Update #10 - Fixed global shading bug with arrows in players
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@@ -15,8 +15,13 @@
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> DELETE 2 @ 2 : 3
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> CHANGE 17 : 18 @ 17 : 18
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> CHANGE 17 : 19 @ 17 : 19
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~ EaglercraftRandom random = new EaglercraftRandom((long) entitylivingbase.getEntityId());
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~ GlStateManager.disableLighting();
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> CHANGE 32 : 33 @ 32 : 33
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~ GlStateManager.enableLighting();
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> EOF
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