iBoot/lib/lzss/arm64/lzssdec.S

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2023-07-08 13:03:17 -07:00
/*
* Copyright (C) 2013-2014 Apple Inc. All rights reserved.
*
* This document is the property of Apple Inc.
* It is considered confidential and proprietary.
*
* This document may not be reproduced or transmitted in any form,
* in whole or in part, without the express written permission of
* Apple Inc.
*/
#ifdef __arm64__
.text
.align 2
#define N 4096 /* size of ring buffer - must be power of 2 */
#define F 18 /* upper limit for match_length */
#define THRESHOLD 2 /* encode string into position and length if match_length is greater than this */
.globl _decompress_lzss_vec
_decompress_lzss_vec:
// int decompress_lzss(
// u_int8_t * dst, - x0
// u_int32_t dstlen, - x1 never used
// u_int8_t * src, - x2
// u_int32_t srclen) - x3 (used once to define srcend)
// {
// u_int8_t text_buf[N + F - 1];
// u_int8_t * dststart = dst;
// const u_int8_t * srcend = src + srclen;
// int i, j, k, r, c;
// unsigned int flags;
#define dststart x12
#define dst x0
#define flags w1
#define src x2
#define srcend x3
#define r w4
#define c w5
#define i w6
#define j w7
#define t w8
#define k w10
#define text_buf sp
#define Nm1 w11
#define spsave x9
// dst = dststart;
mov spsave, sp // store sp as we need to align sp
mov dststart, dst
// for (i = 0; i < N - F; i++) text_buf[i] = ' ';
lsr x1, spsave, #4 // 16-byte alignment
mov w5, #((32<<8)+32) // r5 = ' ';
lsl x1, x1, #4 // 16-byte alignment
sub sp, x1, #N // it appears that text_buf[N] is sufficient, the extra F-1 bytes is never used
add w5, w5, w5, lsl #16 // r5 = ' ';
mov x4, sp // r1 -> text_buf[0]
mov x1, #(N-F+2) // do extra 2, so that 4080 is a multiple of 16 (255)
dup.4s v0, w5
0:
st1.4s {v0}, [x4]
add x4, x4, #16
subs x1, x1, #16
b.gt 0b
// r = N - F;
// flags = 0;
mov w4, #N
sub w11, w4, #1 // r11 = N-1, will be used for circular buffering in text_buf[r]
sub w4, w4, #F // r = N-r
mov w1, #0 // flag = 0
add srcend, src, x3
L_for_loop:
// for ( ; ; ) {
// if (((flags >>= 1) & 0x100) == 0) {
// if (src < srcend) c = *src++; else break;
// flags = c | 0xFF00;
// }
lsr flags, flags, #1 // flags >>= 1
tst flags, #0x100 // (flags >>= 1) & 0x100)
b.ne L_skip1 // if != 0, skip the following
cmp src, srcend // src vs srcend
b.ge L_break_for_loop // if (src>=srcend) break_for_loop
ldrb c,[src],#1 // c = *src++
orr flags,c,#0x00ff00 // flags = c | 0xFF00;
L_skip1:
// if (flags & 1) {
tst flags, #1
b.eq L_skip2
// if (src < srcend) c = *src++; else break;
// *dst++ = c;
// text_buf[r++] = c;
// r &= (N - 1);
cmp src, srcend // src vs srcend
b.ge L_break_for_loop // if (src>=srcend) break_for_loop
ldrb c,[src],#1 // c = *src++
strb c,[text_buf,r, uxtw] // text_buf[r]
add r, r, #1 // r++
strb c,[dst],#1 // *dst++ = c;
and r, r, Nm1 // r &= (N - 1);
b L_for_loop
// } else {
L_skip2:
// if (src < srcend) i = *src++; else break;
// if (src < srcend) j = *src++; else break;
ldrh i,[src],#2 //
cmp src, srcend //
lsr j, i, #8
b.gt L_break_for_loop
sub i, i, j, lsl #8
// i |= ((j & 0xF0) << 4);
// j = (j & 0x0F) + THRESHOLD;
and t, j, #0xf0 // j&0xf0
and j, j, #0x0f // j&0x0f
orr i, i, t, lsl #4 // i |= ((j & 0xF0) << 4);
add j, j, #THRESHOLD // j = (j & 0x0F) + THRESHOLD;
// for (k = 0; k <= j; k++) {
// c = text_buf[(i + k) & (N - 1)];
// *dst++ = c;
// text_buf[r++] = c;
// r &= (N - 1);
// }
mov k, #0
0:
add t, i, k // (i+k)
and t, t, Nm1 // (i + k) & (N - 1)
ldrb c, [text_buf, t, uxtw] // c = text_buf[(i + k) & (N - 1)];
strb c, [dst], #1 // *dst++ = c;
strb c, [text_buf, r, uxtw] // text_buf[r] = c;
add r, r, #1 // r++
and r, r, Nm1 // r &= (N - 1);
add k, k, #1 // k++
cmp k, j // k vs j
b.le 0b
b L_for_loop
// }
// }
L_break_for_loop:
sub x0, dst, dststart
mov sp, spsave // stores sp before 16-byte alignment
ret lr
// return dst - dststart;
// }
#endif // __arm64__