LANG_ENGLISH "Teams fight for capturing the nuclear payload to activate the nuclear strike."
REFERENCE MPUI_GUNGAME
LANG_ENGLISH "Gun Game"
REFERENCE MPUI_GUNGAME_CAPS
LANG_ENGLISH "GUN GAME"
REFERENCE MENU_GUNGAME_DESC
LANG_ENGLISH "Be the first to dominate with every gun."
REFERENCE MPUI_SHARPSHOOTER
LANG_ENGLISH "Sharpshooter"
REFERENCE MPUI_SHARPSHOOTER_CAPS
LANG_ENGLISH "SHARPSHOOTER"
REFERENCE MENU_SHARPSHOOTER
LANG_ENGLISH "All players are given the same weapon, selected randomly. Every 45 seconds, a new weapon is selected at random and used by all."
REFERENCE MPUI_OITC
LANG_ENGLISH "One in the Chamber"
REFERENCE MPUI_OITC_CAPS
LANG_ENGLISH "ONE IN THE CHAMBER"
REFERENCE MENU_OITC_DESC
LANG_ENGLISH "Gain ammo by eliminating enemies. Highest score wins."
REFERENCE MPUI_CONF
LANG_ENGLISH "Kill Confirmed"
REFERENCE MPUI_CONF_CAPS
LANG_ENGLISH "KILL CONFIRMED"
REFERENCE MENU_CONF
LANG_ENGLISH "Recover Dog Tags to score for your team and deny enemy scores."
REFERENCE CONF_GAME_DESC
LANG_ENGLISH "Collect Dog Tags to win."
REFERENCE MPUI_INF
LANG_ENGLISH "Infected"
REFERENCE MPUI_INF_CAPS
LANG_ENGLISH "INFECTED"
REFERENCE MENU_INF
LANG_ENGLISH "Eliminated Survivors become Infected. Infect everyone, or survive the game to win."
REFERENCE INF_GAME_DESC
LANG_ENGLISH "Eliminated Survivors become Infected. Infect everyone, or survive the game to win."
REFERENCE INF_WAIT_FOR_PLAYERS
LANG_ENGLISH "Waiting for more players..."
REFERENCE INF_COUNTDOWN
LANG_ENGLISH "Infection countdown: "
REFERENCE INF_ALLIES_ELIM
LANG_ENGLISH "Survivors eliminated."
REFERENCE INF_GOT_INFECTED
LANG_ENGLISH "Infected!"
REFERENCE INF_LAST_ALIVE
LANG_ENGLISH "Last Alive!"
REFERENCE INF_SURVIVOR
LANG_ENGLISH "Survivor!"
REFERENCE CONF_PICKEDUP_TAGS
LANG_ENGLISH "RETREIVED TAGS"
REFERENCE CONF_KILL_DENIED
LANG_ENGLISH "KILL DENIED"
REFERENCE CONF_KILL_CONFIRMED
LANG_ENGLISH "KILL CONFIRMED"
REFERENCE MPUI_CRANKED
LANG_ENGLISH "Cranked"
REFERENCE MPUI_CRANKED_CAPS
LANG_ENGLISH "CRANKED"
REFERENCE MENU_CRANKED
LANG_ENGLISH "Kills give you extra perks, 2x scoring, and a time limit. Chain kills to stay alive!"
REFERENCE OBJECTIVES_TDEF_ATTACKER_HINT
LANG_ENGLISH "Capture flag for team x2 bonus."
REFERENCE OBJECTIVES_TDEF_DEFENDER_HINT
LANG_ENGLISH "Defend flag for team x2 bonus."
REFERENCE OBJECTIVES_TDEF
LANG_ENGLISH "Capture and hold the flag for a team double scoring bonus."
REFERENCE OBJECTIVES_TDEF_SCORE
LANG_ENGLISH "Capture and hold the flag for team double scoring bonus. First team to &&1 wins."
REFERENCE OBJECTIVES_TDEF_HINT
LANG_ENGLISH "Capture and hold the flag."
REFERENCE MPUI_TDEF
LANG_ENGLISH "Team Defender"
REFERENCE MPUI_TDEF_CAPS
LANG_ENGLISH "TEAM DEFENDER"
REFERENCE MENU_TDEF
LANG_ENGLISH "Capture and hold the flag for a team double scoring bonus. Not for the faint of heart.\n \n Created by Intricate."
REFERENCE WEAPON_PEACEKEEPER
LANG_ENGLISH "Peacekeeper"
REFERENCE WEAPON_AK47_CLASSIC
LANG_ENGLISH "AK-47 Classic"
REFERENCE WEAPON_AK47_CLASSIC_REDDOT
LANG_ENGLISH "AK-47 Classic Red Dot Sight"
REFERENCE WEAPON_AK47_CLASSIC_SILENCER
LANG_ENGLISH "AK-47 Classic Silenced"
REFERENCE WEAPON_AK47_CLASSIC_XMAGS
LANG_ENGLISH "AK-47 Classic Extended Mags"
REFERENCE WEAPON_AK47_CLASSIC_ACOG
LANG_ENGLISH "AK-47 Classic ACOG Sight"
REFERENCE WEAPON_AK47_CLASSIC_FMJ
LANG_ENGLISH "AK-47 Classic FMJ"
REFERENCE WEAPON_AK47_CLASSIC_GP25
LANG_ENGLISH "AK-47 Classic Grenade Launcher"
REFERENCE WEAPON_AK47_CLASSIC_BLING
LANG_ENGLISH "AK-47 Classic Bling"
REFERENCE WEAPON_AK74U_EXTENDED_MAGS
LANG_ENGLISH "AK-74u Extended Mags"
REFERENCE WEAPON_AK74U_ACOG
LANG_ENGLISH "AK-74u ACOG Sight"
REFERENCE WEAPON_DESERTEAGLEGOLD_TACTICAL
LANG_ENGLISH "Gold Desert Eagle Tactical Knife"
REFERENCE WEAPON_DESERTEAGLEGOLD_AKIMBO
LANG_ENGLISH "Gold Desert Eagle Akimbo"
REFERENCE WEAPON_DESERTEAGLEGOLD_FMJ
LANG_ENGLISH "Gold Desert Eagle FMJ"
REFERENCE WEAPON_DESERTEAGLEGOLD_BLING
LANG_ENGLISH "Gold Desert Eagle Bling"
REFERENCE MENU_RECONNECTING_TO_PARTY
LANG_ENGLISH "CONNECTING TO SERVER"
REFERENCE EXE_AWAITINGGAMESTATE
LANG_ENGLISH "Awaiting gamestate"
REFERENCE MPUI_BLOC
LANG_ENGLISH "Bloc"
REFERENCE MPUI_BOG_SH
LANG_ENGLISH "Bog"
REFERENCE MPUI_DESC_MAP_CARGOSHIP
LANG_ENGLISH "A medium-sized map featured in Call of Duty 4: Modern Warfare. It takes place on a cargo ship during a storm and is based on the campaign mission, Crew Expendable."
REFERENCE MPUI_CARGOSHIP_SH
LANG_ENGLISH "Freighter"
REFERENCE MPUI_DESC_MAP_CARGOSHIP_SH
LANG_ENGLISH "An snow covered version of, the Call of Duty 4: Modern Warfare map, Wet Work."
REFERENCE MPUI_KILLHOUSE
LANG_ENGLISH "Killhouse"
REFERENCE MPUI_DESC_MAP_KILLHOUSE
LANG_ENGLISH "Killhouse is a very small map from the Variety Map Pack of Call of Duty 4: Modern Warfare. It is the home to very fierce battles as the map is no larger than Shipment."
REFERENCE MPUI_DESC_MAP_OILRIG
LANG_ENGLISH "The Only Easy Day... Was Yesterday"
REFERENCE MPUI_NUKED
LANG_ENGLISH "Nuketown"
REFERENCE MPUI_DESC_MAP_NUKED
LANG_ENGLISH "A deserted nuke testing facility used in the Cold War."
REFERENCE MPUI_DESC_MAP_FIRINGRANGE
LANG_ENGLISH "Close range to medium range combat in a military practice facility in Cuba."
REFERENCE MPUI_RUST_LONG
LANG_ENGLISH "Rust: Long"
REFERENCE MPUI_DESC_MAP_RUST_LONG
LANG_ENGLISH "Fast-paced action in an oil yard in the middle of the desert."
REFERENCE MPUI_SHIPMENT_LONG
LANG_ENGLISH "Shipment: Long"
REFERENCE MPUI_DESC_MAP_SHIPMENT_LONG
LANG_ENGLISH "A larger version of the original Call of Duty 4: Modern Warfare map Shipment."
REFERENCE MPUI_BLOC_SH
LANG_ENGLISH "Forgotten City"
REFERENCE MPUI_DESC_MAP_BLOC_SH
LANG_ENGLISH "A modified version of Bloc."
REFERENCE MPUI_CRASH_TROPICAL
LANG_ENGLISH "Crash: Tropical"
REFERENCE MPUI_DESC_MAP_CRASH_TROPICAL
LANG_ENGLISH "Crash with a tropical landscape."
REFERENCE MPUI_ESTATE_TROPICAL
LANG_ENGLISH "Estate: Tropical"
REFERENCE MPUI_DESC_MAP_ESTATE_TROPICAL
LANG_ENGLISH "Estate with a tropical landscape."
REFERENCE MPUI_FAV_TROPICAL
LANG_ENGLISH "Favela: Tropical"
REFERENCE MPUI_DESC_MAP_FAV_TROPICAL
LANG_ENGLISH "Favela with a tropical landscape."
REFERENCE MPUI_STORM_SPRING
LANG_ENGLISH "Chemical Plant"
REFERENCE MPUI_DESC_MAP_STORM_SPRING
LANG_ENGLISH "A modified version of Storm, snow covered instead of rainy."
LANG_ENGLISH "Turn slowdown aim assist on/off. Slowdown reduces the stick turnrate when hovering over a target. Servers can turn off aim assist with sv_allowAimAssist regardless of this setting."
REFERENCE MPUI_DESC_LOCKON_ENABLED
LANG_ENGLISH "Turn lockon aim assist on/off. Lockon helps with keeping your crosshair on targets when moving. Servers can turn off aim assist with sv_allowAimAssist regardless of this setting."