iw4x-rawfiles/iw4x/iw4x_00/ui_mp/joinserver.inc

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#define ITEM_MENU_TITLE_VIS(textArg, visArg) \
itemDef \
{ \
rect -50 -35 146 28 HORIZONTAL_ALIGN_LEFT VERTICAL_ALIGN_TOP \
foreColor CHOICE_TEXTCOLOR \
textFont 9 \
textScale 0.45 \
decoration \
textAlign ITEM_ALIGN_MIDDLE_LEFT \
text textArg \
textAlignX 5 \
visible visArg \
}
#define BUTTON_FOOTER(xPos, width, buttonName, textArg, actionArg) \
BUTTON_FOOTER_VIS(xPos, width, buttonName, textArg, actionArg, 1)
#define BUTTON_FOOTER_VIS(xPos, width, buttonName, textArg, actionArg, visArg) \
itemDef \
{ \
name buttonName \
rect xPos -10 width 20 HORIZONTAL_ALIGN_CENTER VERTICAL_ALIGN_BOTTOM \
foreColor CHOICE_TEXTCOLOR \
style WINDOW_STYLE_FILLED \
type ITEM_TYPE_BUTTON \
textAlign ITEM_ALIGN_MIDDLE_CENTER \
textScale MENU_BUTTON_TEXTSIZE \
textFont 9 \
text textArg \
visible visArg \
onFocus \
{ \
play CHOICE_FOCUS_SOUND; \
setItemColor self backColor 0 0 0 1; \
} \
leaveFocus \
{ \
setItemColor self backColor 0 0 0 0; \
} \
action \
{ \
play CHOICE_CLICK_SOUND; \
actionArg \
} \
}
itemDef
{
name "sourcefield"
rect 100 -33 144 18 HORIZONTAL_ALIGN_LEFT VERTICAL_ALIGN_TOP
style WINDOW_STYLE_FILLED
foreColor CHOICE_TEXTCOLOR
backColor 0.6 0.55 0.55 0.2
background "menu_setting_selection_bar"
textFont UI_FONT_SMALL
textAlignX 10
textAlignY 16
textScale 0.3
ownerDraw UI_NETSOURCE
visible 1
onFocus
{
play CHOICE_FOCUS_SOUND;
setItemColor self backColor 0 0 0 1;
}
leaveFocus
{
setItemColor self backColor 0.6 0.55 0.55 0.2;
}
action
{
play CHOICE_CLICK_SOUND;
}
}
itemDef
{
name "gametype"
rect 100 -15 144 18 HORIZONTAL_ALIGN_LEFT VERTICAL_ALIGN_TOP
style WINDOW_STYLE_FILLED
foreColor CHOICE_TEXTCOLOR
backColor 0.6 0.55 0.55 0.2
background "menu_setting_selection_bar"
textFont UI_FONT_SMALL
textAlignX 10
textAlignY 16
textScale 0.3
text "@MENU_GAME_TYPE"
ownerDraw UI_JOINGAMETYPE
visible 1
onFocus
{
play CHOICE_FOCUS_SOUND;
setItemColor self backColor 0 0 0 1;
}
leaveFocus
{
setItemColor self backColor 0.6 0.55 0.55 0.2;
}
action
{
play CHOICE_CLICK_SOUND;
}
}
itemDef
{
name "filterServers"
rect 100 3 144 18 HORIZONTAL_ALIGN_LEFT VERTICAL_ALIGN_TOP
style WINDOW_STYLE_FILLED
type ITEM_TYPE_BUTTON
foreColor CHOICE_TEXTCOLOR
backColor 0.6 0.55 0.55 0.2
background "menu_setting_selection_bar"
textFont UI_FONT_SMALL
textAlignX 10
textAlignY 16
textScale 0.3
text "@MENU_FILTER_SERVERS"
visible 1
onFocus
{
play CHOICE_FOCUS_SOUND;
setItemColor self backColor 0 0 0 1;
}
leaveFocus
{
setItemColor self backColor 0.6 0.55 0.55 0.2;
}
action
{
play CHOICE_CLICK_SOUND;
open "filter_popmenu";
}
}
itemDef
{
name "refreshSource"
rect 304 -33 144 18 HORIZONTAL_ALIGN_LEFT VERTICAL_ALIGN_TOP
style WINDOW_STYLE_FILLED
type ITEM_TYPE_BUTTON
foreColor CHOICE_TEXTCOLOR
backColor 0.6 0.55 0.55 0.2
background "menu_setting_selection_bar"
textFont UI_FONT_SMALL
textAlignX 10
textAlignY 16
textScale 0.3
text "@PLATFORM_REFRESH_LIST"
visible 1
onFocus
{
play CHOICE_FOCUS_SOUND;
setItemColor self backColor 0 0 0 1;
}
leaveFocus
{
setItemColor self backColor 0.6 0.55 0.55 0.2;
}
action
{
play CHOICE_CLICK_SOUND;
uiScript "RefreshServers";
}
}
itemDef
{
name "refreshFilter"
rect 304 -15 144 18 HORIZONTAL_ALIGN_LEFT VERTICAL_ALIGN_TOP
style WINDOW_STYLE_FILLED
type ITEM_TYPE_BUTTON
foreColor CHOICE_TEXTCOLOR
backColor 0.6 0.55 0.55 0.2
background "menu_setting_selection_bar"
textFont UI_FONT_SMALL
textAlignX 10
textAlignY 16
textScale 0.3
text "@MENU_QUICK_REFRESH"
visible 1
onFocus
{
play CHOICE_FOCUS_SOUND;
setItemColor self backColor 0 0 0 1;
}
leaveFocus
{
setItemColor self backColor 0.6 0.55 0.55 0.2;
}
action
{
play CHOICE_CLICK_SOUND;
uiScript "RefreshFilter";
}
}
itemDef
{
name "createFavorite2"
rect 304 3 144 18 HORIZONTAL_ALIGN_LEFT VERTICAL_ALIGN_TOP
style WINDOW_STYLE_FILLED
type ITEM_TYPE_BUTTON
foreColor CHOICE_TEXTCOLOR
backColor 0.6 0.55 0.55 0.2
disableColor 0.6 0.55 0.55 1
background "menu_setting_selection_bar"
textFont UI_FONT_SMALL
textAlignX 10
textAlignY 16
textScale 0.3
text "@MENU_NEW_FAVORITE"
disabled when(dvarInt(ui_netSource) != 2)
visible when(dvarInt("ui_netSource") != 1)
onFocus
{
play CHOICE_FOCUS_SOUND;
setItemColor self backColor 0 0 0 1;
}
leaveFocus
{
setItemColor self backColor 0.6 0.55 0.55 0.2;
}
action
{
play CHOICE_CLICK_SOUND;
open "createfavorite_popmenu";
}
}
itemDef
{
name "refreshDate"
rect -44 -13 100 18 HORIZONTAL_ALIGN_LEFT VERTICAL_ALIGN_TOP
foreColor CHOICE_TEXTCOLOR
textScale 0.25
textFont UI_FONT_SMALL
textAlign ITEM_ALIGN_MIDDLE_LEFT
decoration
visible 1
exp text("@MPUI_SERVERQUERIED")
}
#define TAB_BORDER_COLOR 0.1 0.1 0.12 0.5
#define PASSWORD_WIDTH 20
#define MATCHTYPE_WIDTH PASSWORD_WIDTH
#define SERVER_WIDTH 208
#define MAP_WIDTH 70
#define PLAYERS_WIDTH 50
#define TYPE_WIDTH 102
#define MOD_WIDTH 100
#define PING_WIDTH 40
#define TAB_LABEL_OFFSET \
textAlignX 2 \
textAlignY TAB_HEIGHT
#define TAB_HEIGHT 16
#define TABLE_POS_X 0
#define TABLE_POS_Y 42
#define PASSWORD_POS_X TABLE_POS_X
#define MATCHTYPE_POS_X (TABLE_POS_X + PASSWORD_WIDTH + 2)
#define SERVER_POS_X (MATCHTYPE_POS_X + MATCHTYPE_WIDTH + 2)
#define MAP_POS_X (SERVER_POS_X + SERVER_WIDTH + 2)
#define PLAYERS_POS_X (MAP_POS_X + MAP_WIDTH + 2)
#define TYPE_POS_X (PLAYERS_POS_X + PLAYERS_WIDTH + 2)
#define MOD_POS_X (TYPE_POS_X + TYPE_WIDTH + 2)
#define PING_POS_X (MOD_POS_X + MOD_WIDTH + 2)
#define TABLE_HEIGHT 338
#define TABLE_WIDTH (PING_POS_X + PING_WIDTH + 20)
#define MAPIMAGE_WIDTH 91
#define MAPIMAGE_HEIGHT 60
#define MAPIMAGE_FRAME_SIZE 1
#define MAPIMAGE_POS_X (MOD_POS_X + 4)
#define MAPIMAGE_POS_Y (TABLE_POS_Y - (TAB_HEIGHT * 2))
#define MAPIMAGE_RECT MAPIMAGE_POS_X MAPIMAGE_POS_Y MAPIMAGE_WIDTH MAPIMAGE_HEIGHT HORIZONTAL_ALIGN_SUBLEFT VERTICAL_ALIGN_SUBTOP
#define MAPIMAGE_FRAME_RECT (MAPIMAGE_POS_X - MAPIMAGE_FRAME_SIZE) (MAPIMAGE_POS_Y - MAPIMAGE_FRAME_SIZE) (MAPIMAGE_WIDTH + (MAPIMAGE_FRAME_SIZE * 2)) (MAPIMAGE_HEIGHT + (MAPIMAGE_FRAME_SIZE * 2))
itemDef
{
name "mapimageFrame"
rect MAPIMAGE_FRAME_RECT
style WINDOW_STYLE_FILLED
backColor 0 0 0 0.5
background "black"
decoration
visible when(dvarBool("ui_serverSelected") && dvarBool("wideScreen"))
}
itemDef
{
name "mapimage"
rect MAPIMAGE_RECT
style WINDOW_STYLE_SHADER
background "black"
decoration
visible when(dvarBool("ui_serverSelected") && dvarBool("wideScreen"))
exp material("preview_" + dvarString("ui_serverSelectedMap"))
}
itemDef
{
name "window"
rect TABLE_POS_X TABLE_POS_Y TABLE_WIDTH TABLE_HEIGHT HORIZONTAL_ALIGN_FULLSCREEN VERTICAL_ALIGN_TOP
style WINDOW_STYLE_FILLED
foreColor CHOICE_TEXTCOLOR
backColor 1 1 1 0.15
visible 1
decoration
}
#define PASSWORD_ORIGIN PASSWORD_POS_X (TABLE_POS_Y + 2)
#define MATCHTYPE_ORIGIN MATCHTYPE_POS_X (TABLE_POS_Y + 2)
#define SERVER_ORIGIN SERVER_POS_X (TABLE_POS_Y + 2)
#define MAP_ORIGIN MAP_POS_X (TABLE_POS_Y + 2)
#define PLAYERS_ORIGIN PLAYERS_POS_X (TABLE_POS_Y + 2)
#define TYPE_ORIGIN TYPE_POS_X (TABLE_POS_Y + 2)
#define MOD_ORIGIN MOD_POS_X (TABLE_POS_Y + 2)
#define PING_ORIGIN PING_POS_X (TABLE_POS_Y + 2)
#define PASSWORD_RECT PASSWORD_ORIGIN PASSWORD_WIDTH TABLE_HEIGHT HORIZONTAL_ALIGN_SUBLEFT VERTICAL_ALIGN_TOP
#define MATCHTYPE_RECT MATCHTYPE_ORIGIN MATCHTYPE_WIDTH TABLE_HEIGHT HORIZONTAL_ALIGN_SUBLEFT VERTICAL_ALIGN_TOP
#define SERVER_RECT SERVER_ORIGIN SERVER_WIDTH TABLE_HEIGHT HORIZONTAL_ALIGN_SUBLEFT VERTICAL_ALIGN_TOP
#define MAP_RECT MAP_ORIGIN MAP_WIDTH TABLE_HEIGHT HORIZONTAL_ALIGN_SUBLEFT VERTICAL_ALIGN_TOP
#define PLAYERS_RECT PLAYERS_ORIGIN PLAYERS_WIDTH TABLE_HEIGHT HORIZONTAL_ALIGN_SUBLEFT VERTICAL_ALIGN_TOP
#define TYPE_RECT TYPE_ORIGIN TYPE_WIDTH TABLE_HEIGHT HORIZONTAL_ALIGN_SUBLEFT VERTICAL_ALIGN_TOP
#define MOD_RECT MOD_ORIGIN MOD_WIDTH TABLE_HEIGHT HORIZONTAL_ALIGN_SUBLEFT VERTICAL_ALIGN_TOP
#define PING_RECT PING_ORIGIN PING_WIDTH TABLE_HEIGHT HORIZONTAL_ALIGN_SUBLEFT VERTICAL_ALIGN_TOP
MENU_BACKGROUND_FRAME_DROP_SHADOW(TABLE_POS_X, (TABLE_POS_Y - (TAB_HEIGHT * 2)), TABLE_WIDTH, 32, "drop_shadow_t")
MENU_BACKGROUND_FRAME_DROP_SHADOW(TABLE_POS_X, (TABLE_POS_Y + TABLE_HEIGHT), TABLE_WIDTH, 32, "drop_shadow_b")
#define PREPROC_COLUMN_SEPERATOR_LINE(pname, prect) \
PREPROC_COLUMN_SEPERATOR_LINE_RAW(pname, prect, 1 1 1 0.2)
#define PREPROC_COLUMN_SEPERATOR_LINE_RAW(pname, prect, pcolor) \
itemDef \
{ \
name pname \
group grpCoulmnSep \
rect prect 1 TABLE_HEIGHT HORIZONTAL_ALIGN_SUBLEFT VERTICAL_ALIGN_TOP \
origin -2 -2 \
style WINDOW_STYLE_FILLED \
backColor pcolor \
decoration \
visible 1 \
}
PREPROC_COLUMN_SEPERATOR_LINE("lineMatchtype", (MATCHTYPE_POS_X - 2) (TABLE_POS_Y + 2))
PREPROC_COLUMN_SEPERATOR_LINE("lineServer", (SERVER_POS_X - 2) (TABLE_POS_Y + 2))
PREPROC_COLUMN_SEPERATOR_LINE("lineMap", (MAP_POS_X - 2) (TABLE_POS_Y + 2))
PREPROC_COLUMN_SEPERATOR_LINE("linePlayers", (PLAYERS_POS_X - 2) (TABLE_POS_Y + 2))
PREPROC_COLUMN_SEPERATOR_LINE("lineType", (TYPE_POS_X - 2) (TABLE_POS_Y + 2))
PREPROC_COLUMN_SEPERATOR_LINE("lineMod", (MOD_POS_X - 2) (TABLE_POS_Y + 2))
PREPROC_COLUMN_SEPERATOR_LINE("linePing", (PING_POS_X - 2) (TABLE_POS_Y + 2))
// Server list text
itemDef
{
name "serverlist"
rect TABLE_POS_X (TABLE_POS_Y + TAB_HEIGHT) (TABLE_WIDTH - 8) (TABLE_HEIGHT - 17) HORIZONTAL_ALIGN_SUBLEFT VERTICAL_ALIGN_TOP
style WINDOW_STYLE_FILLED
foreColor CHOICE_TEXTCOLOR
outlineColor 0 0 0 0.6
type ITEM_TYPE_LISTBOX
textFont UI_FONT_NORMAL
textScale 0.25
visible 1
feeder FEEDER_SERVERS
elementWidth 120
elementHeight 16
// numcols xpos xwidth textlen alignment
columns 8 (PASSWORD_POS_X + 1) 16 20 1
(MATCHTYPE_POS_X - 2) 16 10 1
(SERVER_POS_X + 1) SERVER_WIDTH 38 0
(MAP_POS_X + 1) MAP_WIDTH 25 0
(PLAYERS_POS_X + 1) PLAYERS_WIDTH 10 0
(TYPE_POS_X + 1) TYPE_WIDTH 22 0
(MOD_POS_X + 1) MOD_WIDTH 20 0
(PING_POS_X + 1) PING_WIDTH 20 0
doubleClick
{
uiScript "JoinServer";
}
}
// Server list tabs
#undef TABLE_HEIGHT
#define TABLE_HEIGHT TAB_HEIGHT
itemDef
{
name "password"
group grpTabs
rect PASSWORD_RECT
type ITEM_TYPE_BUTTON
style WINDOW_STYLE_FILLED
foreColor 1 0.8 0.4 1
visible 1
action
{
play CHOICE_CLICK_SOUND;
uiScript "ServerSort" 0;
setItemColor grpTabs foreColor 1 0.8 0.4 1;
setItemColor passwordicon foreColor 1 1.0 0.5 1;
setItemColor matchtypeicon foreColor 1 1 1 1;
}
}
itemDef
{
name "passwordicon"
rect PASSWORD_ORIGIN 16 16 HORIZONTAL_ALIGN_SUBLEFT VERTICAL_ALIGN_TOP
origin 2 2
style WINDOW_STYLE_SHADER
background "hud_server_locked"
decoration
visible 1
}
itemDef
{
name "matchtype"
group grpTabs
rect MATCHTYPE_RECT
type ITEM_TYPE_BUTTON
style WINDOW_STYLE_FILLED
foreColor 1 0.8 0.4 1
visible 1
action
{
play CHOICE_CLICK_SOUND;
uiScript "ServerSort" 1;
setItemColor grpTabs foreColor 1 0.8 0.4 1;
setItemColor matchtypeicon foreColor 1 1.0 0.5 1;
setItemColor passwordicon foreColor 1 1 1 1;
}
}
itemDef
{
name "matchtypeicon"
rect MATCHTYPE_ORIGIN 16 16 HORIZONTAL_ALIGN_SUBLEFT VERTICAL_ALIGN_TOP
origin 0 2
style WINDOW_STYLE_SHADER
background "server_hardware_header"
decoration
visible 1
}
itemDef
{
name "server"
group grpTabs
rect SERVER_RECT
type ITEM_TYPE_BUTTON
style WINDOW_STYLE_FILLED
foreColor 1 0.8 0.4 1
textFont UI_FONT_NORMAL
textScale 0.25
text "@MENU_SERVER_NAME"
visible 1
TAB_LABEL_OFFSET
action
{
play CHOICE_CLICK_SOUND;
uiScript "ServerSort" 2;
setItemColor grpTabs foreColor 1 0.8 0.4 1;
setItemColor matchtypeicon foreColor 1 1 1 1;
setItemColor passwordicon foreColor 1 1 1 1;
setitemColor self foreColor 1 1.0 0.5 1;
}
}
itemDef
{
name "map"
group grpTabs
rect MAP_RECT
type ITEM_TYPE_BUTTON
style WINDOW_STYLE_FILLED
foreColor 1 0.8 0.4 1
textFont UI_FONT_NORMAL
textScale 0.25
text "@MENU_MAP_NAME"
visible 1
TAB_LABEL_OFFSET
action
{
play CHOICE_CLICK_SOUND;
uiScript "ServerSort" 3;
setItemColor grpTabs foreColor 1 0.8 0.4 1;
setItemColor matchtypeicon foreColor 1 1 1 1;
setItemColor passwordicon foreColor 1 1 1 1;
setitemColor self foreColor 1 1.0 0.5 1;
}
}
itemDef
{
name "players"
group grpTabs
rect PLAYERS_RECT
type ITEM_TYPE_BUTTON
style WINDOW_STYLE_FILLED
foreColor 1 0.8 0.4 1
textFont UI_FONT_NORMAL
textScale 0.25
text "@MENU_NUMPLAYERS"
visible 1
TAB_LABEL_OFFSET
action
{
play CHOICE_CLICK_SOUND;
uiScript "ServerSort" 4;
setItemColor grpTabs foreColor 1 0.8 0.4 1;
setItemColor matchtypeicon foreColor 1 1 1 1;
setItemColor passwordicon foreColor 1 1 1 1;
setitemColor self foreColor 1 1.0 0.5 1;
}
}
itemDef
{
name "type"
group grpTabs
rect TYPE_RECT
type ITEM_TYPE_BUTTON
style WINDOW_STYLE_FILLED
foreColor 1 0.8 0.4 1
textFont UI_FONT_NORMAL
textScale 0.25
text "@MENU_GAME_TYPE"
visible 1
TAB_LABEL_OFFSET
action
{
play CHOICE_CLICK_SOUND;
uiScript "ServerSort" 5;
setItemColor grpTabs foreColor 1 0.8 0.4 1;
setItemColor matchtypeicon foreColor 1 1 1 1;
setItemColor passwordicon foreColor 1 1 1 1;
setitemColor self foreColor 1 1.0 0.5 1;
}
}
itemDef
{
name "mod"
group grpTabs
rect MOD_RECT
type ITEM_TYPE_BUTTON
style WINDOW_STYLE_FILLED
foreColor 1 0.8 0.4 1
textFont UI_FONT_NORMAL
textScale 0.25
text "@MPUI_MOD"
visible 1
TAB_LABEL_OFFSET
action
{
play CHOICE_CLICK_SOUND;
uiScript "ServerSort" 6;
setItemColor grpTabs foreColor 1 0.8 0.4 1;
setItemColor matchtypeicon foreColor 1 1 1 1;
setItemColor passwordicon foreColor 1 1 1 1;
setitemColor self foreColor 1 1.0 0.5 1;
}
}
itemDef
{
name "ping"
group grpTabs
rect PING_RECT
type ITEM_TYPE_BUTTON
style WINDOW_STYLE_FILLED
foreColor 1 0.8 0.4 1
textFont UI_FONT_NORMAL
textScale 0.25
text "@MENU_PING"
visible 1
TAB_LABEL_OFFSET
action
{
play CHOICE_CLICK_SOUND;
uiScript "ServerSort" 7;
setItemColor grpTabs foreColor 1 0.8 0.4 1;
setItemColor matchtypeicon foreColor 1 1 1 1;
setItemColor passwordicon foreColor 1 1 1 1;
setitemColor self foreColor 1 1.0 0.5 1;
}
}