892 lines
30 KiB
Plaintext
892 lines
30 KiB
Plaintext
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//_createfx generated. Do not touch!!
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#include common_scripts\utility;
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#include common_scripts\_createfx;
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main()
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{
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// CreateFX entities placed: 156
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -6735.08, -1302.96, -337.372 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_traffic_bigcity_distant";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 199, 879, 2181 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_highelevation_wind";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -1333.11, 1783.17, 393.149 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -551.474, 2512.44, 494.24 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 1040.84, 2536.12, 497.93 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 1562.38, 2132.86, 449.006 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 1627.44, 605.167, 418.656 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 1559.95, 208.967, 385.537 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 1459.55, -98.9189, 459.053 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 1476.26, -658.602, 468.289 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 1066.19, 516.643, 357.75 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -192.378, -1234.45, 285.594 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -1069.27, -984.731, 251.822 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -336.567, 2525.46, 434.076 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -160.325, -974.999, 185.446 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 640.367, 2001.86, 293.818 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 1083.55, 2843.85, 467.031 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -39.7882, 2702.29, 454.599 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -1201.7, 2563.06, 443.919 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 444.905, -1324.98, 309.204 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 967.833, -1369.67, 287.355 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 1479.41, -1336.74, 192 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -708.621, -1029.96, 131.362 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_metal_rattle_squeak";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 1337.7, 1716.83, 294.65 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_ship_chain_sway";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 444.583, 516.639, 445.658 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_metal_rattle_ring";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -573.29, 955.263, 577.074 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_metal_rattle_ring";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -128.796, 1756.32, 562.528 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_metal_rattle_dull";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 115.383, 1117.94, 661.461 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_metal_rattle_dull";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -362.327, -570.527, 304.489 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 95.711, -838.253, 304.539 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -548.827, 585.343, 421.467 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 24.2305, 357.428, 448.125 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -15.2864, 823.882, 306.248 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 882.104, 858.056, 469.529 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 1105.32, 987.338, 312.125 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 1400.59, 900.937, 312.451 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 1570.61, 1090.58, 312.125 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 1042.59, 364.06, 305.899 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 860.906, 127.061, 310.125 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 902.79, 2674.38, 335.113 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 681.397, 2643.66, 341.55 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 307.805, 2640.54, 344.207 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -1126.72, 0, 57.2232 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -1837.81, 643.993, 192.989 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -834.063, 1508.47, 246.718 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -377.375, 661.437, 163.158 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_elec_transformer_box";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -1788.82, 698.966, 90.3991 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_elec_transformer_box";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -44.4377, 1355.21, 203.815 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_elec_transformer_box";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 477.601, 3464.21, 583.197 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_dog_distant_loop";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 1677.68, -1123.84, 592.125 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_dog_distant_loop";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -331.573, -418.854, 291.258 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 212.695, -676.225, 295.875 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 556.119, -386.865, 307.875 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -823.353, 176.582, 271.875 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -553.195, 368.551, 271.875 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -48.9309, 354.196, 439.875 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 120.325, 417.858, 439.875 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -238.622, 952.838, 415.875 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -265.161, 1348.99, 443.978 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -368.484, 1126.31, 441.557 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 1389.78, 620.347, 297.344 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 1362.67, 240.055, 302.975 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 1001.02, -126.945, 311.875 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 1333.05, -240.45, 307.875 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 1369.96, -957.35, 331.875 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -575.582, 191.875, 48.2944 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -551.301, 1272.6, 168.934 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "emt_refrigerator_hum";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( 616.125, 1085.46, 430.551 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( 887.875, 1925.51, 253.16 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "emt_elec_transformer_box";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( -1227.55, 2119.04, 264.293 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( -1247.59, 1706.68, 221.373 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( -906.903, -664.972, 16.9777 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( -565.946, -930.046, 20.4273 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( -102.808, -976.151, 68 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "emt_cricket_loop1";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( 457.063, -1293.21, 174.551 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "emt_cricket_loop1";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( 1319.59, -645.08, 206.21 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "emt_cricket_loop1";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( 1298.04, -444.425, 209.673 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( 852.112, -334.639, 195.317 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "emt_cricket_loop1";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( 1439.12, 496.741, 202.453 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "emt_cricket_loop1";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( 1770.25, 1194.6, 193.143 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "emt_cricket_loop1";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( 1184.63, 1532.27, 183.902 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "emt_cricket_loop1";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( 1113.66, 1775.2, 193.777 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "emt_cicada_loop";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( 935.334, 2924.07, 292.69 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "emt_cricket_loop1";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( 1177.78, 1458.66, 236.192 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "emt_metal_sheet_knocking";
|
||
|
|
||
|
ent = createOneshotEffect( "trash_spiral_runner" );
|
||
|
ent.v[ "origin" ] = ( -462.783, -58.6629, -2.73966 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "trash_spiral_runner" );
|
||
|
ent.v[ "origin" ] = ( -1051.11, 621.4, 3.6149 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "trash_spiral_runner" );
|
||
|
ent.v[ "origin" ] = ( -1332.22, 1816.69, 221.59 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "trash_spiral_runner" );
|
||
|
ent.v[ "origin" ] = ( -1150.92, 131.088, 3.96635 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "trash_spiral_runner" );
|
||
|
ent.v[ "origin" ] = ( 246.726, -1000.97, 6 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "trash_spiral_runner" );
|
||
|
ent.v[ "origin" ] = ( -21.4184, 873.772, 144 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "trash_spiral_runner" );
|
||
|
ent.v[ "origin" ] = ( 354.071, 323.208, 0.686417 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "trash_spiral_runner" );
|
||
|
ent.v[ "origin" ] = ( -82.3389, 1425.58, 152.261 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "trash_spiral_runner" );
|
||
|
ent.v[ "origin" ] = ( 549.789, 2736.17, 284.879 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "trash_spiral_runner" );
|
||
|
ent.v[ "origin" ] = ( 850.432, 1704.62, 167.341 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "trash_spiral_runner" );
|
||
|
ent.v[ "origin" ] = ( 1216.94, 571.941, 186 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "trash_spiral_runner" );
|
||
|
ent.v[ "origin" ] = ( 1164.9, -78.2278, 186 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "trash_spiral_runner" );
|
||
|
ent.v[ "origin" ] = ( 1090.19, -532.361, 186 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "trash_spiral_runner" );
|
||
|
ent.v[ "origin" ] = ( 890.341, -962.634, 192 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "trash_spiral_runner" );
|
||
|
ent.v[ "origin" ] = ( -1106.03, 2331.57, 280.826 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "trash_spiral_runner" );
|
||
|
ent.v[ "origin" ] = ( 681.492, 2317.05, 283.842 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "trash_spiral_runner" );
|
||
|
ent.v[ "origin" ] = ( 52.2276, 2299.85, 283.62 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "insects_carcass_runner" );
|
||
|
ent.v[ "origin" ] = ( 68.964, 1890.72, 264.589 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||
|
|
||
|
ent = createOneshotEffect( "insects_carcass_runner" );
|
||
|
ent.v[ "origin" ] = ( -107.66, 1132.06, 161.306 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||
|
|
||
|
ent = createOneshotEffect( "insects_carcass_runner" );
|
||
|
ent.v[ "origin" ] = ( 436.681, 329.689, 2.88991 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||
|
|
||
|
ent = createOneshotEffect( "insects_carcass_runner" );
|
||
|
ent.v[ "origin" ] = ( 1333.7, -217.576, 202.413 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||
|
|
||
|
ent = createOneshotEffect( "insects_carcass_runner" );
|
||
|
ent.v[ "origin" ] = ( 42.618, -941.077, 38.9266 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||
|
|
||
|
ent = createOneshotEffect( "insects_carcass_runner" );
|
||
|
ent.v[ "origin" ] = ( -565.579, -737.772, 22.2636 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||
|
|
||
|
ent = createOneshotEffect( "insects_carcass_runner" );
|
||
|
ent.v[ "origin" ] = ( -853.556, -889.051, 38.3752 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||
|
|
||
|
ent = createOneshotEffect( "insects_carcass_runner" );
|
||
|
ent.v[ "origin" ] = ( -1549.78, 3.20382, 64.4889 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||
|
|
||
|
ent = createOneshotEffect( "insects_carcass_runner" );
|
||
|
ent.v[ "origin" ] = ( -632.544, 2616.06, 314.745 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||
|
|
||
|
ent = createOneshotEffect( "insects_carcass_runner" );
|
||
|
ent.v[ "origin" ] = ( -259.453, 2565.87, 343.924 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||
|
|
||
|
ent = createOneshotEffect( "insects_carcass_runner" );
|
||
|
ent.v[ "origin" ] = ( -104.067, 2658.33, 332.434 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||
|
|
||
|
ent = createOneshotEffect( "insects_carcass_runner" );
|
||
|
ent.v[ "origin" ] = ( 72.7937, 2808.37, 335.782 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||
|
|
||
|
ent = createOneshotEffect( "insects_carcass_runner" );
|
||
|
ent.v[ "origin" ] = ( -482.996, 1952.2, 304.125 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||
|
|
||
|
ent = createOneshotEffect( "insects_carcass_runner" );
|
||
|
ent.v[ "origin" ] = ( 355.798, 1402.61, 154.869 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||
|
|
||
|
ent = createOneshotEffect( "insects_carcass_runner" );
|
||
|
ent.v[ "origin" ] = ( -579.15, 1134.3, 195.68 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||
|
|
||
|
ent = createOneshotEffect( "insects_carcass_runner" );
|
||
|
ent.v[ "origin" ] = ( 185.149, 326.193, 210.322 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||
|
|
||
|
ent = createOneshotEffect( "insects_carcass_runner" );
|
||
|
ent.v[ "origin" ] = ( 96.9444, 243.238, 325.125 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||
|
|
||
|
ent = createOneshotEffect( "insects_carcass_runner" );
|
||
|
ent.v[ "origin" ] = ( -653.935, 976.122, 297.542 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||
|
|
||
|
ent = createOneshotEffect( "hallway_smoke_light" );
|
||
|
ent.v[ "origin" ] = ( 135.759, 1688.13, 290.125 );
|
||
|
ent.v[ "angles" ] = ( 313.995, 89.7988, -93.8528 );
|
||
|
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "hallway_smoke_light" );
|
||
|
ent.v[ "origin" ] = ( 489.551, 1394.28, 196 );
|
||
|
ent.v[ "angles" ] = ( 2, 174, -90 );
|
||
|
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "leaves_fall_gentlewind" );
|
||
|
ent.v[ "origin" ] = ( 65.3788, -1206.04, 270.572 );
|
||
|
ent.v[ "angles" ] = ( 270, 34.7843, 49.2157 );
|
||
|
ent.v[ "fxid" ] = "leaves_fall_gentlewind";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||
|
|
||
|
ent = createOneshotEffect( "leaves_fall_gentlewind" );
|
||
|
ent.v[ "origin" ] = ( -312.906, 2532.64, 516.085 );
|
||
|
ent.v[ "angles" ] = ( 270, 357.711, -93.7105 );
|
||
|
ent.v[ "fxid" ] = "leaves_fall_gentlewind";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "leaves_fall_gentlewind" );
|
||
|
ent.v[ "origin" ] = ( -1192.24, 1646.5, 420.473 );
|
||
|
ent.v[ "angles" ] = ( 270, 349.138, 34.8624 );
|
||
|
ent.v[ "fxid" ] = "leaves_fall_gentlewind";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||
|
|
||
|
ent = createOneshotEffect( "hallway_smoke_light" );
|
||
|
ent.v[ "origin" ] = ( 294.458, -450.856, 199.125 );
|
||
|
ent.v[ "angles" ] = ( 2, 178, -90 );
|
||
|
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "hallway_smoke_light" );
|
||
|
ent.v[ "origin" ] = ( -121.962, -453.232, 199.125 );
|
||
|
ent.v[ "angles" ] = ( 2, 178, -90 );
|
||
|
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "hallway_smoke_light" );
|
||
|
ent.v[ "origin" ] = ( 336.375, -612.729, 199.125 );
|
||
|
ent.v[ "angles" ] = ( 2, 178, -90 );
|
||
|
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "hallway_smoke_light" );
|
||
|
ent.v[ "origin" ] = ( -931.1, -426.921, 129.062 );
|
||
|
ent.v[ "angles" ] = ( 309.703, 351.411, -85.1507 );
|
||
|
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "trash_spiral_runner" );
|
||
|
ent.v[ "origin" ] = ( 93.1672, -86.5516, -6.00001 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "room_smoke_200" );
|
||
|
ent.v[ "origin" ] = ( -74.3742, -691.924, 168.125 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "room_smoke_200";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "room_smoke_200" );
|
||
|
ent.v[ "origin" ] = ( -659.587, 257.804, 144.125 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "room_smoke_200";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "room_smoke_200" );
|
||
|
ent.v[ "origin" ] = ( 62.5565, 335.333, 176.125 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "room_smoke_200";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "room_smoke_200" );
|
||
|
ent.v[ "origin" ] = ( -85.4485, 589.622, 176.125 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "room_smoke_200";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "room_smoke_200" );
|
||
|
ent.v[ "origin" ] = ( 81.6227, 572.997, 176.125 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "room_smoke_200";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "room_smoke_200" );
|
||
|
ent.v[ "origin" ] = ( -371.045, 1255.31, 152.125 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "room_smoke_200";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "room_smoke_200" );
|
||
|
ent.v[ "origin" ] = ( -420.135, 1263.36, 288.125 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "room_smoke_200";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "room_smoke_200" );
|
||
|
ent.v[ "origin" ] = ( 50.933, 334.726, 312.125 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "room_smoke_200";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "room_smoke_200" );
|
||
|
ent.v[ "origin" ] = ( 827.98, 1219.17, 347.125 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "room_smoke_200";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "room_smoke_200" );
|
||
|
ent.v[ "origin" ] = ( -56.7644, 1718.58, 318.125 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "room_smoke_200";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "room_smoke_200" );
|
||
|
ent.v[ "origin" ] = ( -1362.09, 1280.68, 187.125 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "room_smoke_200";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "room_smoke_200" );
|
||
|
ent.v[ "origin" ] = ( -1179.01, 1259.2, 184.125 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "room_smoke_200";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "insects_carcass_runner" );
|
||
|
ent.v[ "origin" ] = ( 927.983, 2906.18, 291.81 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||
|
|
||
|
ent = createOneshotEffect( "insects_carcass_runner" );
|
||
|
ent.v[ "origin" ] = ( 934.106, 2838.63, 299.573 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||
|
|
||
|
ent = createOneshotEffect( "insects_carcass_runner" );
|
||
|
ent.v[ "origin" ] = ( 896.274, 2869.02, 293.617 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||
|
|
||
|
ent = createOneshotEffect( "insects_carcass_runner" );
|
||
|
ent.v[ "origin" ] = ( 934.719, 2769.45, 308.197 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||
|
|
||
|
ent = createOneshotEffect( "insects_carcass_runner" );
|
||
|
ent.v[ "origin" ] = ( 860.036, 2896.35, 292.049 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||
|
|
||
|
ent = createOneshotEffect( "insects_carcass_runner" );
|
||
|
ent.v[ "origin" ] = ( 908.705, 2892.24, 335.315 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||
|
|
||
|
ent = createOneshotEffect( "insects_carcass_runner" );
|
||
|
ent.v[ "origin" ] = ( 790.865, 2905.36, 291.288 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||
|
|
||
|
ent = createOneshotEffect( "insects_carcass_runner" );
|
||
|
ent.v[ "origin" ] = ( 873.573, 2709.26, 295.633 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||
|
|
||
|
ent = createOneshotEffect( "insects_carcass_runner" );
|
||
|
ent.v[ "origin" ] = ( 281.724, 2886.23, 292.911 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||
|
|
||
|
ent = createOneshotEffect( "insects_carcass_runner" );
|
||
|
ent.v[ "origin" ] = ( -729.079, 574.409, 33.0387 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||
|
|
||
|
ent = createOneshotEffect( "insects_carcass_runner" );
|
||
|
ent.v[ "origin" ] = ( -1422.46, 1595.98, 199.325 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
ent.v[ "soundalias" ] = "emt_fly_loop";
|
||
|
|
||
|
ent = createOneshotEffect( "room_smoke_200" );
|
||
|
ent.v[ "origin" ] = ( 69.4227, -461.721, 32.125 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "room_smoke_200";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "room_smoke_200" );
|
||
|
ent.v[ "origin" ] = ( 21.7987, -384.125, 50.7487 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "room_smoke_200";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "hallway_smoke_light" );
|
||
|
ent.v[ "origin" ] = ( -117.845, -412.891, 87.125 );
|
||
|
ent.v[ "angles" ] = ( 309.703, 351.411, -85.1507 );
|
||
|
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "hallway_smoke_light" );
|
||
|
ent.v[ "origin" ] = ( -9.10505, -391.461, 113.346 );
|
||
|
ent.v[ "angles" ] = ( 309.703, 351.411, -85.1507 );
|
||
|
ent.v[ "fxid" ] = "hallway_smoke_light";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
}
|
||
|
|