initial commit of call of duty game mods
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//promod live v2 - sample server config v1.1
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//for public ruleset customizations, see z_custom_ruleset.iwd
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//info strings
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sets _Admin ""
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sets _Email ""
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sets _Website ""
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sets _Location ""
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sets sv_hostname "Promod LIVE V2.04"
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//scorebot info strings, no need to modify
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sets __promod_attack_score "" // attackers info, score
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sets __promod_defence_score "" // defenders info, score
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sets __promod_ticker "" // the info ticker
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sets __promod_version "" // displays promod version
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sets __promod_mode "" // displays promod mode
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//password settings
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set rcon_password "xxx" // remote console password
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set sv_privatePassword "" // private slots password
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set g_password "" // server password
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//player slots, maxclients - privateclients = public slots
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set sv_maxclients 11 // maximum number of clients
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set sv_privateclients "" // number of private slots
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//client download settings
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seta sv_wwwDownload "0" // enable download redirection
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seta sv_wwwBaseURL "" // defines url to download from
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seta sv_wwwDlDisconnected "0" // disconnect clients while downloading
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//map rotation, change to your liking
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set sv_maprotationcurrent ""
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set sv_mapRotation "set sv_mapRotation "gametype sd map mp_backlot gametype sd map mp_crash gametype sd map mp_crossfire gametype sd map mp_citystreets gametype sd map mp_strike"
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//promod settings
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set promod_mode "match_mr 12" // promod mode, for a list of promod modes see attached readme in your downloaded promod204 folder(you can change the number of max round by this command)
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set promod_enable_scorebot "0" // match-modes only
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