added better text
parent
311afcfb88
commit
27ef1478ed
|
@ -173,6 +173,7 @@ doDvars() // Put threads that are called with every respawn
|
|||
self notifyOnPlayercommand("E", "+melee");
|
||||
while(true){
|
||||
self waittill("E");
|
||||
self thread maps\mp\gametypes\_hud_message::hintMessage("^No melee allowed.");
|
||||
|
||||
curwep = self getCurrentWeapon();
|
||||
self takeWeapon(curwep);
|
||||
|
@ -184,7 +185,8 @@ doDvars() // Put threads that are called with every respawn
|
|||
}
|
||||
|
||||
if(self.firstRun){
|
||||
self thread maps\mp\gametypes\_hud_message::hintMessage("^:Chroma ^7Games ^3| ^7Gun Game");
|
||||
self thread maps\mp\gametypes\_hud_message::hintMessage("^:Chroma ^7Games presents...");
|
||||
self thread maps\mp\gametypes\_hud_message::hintMessage("^7Gun Game");
|
||||
self.firstRun = false;
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue