iw4x-rawfiles/iw4x/iw4x_00/ui_mp/main_text.menu

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#include "ui/menudef.h"
#include "ui_mp/main.inc"
#include "ui_mp/logo.inc"
#define MENU_NAME "main_text"
#define MENU_MUSIC "music_mainmenu_mp"
#define MENU_TITLE "IW4x"
#undef CHOICE_GROUP
#define CHOICE_GROUP MENU_NAME
#undef TEXTSIZE_TITLE
#define TEXTSIZE_TITLE FONTSCALE_BIG
#define ON_MENU_OPEN \
exec "selectStringTableEntryInDvar mp/didyouknow.csv 0 didyouknow"; \
uiScript "checkFirstLaunch"; \
setLocalVarString ui_hint_text "";
#define CHECK_FOR_UPDATE_ACTION \
exec "checkforupdate"; \
open "auconfirm";
#define CREATE_GAME_ACTION \
exec "xrequirelivesignin"; \
setDvar "systemlink" 0; \
setDvar "splitscreen" 0; \
setDvar "onlinegame" 1; \
exec "exec default_xboxlive.cfg"; \
setDvar "party_maxplayers" 18; \
setDvar "xblive_privateserver" 0; \
setDvar "xblive_rankedmatch" 0; \
exec "xstartprivateparty"; \
setDvar "ui_mptype" 0; \
exec "xcheckezpatch"; \
exec "exec default_xboxlive.cfg" \
setDvar "xblive_rankedmatch" 0; \
exec "ui_enumeratesaved"; \
setDvar "xblive_privateserver" 1; \
exec "xstartprivatematch"; \
open "menu_xboxlive_privatelobby";
#define CHOICE_Y(i) (88 + (i * 20))
#define CHOICE_ORIGIN(i) -64 CHOICE_Y(i)
#define CHOICE_RECT(i) CHOICE_ORIGIN(i) 336 20 HORIZONTAL_ALIGN_LEFT VERTICAL_ALIGN_TOP
#define HR_ORIGIN(i) 0 (CHOICE_Y(i) - 0.5)
#define HR_RECT(i) HR_ORIGIN(i) 216 1 HORIZONTAL_ALIGN_LEFT VERTICAL_ALIGN_TOP
{
menuDef
{
name MENU_NAME
fullscreen 1
rect 0 0 640 480
foreColor CHOICE_TEXTCOLOR
focusColor CHOICE_TEXTCOLOR
soundLoop MENU_MUSIC
fadeCycle 1
fadeClamp 1
fadeAmount 0.1
MENU_ON_OPEN(ON_MENU_OPEN)
MENU_ON_ESC(open "quit_popmenu";)
#define BACKGROUND_IW4
#include "ui_mp/bg.inc"
LOGO_GAME
ITEM_NEWSTICKER_VIS("", 1, NEWSTICKER_SPEED)
MENU_CHOICE_TITLE_VIS(MENU_TITLE, 78, when(!dvarBool(cl_updateavailable)))
MENU_CHOICE_TITLE_VIS(MENU_TITLE, 58, when(dvarBool(cl_updateavailable)))
// update buttons
MENU_CHOICE_BUTTON_VIS(0, button_0, "@MENU_CHECK_FOR_UPDATES_CAPS", CHECK_FOR_UPDATE_ACTION, "@MPUI_DESC_CHECK_FOR_UPDATES", when(dvarBool(cl_updateavailable)))
MENU_CHOICE_NEWICON_VIS(0, when(dvarBool(cl_updateavailable)))
MENU_CHOICE_HORIZONTAL_LINE_VIS(1, when(dvarBool(cl_updateavailable)))
// general menu buttons
MENU_CHOICE_BUTTON_VIS(1, button_1, "@MENU_JOIN_GAME_CAPS", exec "xrequirelivesignin"; open pc_join_unranked;, "@MPUI_DESC_JOIN_GAME", 1)
MENU_CHOICE_BUTTON_VIS(2, button_2, "@MENU_CREATE_GAME_CAPS", CREATE_GAME_ACTION, "@MPUI_DESC_CREATE_GAME", 1)
MENU_CHOICE_HORIZONTAL_LINE_VIS(3, 1)
MENU_CHOICE_DBUTTON_VIS(3, button_3, "@MENU_CREATE_A_CLASS_CAPS", "@PERKS_UNLOCKED_BY_CHALLENGE", when(!isItemUnlocked("cac")))
MENU_CHOICE_BUTTON_VIS(3, button_3, "@MENU_CREATE_A_CLASS_CAPS", open cac_popup;, "@MPUI_DESC_CREATE_A_CLASS", when(isItemUnlocked("cac")))
MENU_CHOICE_NEWICON_VIS(3, when( ( isItemUnlocked("cac") && ( getPlayerDataAnyBoolTrue( "weaponNew" ) || getPlayerDataAnyBoolTrue( "camoNew" ) || getPlayerDataAnyBoolTrue( "attachmentNew" ) ) || getPlayerDataAnyBoolTrue( "perkNew" ) || ( ( getPlayerData( "perkNew" , "frag_grenade_mp" ) || getPlayerData( "perkNew" , tablelookup( "mp/perkTable.csv" , 1 , "frag_grenade_mp" , 8 ) ) ) || ( getPlayerData( "perkNew" , "semtex_mp" ) || getPlayerData( "perkNew" , tablelookup( "mp/perkTable.csv" , 1 , "semtex_mp" , 8 ) ) ) || ( getPlayerData( "perkNew" , "c4_mp" ) || getPlayerData( "perkNew" , tablelookup( "mp/perkTable.csv" , 1 , "c4_mp" , 8 ) ) ) || ( getPlayerData( "perkNew" , "claymore_mp" ) || getPlayerData( "perkNew" , tablelookup( "mp/perkTable.csv" , 1 , "claymore_mp" , 8 ) ) ) || ( getPlayerData( "perkNew" , "throwingknife_mp" ) || getPlayerData( "perkNew" , tablelookup( "mp/perkTable.csv" , 1 , "throwingknife_mp" , 8 ) ) ) || ( getPlayerData( "perkNew" , "specialty_tacticalinsertion" ) || getPlayerData( "perkNew" , tablelookup( "mp/perkTable.csv" , 1 , "specialty_tacticalinsertion" , 8 ) ) ) || ( getPlayerData( "perkNew" , "specialty_blastshield" ) || getPlayerData( "perkNew" , tablelookup( "mp/perkTable.csv" , 1 , "specialty_blastshield" , 8 ) ) ) || weaponClassNew( "weapon_grenade" ) || weaponClassNew( "weapon_equipment" ) ) || getPlayerData( "featureNew" , "cac" ) ) ) )
MENU_CHOICE_DBUTTON_VIS(4, button_4, "@MENU_PLAYERCARD_CAPS", "@PERKS_UNLOCKED_BY_CHALLENGE", when(!isItemUnlocked("cac")))
MENU_CHOICE_BUTTON_VIS(4, button_4, "@MENU_PLAYERCARD_CAPS", open popup_callsign;, "@MPUI_DESC_PLAYERCARD", when(isItemUnlocked("cac")))
MENU_CHOICE_NEWICON_VIS(4, when( ( getPlayerData( "featureNew" , "cas" ) || getPlayerData( "featureNew" , "token_1" ) || getPlayerData( "featureNew" , "token_2" ) || getPlayerData( "featureNew" , "token_3" ) || getPlayerData( "featureNew" , "token_4" ) || getPlayerData( "featureNew" , "token_5" ) || getPlayerData( "featureNew" , "token_6" ) || getPlayerData( "featureNew" , "token_7" ) || getPlayerData( "featureNew" , "token_8" ) || getPlayerData( "featureNew" , "token_9" ) || getPlayerData( "featureNew" , "token_10" ) || getPlayerData( "featureNew" , "token_11" ) || getPlayerData( "featureNew" , "token_12" ) ) || getPlayerData( "featureNew" , "clantag" ) || ( getPlayerDataAnyBoolTrue( "iconNew" ) || getPlayerData( "featureNew" , "playercard_icon" ) ) || ( getPlayerDataAnyBoolTrue( "titleNew" ) || getPlayerData( "featureNew" , "playercard_title" ) ) ))
MENU_CHOICE_HORIZONTAL_LINE_VIS(5, 1)
MENU_CHOICE_BUTTON_VIS(5, button_5, "@MENU_BARRACKS_CAPS", open menu_online_barracks;, "@PATCH_DESC_BARRACKS", 1)
MENU_CHOICE_NEWICON_VIS(5, when( ( ( getPlayerDataAnyBoolTrue( "challengeTierNew" ) || getPlayerData( "featureNew" , "challenges" ) ) || getPlayerData( "featureNew" , "challenges" ) || getPlayerData( "featureNew" , "prestige" ) ) ) )
MENU_CHOICE_BUTTON_VIS(6, button_6, "@MENU_THEATER_CAPS", open pc_theater_menu;, "@MPUI_DESC_THEATER", 1)
MENU_CHOICE_HORIZONTAL_LINE_VIS(7, 1)
MENU_CHOICE_BUTTON_VIS(7, button_7, "@MENU_MODS_CAPS", open mods_menu;, "@MPUI_DESC_MODS", 1)
MENU_CHOICE_BUTTON_VIS(8, button_8, "@MENU_STORE_CAPS", open pc_store, "@MPUI_DESC_STORE", 1)
MENU_CHOICE_NEWICON_VIS(8, when(!dvarBool(isDlcInstalled_All)))
MENU_CHOICE_HORIZONTAL_LINE_VIS(8, 1)
MENU_CHOICE_BUTTON_VIS(9, button_9, "@MENU_OPTIONS_CAPS", open pc_options_video;, "@MPUI_DESC_OPTIONS", 1)
MENU_CHOICE_HORIZONTAL_LINE_VIS(9, 1)
MENU_CHOICE_BUTTON_VIS(10, button_10, "@MENU_SP_CREDITS_CAPS", open iw4x_credits;, "@NULL_EMPTY", 1)
MENU_CHOICE_HORIZONTAL_LINE_VIS(10, 1)
MENU_CHOICE_BUTTON_VIS(11, button_11, "@MENU_QUIT_CAPS", open quit_popmenu;, "@MPUI_DESC_QUIT", 1)
ITEM_BUTTON_FRIENDS(-250)
itemDef
{
name "button_changelog"
rect -120 -4 120 20 HORIZONTAL_ALIGN_RIGHT VERTICAL_ALIGN_BOTTOM
foreColor CHOICE_TEXTCOLOR
style WINDOW_STYLE_FILLED
type ITEM_TYPE_BUTTON
textAlign ITEM_ALIGN_CENTER
textAlignY 16
textScale MENU_BUTTON_TEXTSIZE
textfont 9
visible 1
text "@MENU_CHANGELOG_CAPS"
onFocus
{
play CHOICE_FOCUS_SOUND;
setItemColor self backcolor 0 0 0 1;
setLocalVarBool ui_menuAButton 1;
setLocalVarFloat ui_popupYPos 0;
setLocalVarString ui_hint_text "@MPUI_DESC_CHANGELOG";
}
leaveFocus
{
setItemColor self backcolor 0 0 0 0;
setLocalVarBool ui_menuAButton 1;
setLocalVarString ui_hint_text "@NULL_EMPTY";
}
action
{
play CHOICE_CLICK_SOUND;
open "changelog";
}
}
// hint text
itemDef
{
name "hint_area"
rect 0 340 215 18 HORIZONTAL_ALIGN_LEFT VERTICAL_ALIGN_TOP
foreColor 1 1 1 0.65
textAlign 6
textScale CHOICE_TEXTSIZE
textFont UI_FONT_SMALL
decoration
autoWrapped
visible 1
exp text ( localvarstring( "ui_hint_text" ) )
}
}
}