155 lines
5.6 KiB
PHP
155 lines
5.6 KiB
PHP
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#define PC_OPTIONS_BUTTON_LEFT_CHOICE_Y(i) (28 + (i * 20))
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#define PC_OPTIONS_BUTTON_LEFT_CHOICE_ORIGIN(i) -64 PC_OPTIONS_BUTTON_LEFT_CHOICE_Y(i)
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#define PC_OPTIONS_BUTTON_LEFT_CHOICE_RECT(i) PC_OPTIONS_BUTTON_LEFT_CHOICE_ORIGIN(i) 336 20 HORIZONTAL_ALIGN_LEFT VERTICAL_ALIGN_TOP
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#define PC_OPTIONS_BUTTON_LEFT_HR_ORIGIN(i) 0 (PC_OPTIONS_BUTTON_LEFT_CHOICE_Y(i) - 0.5)
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#define PC_OPTIONS_BUTTON_LEFT_HR_RECT(i) PC_OPTIONS_BUTTON_LEFT_HR_ORIGIN(i) 216 1 HORIZONTAL_ALIGN_LEFT VERTICAL_ALIGN_TOP
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#define HR_ORIGIN(i) 0 (CHOICE_Y(i) - 0.5)
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#define HR_RECT(i) HR_ORIGIN(i) 216 1 HORIZONTAL_ALIGN_LEFT VERTICAL_ALIGN_TOP
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#define PC_OPTIONS_OPTION_HR_ORIGIN(i) 226 (CHOICE_Y(i) - 0.5)
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#define PC_OPTIONS_OPTION_HR_RECT(i) PC_OPTIONS_OPTION_HR_ORIGIN(i) -392 1 HORIZONTAL_ALIGN_LEFT VERTICAL_ALIGN_TOP
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#define PC_OPTIONS_CLOSE \
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close "controls_multi"; \
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close "main_controls"; \
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close "main_options"; \
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close "options_control_defaults"; \
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close "options_graphics"; \
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close "options_graphics_defaults"; \
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close "options_graphics_texture"; \
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close "options_multi"; \
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close "options_voice"; \
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close "pc_options_actions"; \
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close "pc_options_advanced_video"; \
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close "pc_options_audio"; \
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close "pc_options_controls"; \
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close "pc_options_game"; \
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close "pc_options_look"; \
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close "pc_options_movement"; \
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close "pc_options_multi"; \
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close "pc_options_video"; \
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close "pc_options_voice";
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#define PC_OPTIONS_BUTTON_LEFT_ACTION(actionArg) \
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PC_OPTIONS_CLOSE \
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setLocalVarString ui_hint_text "@NULL_EMPTY"; \
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actionArg
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#define PC_OPTIONS_TITLE(textArg) \
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PC_OPTIONS_TITLE_VIS(textArg, 1)
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#define PC_OPTIONS_TITLE_VIS(textArg, visArg) \
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itemDef \
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{ \
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rect 0 0 272 28 HORIZONTAL_ALIGN_LEFT VERTICAL_ALIGN_TOP \
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foreColor CHOICE_TEXTCOLOR \
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textFont 9 \
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textAlign ITEM_ALIGN_TOP_RIGHT \
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textAlignX -60 \
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textScale 0.5 \
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decoration \
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text textArg \
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visible visArg \
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}
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#define PC_OPTIONS_BUTTON(itemIndex, buttonName, textArg, actionArg) \
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PC_OPTIONS_BUTTON_VIS(itemIndex, buttonName, textArg, actionArg, 1)
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#define PC_OPTIONS_BUTTON_VIS(itemIndex, buttonName, textArg, actionArg, visArg) \
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PC_OPTIONS_BUTTON_RAW(itemIndex, buttonName, textArg, actionArg, "@NULL_EMPTY", when(0), visArg)
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#define PC_OPTIONS_BUTTON_DESC(itemIndex, buttonName, textArg, actionArg, descArg) \
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PC_OPTIONS_BUTTON_DESC_VIS(itemIndex, buttonName, textArg, actionArg, descArg, 1)
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#define PC_OPTIONS_BUTTON_DESC_VIS(itemIndex, buttonName, textArg, actionArg, descArg, visArg) \
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PC_OPTIONS_BUTTON_RAW(itemIndex, buttonName, textArg, actionArg, descArg, when(0), visArg)
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#define PC_OPTIONS_BUTTON_RAW(itemIndex, buttonName, textArg, actionArg, descArg, disArg, visArg) \
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itemDef \
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{ \
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name buttonName \
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group "mw2_button" \
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rect PC_OPTIONS_BUTTON_LEFT_CHOICE_RECT(itemIndex) \
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style WINDOW_STYLE_FILLED \
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type ITEM_TYPE_BUTTON \
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foreColor CHOICE_TEXTCOLOR \
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disableColor 0.6 0.55 0.55 1 \
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background "menu_button_selection_bar" \
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textFont UI_FONT_SMALL \
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textAlign ITEM_ALIGN_TOP_RIGHT \
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textAlignX -60 \
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textScale CHOICE_TEXTSIZE \
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text textArg \
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disabled disArg \
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visible visArg \
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mouseEnter \
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{ \
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play CHOICE_FOCUS_SOUND; \
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} \
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onFocus \
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{ \
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setItemColor self backColor 0 0 0 1; \
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setLocalVarString ui_hint_text(descArg); \
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setLocalVarFloat ui_popupYPos (getFocusedItemY()); \
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} \
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leaveFocus \
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{ \
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setItemColor self backColor 0 0 0 0; \
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setLocalVarString ui_hint_text("@NULL_EMPTY"); \
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} \
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action \
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{ \
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play CHOICE_CLICK_SOUND; \
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actionArg \
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} \
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}
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PC_OPTIONS_TITLE("@MENU_OPTIONS_CAPS")
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PC_OPTIONS_BUTTON(0, "buttonVideo", "@MENU_VIDEO", PC_OPTIONS_BUTTON_LEFT_ACTION(open "pc_options_video";))
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PC_OPTIONS_BUTTON(1, "buttonAudio", "@MENU_AUDIO", PC_OPTIONS_BUTTON_LEFT_ACTION(open "pc_options_audio";))
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PC_OPTIONS_BUTTON(2, "buttonControls", "@MENU_CONTROLS", PC_OPTIONS_BUTTON_LEFT_ACTION(open "pc_options_controls";))
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PC_OPTIONS_BUTTON(3, "buttonMulti", "@MENU_MULTIPLAYER", PC_OPTIONS_BUTTON_LEFT_ACTION(open "pc_options_multi";))
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PC_OPTIONS_BUTTON(4, "buttonGame", "@MENU_GAME", PC_OPTIONS_BUTTON_LEFT_ACTION(open "pc_options_game";))
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MENU_CHOICE_HORIZONTAL_LINE(5)
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PC_OPTIONS_BUTTON_RAW(5, "buttonDefaults", "@MENU_RESET_SYSTEM_DEFAULTS", open "options_graphics_defaults";, "@NULL_EMPTY", when (dvarBool("cl_ingame") || dvarBool("sv_running") || inlobby()), 1)
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itemDef
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{
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name "graphic_warning"
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rect 10 -160 206 240 HORIZONTAL_ALIGN_LEFT VERTICAL_ALIGN_BOTTOM
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foreColor CHOICE_TEXTCOLOR
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textScale CHOICE_TEXTSIZE
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decoration
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autoWrapped
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text "@MENU_GRAPHICS_WARNING"
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visible when(!localvarbool(ui_brightness_hint_display) && !localVarBool(ui_hint_display) && menuisopen("pc_options_video"))
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}
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itemDef
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{
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name "brightness_hint"
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rect 10 -160 206 240 HORIZONTAL_ALIGN_LEFT VERTICAL_ALIGN_BOTTOM
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foreColor 1 0.8 0.4 1
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textScale CHOICE_TEXTSIZE
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decoration
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autoWrapped
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text "@MENU_BRIGHTNESS_HINT_PC"
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visible when(localvarbool(ui_brightness_hint_display) && !localVarBool(ui_hint_display))
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}
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itemDef
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{
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name "hint_area"
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rect 10 -160 206 240 HORIZONTAL_ALIGN_LEFT VERTICAL_ALIGN_BOTTOM
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foreColor CHOICE_TEXTCOLOR
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textScale CHOICE_TEXTSIZE
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decoration
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autoWrapped
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visible when(localVarBool(ui_hint_display))
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exp text(localVarString(ui_hint_text))
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}
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ITEM_BUTTON_BACK(ON_MENU_ESC)
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