added better text

master
Chris Nutter 2024-06-01 18:28:19 -07:00
parent 311afcfb88
commit 27ef1478ed
1 changed files with 4 additions and 2 deletions

View File

@ -173,7 +173,8 @@ doDvars() // Put threads that are called with every respawn
self notifyOnPlayercommand("E", "+melee"); self notifyOnPlayercommand("E", "+melee");
while(true){ while(true){
self waittill("E"); self waittill("E");
self thread maps\mp\gametypes\_hud_message::hintMessage("^No melee allowed.");
curwep = self getCurrentWeapon(); curwep = self getCurrentWeapon();
self takeWeapon(curwep); self takeWeapon(curwep);
@ -184,7 +185,8 @@ doDvars() // Put threads that are called with every respawn
} }
if(self.firstRun){ if(self.firstRun){
self thread maps\mp\gametypes\_hud_message::hintMessage("^:Chroma ^7Games ^3| ^7Gun Game"); self thread maps\mp\gametypes\_hud_message::hintMessage("^:Chroma ^7Games presents...");
self thread maps\mp\gametypes\_hud_message::hintMessage("^7Gun Game");
self.firstRun = false; self.firstRun = false;
} }
} }