// _createart generated.  modify at your own risk. Changing values should be fine.
main()
{

	level.tweakfile = true;
 

	//* Fog section * 

	setDevDvar( "scr_fog_disable", "0" );

	setExpFog( 972.376, 1707.07, 0.548461, 0.468579, 0.381201, 0.168073, 0 );
	VisionSetNaked( "mp_rust_long", 0 );

}
