Update #11 - Fixed another severe lapse in judgement with FXAA
quality is now comparable to MSAA4, but provides antialiasing to pixels on upscaled textures as well which is not possible with conventional MSAA
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@@ -8,7 +8,7 @@ public class EaglercraftVersion {
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/// Customize these to fit your fork:
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public static final String projectForkName = "EaglercraftX";
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public static final String projectForkVersion = "u10";
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public static final String projectForkVersion = "u11";
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public static final String projectForkVendor = "lax1dude";
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public static final String projectForkURL = "https://gitlab.com/lax1dude/eaglercraftx-1.8";
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@@ -23,7 +23,7 @@ public class EaglercraftVersion {
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public static final String projectOriginName = "EaglercraftX";
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public static final String projectOriginAuthor = "lax1dude";
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public static final String projectOriginRevision = "1.8";
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public static final String projectOriginVersion = "u10";
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public static final String projectOriginVersion = "u11";
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public static final String projectOriginURL = "https://gitlab.com/lax1dude/eaglercraftx-1.8";
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