eaglercraft-1.8/patches/minecraft/net/minecraft/client/renderer/tileentity/TileEntityEndPortalRenderer...

86 lines
2.6 KiB
Java

# Eagler Context Redacted Diff
# Copyright (c) 2023 lax1dude. All rights reserved.
# Version: 1.0
# Author: lax1dude
> CHANGE 2 : 9 @ 2 : 4
~ import net.lax1dude.eaglercraft.v1_8.internal.buffer.FloatBuffer;
~ import net.lax1dude.eaglercraft.v1_8.EaglercraftRandom;
~
~ import net.lax1dude.eaglercraft.v1_8.opengl.GlStateManager;
~ import net.lax1dude.eaglercraft.v1_8.opengl.WorldRenderer;
~ import net.lax1dude.eaglercraft.v1_8.opengl.ext.deferred.DeferredStateManager;
~ import net.lax1dude.eaglercraft.v1_8.opengl.ext.deferred.ShadersRenderPassFuture;
> DELETE 3 @ 3 : 4
> DELETE 1 @ 1 : 3
> CHANGE 7 : 8 @ 7 : 8
~ private static final EaglercraftRandom field_147527_e = new EaglercraftRandom(31100L);
> INSERT 3 : 31 @ 3
+ if (DeferredStateManager.isInDeferredPass()) {
+ if (!DeferredStateManager.isInParaboloidPass() && !DeferredStateManager.isEnableShadowRender()
+ && DeferredStateManager.forwardCallbackHandler != null) {
+ DeferredStateManager.forwardCallbackHandler
+ .push(new ShadersRenderPassFuture((float) d0, (float) d1, (float) d2, var8) {
+ @Override
+ public void draw(PassType pass) {
+ if (pass == PassType.MAIN) {
+ DeferredStateManager.reportForwardRenderObjectPosition2(x, y, z);
+ }
+ DeferredStateManager.setDefaultMaterialConstants();
+ DeferredStateManager.setRoughnessConstant(0.3f);
+ DeferredStateManager.setMetalnessConstant(0.3f);
+ DeferredStateManager.setEmissionConstant(0.9f);
+ renderTileEntityAt0(var1, d0, d1, d2, var8, var9);
+ DeferredStateManager.setDefaultMaterialConstants();
+ DeferredStateManager.setHDRTranslucentPassBlendFunc();
+ }
+ });
+ }
+ return;
+ }
+ GlStateManager.enableBlend();
+ renderTileEntityAt0(var1, d0, d1, d2, var8, var9);
+ GlStateManager.disableBlend();
+ }
+
+ private void renderTileEntityAt0(TileEntityEndPortal var1, double d0, double d1, double d2, float var8, int var9) {
> CHANGE 17 : 22 @ 17 : 19
~ if (DeferredStateManager.isInDeferredPass()) {
~ DeferredStateManager.setHDRTranslucentPassBlendFunc();
~ } else {
~ GlStateManager.blendFunc(770, 771);
~ }
> CHANGE 7 : 12 @ 7 : 9
~ if (DeferredStateManager.isInDeferredPass()) {
~ GlStateManager.tryBlendFuncSeparate(GL_ONE, GL_ONE, GL_ZERO, GL_ZERO);
~ } else {
~ GlStateManager.blendFunc(1, 1);
~ }
> CHANGE 3 : 4 @ 3 : 4
~ float f7 = (float) (-(d1 + (double) f3 - 1.25));
> CHANGE 13 : 14 @ 13 : 17
~ GlStateManager.enableTexGen();
> CHANGE 33 : 34 @ 33 : 38
~ GlStateManager.disableTexGen();
> EOF