0"
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set scr_team_teamkillpointloss "1"
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set scr_game_spectatetype "1" // [0-2] 0=none, 1= team only, 2=spectate all
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set scr_team_fftype "1" // 0=off 1=on 2=reflect damage 3=shared
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//================================================== ===============================
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// Gametype Settings
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//================================================== ===============================
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// First gametype to load
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// "dm" - free for all deathmatch
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// "dom" - domination
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// "koth" - headquarters
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// "sab" - sabotage
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// "sd" - search & destroy
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// "war" - team deathmatch
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// Deathmatch
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set scr_dm_scorelimit 150
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set scr_dm_timelimit 10
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set scr_dm_roundlimit 1
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set scr_dm_numlives 0
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set scr_dm_playerrespawndelay -1
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set scr_dm_waverespawndelay 0
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// Domination
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set scr_dom_scorelimit 200
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set scr_dom_timelimit 0
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set scr_dom_roundlimit 1
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set scr_dom_numlives 0
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set scr_dom_playerrespawndelay -1
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set scr_dom_waverespawndelay 0
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// Teamdeath Match
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set scr_war_scorelimit 750
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set scr_war_timelimit 10
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set scr_war_roundlimit 1
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set scr_war_numlives 0
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set scr_war_playerrespawndelay -1
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set scr_war_waverespawndelay 0
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// Sabotoge
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set scr_sab_scorelimit 3
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set scr_sab_timelimit 10
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set scr_sab_roundlimit 3
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set scr_sab_roundswitch 1
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set scr_sab_numlives 0
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set scr_sab_bombtimer 30
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set scr_sab_planttime 3
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set scr_sab_defusetime 3
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set scr_sab_hotpotato 0
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set scr_sab_playerrespawndelay -1
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set scr_sab_waverespawndelay -1
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// King of the Hill
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set scr_koth_scorelimit 250
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set scr_koth_timelimit 15
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set scr_koth_roundlimit 1
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set scr_koth_roundswitch 1
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set scr_koth_numlives 0
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set scr_koth_playerrespawndelay -1
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set scr_koth_waverespawndelay 0
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set koth_autodestroytime 60
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set koth_spawntime 0
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set koth_kothmode 0
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set koth_capturetime 20
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set koth_destroytime 10
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set koth_delayPlayer 0
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set koth_spawnDelay 60
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// Search and Destroy
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set scr_sd_scorelimit 6
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set scr_sd_timelimit 3
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set scr_sd_roundlimit 0
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set scr_sd_roundswitch 3 // rounds between switching teams
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set scr_sd_numlives 1 // elimination
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set scr_sd_bombtimer 60
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set scr_sd_planttime 7
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set scr_sd_defusetime 7
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set scr_sd_multibomb 0
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set scr_sd_playerrespawndelay -1
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set scr_sd_waverespawndelay 0
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// Team-Balance and Voting
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set scr_teambalance "1"
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set g_allowvote "0"
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set sv_mapRotation "gametype sd map mp_bloc gametype sd map mp_backlot gametype sd map mp_crash gametype sd map mp_convoy gametype sd map mp_vacant gametype sd map mp_bog gametype sd map mp_pipeline gametype sd map mp_farm gametype sd map mp_crossfire gametype sd map mp_overgrown gametype sd map mp_citystreets gametype sd map mp_showdown gametype sd map mp_strike gametype sd map mp_cargoship gametype sd map mp_countdown"
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