diff --git a/iw4x/iw4x_00/maps/createart/mp_backlot_art.gsc b/iw4x/iw4x_00/maps/createart/mp_backlot_art.gsc new file mode 100644 index 0000000..160543c --- /dev/null +++ b/iw4x/iw4x_00/maps/createart/mp_backlot_art.gsc @@ -0,0 +1,15 @@ +// _createart generated. modify at your own risk. Changing values should be fine. +main() +{ + + level.tweakfile = true; + + + //* Fog section * + + setdvar( "scr_fog_disable", "0" ); + + setExpFog( 901.718, 2200, 0.631373, 0.568627, 0.34902, 0 ); + VisionSetNaked( "mp_backlot", 0 ); + +} diff --git a/iw4x/iw4x_00/maps/createart/mp_carentan_art.gsc b/iw4x/iw4x_00/maps/createart/mp_carentan_art.gsc new file mode 100644 index 0000000..5acfd6d --- /dev/null +++ b/iw4x/iw4x_00/maps/createart/mp_carentan_art.gsc @@ -0,0 +1,15 @@ +// _createart generated. modify at your own risk. Changing values should be fine. +main() +{ + + level.tweakfile = true; + + + //* Fog section * + + setdvar( "scr_fog_disable", "0" ); + + setExpFog( 500, 3500, 0.501961, 0.501961, 0.45098, 0 ); + VisionSetNaked( "mp_carentan", 0 ); + +} diff --git a/iw4x/iw4x_00/maps/createart/mp_countdown_art.gsc b/iw4x/iw4x_00/maps/createart/mp_countdown_art.gsc new file mode 100644 index 0000000..ae66b9a --- /dev/null +++ b/iw4x/iw4x_00/maps/createart/mp_countdown_art.gsc @@ -0,0 +1,32 @@ +//_createart generated. modify at your own risk. Changing values should be fine. +main() +{ + + level.tweakfile = true; + + setdvar("scr_fog_exp_halfplane", "8193"); + setdvar("scr_fog_nearplane", "0"); + setdvar("scr_fog_red", "0.169863"); + setdvar("scr_fog_green", "0.168938"); + setdvar("scr_fog_blue", "0.244047"); + + setdvar("visionstore_glowTweakEnable", "0"); + setdvar("visionstore_glowTweakRadius0", "5"); + setdvar("visionstore_glowTweakRadius1", "12"); + setdvar("visionstore_glowTweakBloomCutoff", "0.9"); + setdvar("visionstore_glowTweakBloomDesaturation", "0.75"); + setdvar("visionstore_glowTweakBloomIntensity0", "1"); + setdvar("visionstore_glowTweakBloomIntensity1", "1"); + setdvar("visionstore_glowTweakSkyBleedIntensity0", "0.5"); + setdvar("visionstore_glowTweakSkyBleedIntensity1", "0"); + setdvar("visionstore_filmTweakEnable", "0"); + setdvar("visionstore_filmTweakContrast", "1.4"); + setdvar("visionstore_filmTweakBrightness", "0"); + setdvar("visionstore_filmTweakDesaturation", "0.2"); + setdvar("visionstore_filmTweakInvert", "0"); + setdvar("visionstore_filmTweakLightTint", "1.1 1.05 0.85"); + setdvar("visionstore_filmTweakDarkTint", "0.7 0.85 1"); + + setExpFog(0, 8193, 0.169863, 0.168938, 0.244047, 0); + VisionSetNaked( "launchfacility_a", 0 ); +} diff --git a/iw4x/iw4x_00/maps/createart/mp_crash_snow_art.gsc b/iw4x/iw4x_00/maps/createart/mp_crash_snow_art.gsc new file mode 100644 index 0000000..47bc493 --- /dev/null +++ b/iw4x/iw4x_00/maps/createart/mp_crash_snow_art.gsc @@ -0,0 +1,15 @@ +// _createart generated. modify at your own risk. Changing values should be fine. +main() +{ + + level.tweakfile = true; + + + //* Fog section * + + setdvar( "scr_fog_disable", "0" ); + + setExpFog( 107.592, 2009.78, 0.260505, 0.264527, 0.308905, 0 ); + VisionSetNaked( "mp_crash_snow", 0 ); + +} diff --git a/iw4x/iw4x_00/maps/createart/mp_farm_art.gsc b/iw4x/iw4x_00/maps/createart/mp_farm_art.gsc new file mode 100644 index 0000000..e178628 --- /dev/null +++ b/iw4x/iw4x_00/maps/createart/mp_farm_art.gsc @@ -0,0 +1,15 @@ +// _createart generated. modify at your own risk. Changing values should be fine. +main() +{ + + level.tweakfile = true; + + + //* Fog section * + + setdvar( "scr_fog_disable", "0" ); + + setExpFog(300, 1400, 0.5, 0.5, 0.5, 0); + VisionSetNaked( "mp_farm", 0 ); + +} diff --git a/iw4x/iw4x_00/maps/createart/mp_pipeline_art.gsc b/iw4x/iw4x_00/maps/createart/mp_pipeline_art.gsc new file mode 100644 index 0000000..175ec8a --- /dev/null +++ b/iw4x/iw4x_00/maps/createart/mp_pipeline_art.gsc @@ -0,0 +1,15 @@ +// _createart generated. modify at your own risk. Changing values should be fine. +main() +{ + + level.tweakfile = true; + + + //* Fog section * + + setdvar( "scr_fog_disable", "0" ); + + setExpFog( 700, 3548, 0.33086, 0.33086, 0.33086, 0 ); + VisionSetNaked( "mp_pipeline", 0 ); + +} diff --git a/iw4x/iw4x_00/maps/createfx/mp_backlot_fx.gsc b/iw4x/iw4x_00/maps/createfx/mp_backlot_fx.gsc new file mode 100644 index 0000000..3f6eb4f --- /dev/null +++ b/iw4x/iw4x_00/maps/createfx/mp_backlot_fx.gsc @@ -0,0 +1,296 @@ +//_createfx generated. Do not touch!! +#include common_scripts\utility; +#include common_scripts\_createfx; +main() +{ +// CreateFX entities placed: 100 + ent = createLoopSound(); + ent.v[ "origin" ] = ( -619.675, -2705.93, 331.715 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_palm_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -831.259, -2479.37, 362.786 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_palm_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 84.9472, -1789.61, 425.229 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_palm_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 626.091, -1034.86, 399.03 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_palm_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 1165.54, -1005.18, 408.437 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_palm_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 1234.15, -587.558, 366.009 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_palm_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 1830.06, 813.07, 368.349 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_palm_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 838.963, -2410.99, 446.955 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_palm_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 247.705, -967.333, 395.942 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 85.3167, -2029.28, 400.683 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 1382.26, -1423.39, 380.608 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 1908.19, -784.498, 368.577 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createOneshotEffect( "dust_wind_spiral" ); + ent.v[ "origin" ] = ( -534.166, -2326.97, 64 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "dust_wind_spiral"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "dust_wind_spiral" ); + ent.v[ "origin" ] = ( -1019.89, -789.958, 67.9617 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "dust_wind_spiral"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "dust_wind_spiral" ); + ent.v[ "origin" ] = ( -941.141, 575.222, 64 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "dust_wind_spiral"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "dust_wind_spiral" ); + ent.v[ "origin" ] = ( -148.495, 33.253, 65.1176 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "dust_wind_spiral"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "dust_wind_spiral" ); + ent.v[ "origin" ] = ( 550.222, 8.89465, 54.1703 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "dust_wind_spiral"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "dust_wind_spiral" ); + ent.v[ "origin" ] = ( 1307.27, 707.974, 63.8235 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "dust_wind_spiral"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "dust_wind_spiral" ); + ent.v[ "origin" ] = ( 1781.36, -514.552, 64.4048 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "dust_wind_spiral"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "dust_wind_spiral" ); + ent.v[ "origin" ] = ( 1266.77, -921.624, 65.7145 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "dust_wind_spiral"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "dust_wind_spiral" ); + ent.v[ "origin" ] = ( 607.504, -1979.25, 71.5989 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "dust_wind_spiral"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "dust_wind_spiral" ); + ent.v[ "origin" ] = ( 185.508, -1901.03, 74 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "dust_wind_spiral"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "dust_wind_spiral" ); + ent.v[ "origin" ] = ( -143.233, -2328.07, 57.9288 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "dust_wind_spiral"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "dust_wind_spiral" ); + ent.v[ "origin" ] = ( -442.916, -1234.66, 64 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "dust_wind_spiral"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "dust_wind_fast" ); + ent.v[ "origin" ] = ( 960.291, 560.409, 59.2615 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "dust_wind_fast"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "dust_wind_fast" ); + ent.v[ "origin" ] = ( -119.374, -1388.82, 59.3787 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "dust_wind_fast"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "dust_wind_fast" ); + ent.v[ "origin" ] = ( -114.465, -911.451, 61.4818 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "dust_wind_fast"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "dust_wind_fast" ); + ent.v[ "origin" ] = ( -572.71, -706.989, 64 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "dust_wind_fast"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "dust_wind_fast" ); + ent.v[ "origin" ] = ( -485.156, 1165.92, 64 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "dust_wind_fast"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "dust_wind_fast" ); + ent.v[ "origin" ] = ( -457.354, 1700.91, 64 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "dust_wind_fast"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "dust_wind_spiral" ); + ent.v[ "origin" ] = ( -147.218, 791.355, 64 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "dust_wind_spiral"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "dust_wind_spiral" ); + ent.v[ "origin" ] = ( 435.699, 1519.03, 28.477 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "dust_wind_spiral"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "dust_wind_spiral" ); + ent.v[ "origin" ] = ( 1333.66, 1310.13, 64 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "dust_wind_spiral"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "dust_wind_spiral" ); + ent.v[ "origin" ] = ( 1306.91, 93.8772, 56.2102 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "dust_wind_spiral"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "dust_wind_spiral" ); + ent.v[ "origin" ] = ( 521.374, -714.441, 54.1379 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "dust_wind_spiral"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "dust_wind_spiral" ); + ent.v[ "origin" ] = ( -857.1, -114.022, 106.125 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "dust_wind_spiral"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "dust_wind_fast" ); + ent.v[ "origin" ] = ( 991.624, -474.558, 56 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "dust_wind_fast"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "bird_seagull_flock_large" ); + ent.v[ "origin" ] = ( -1474.69, 1945.37, 726.754 ); + ent.v[ "angles" ] = ( 0.429573, 48.2611, 4.94531 ); + ent.v[ "fxid" ] = "bird_seagull_flock_large"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "hawk" ); + ent.v[ "origin" ] = ( 496.699, 63.2523, 275.451 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "hawk"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "dust_wind_spiral" ); + ent.v[ "origin" ] = ( 1744.67, -97.3117, 245.611 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "dust_wind_spiral"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "firelp_med_pm" ); + ent.v[ "origin" ] = ( -293.525, -558, 77.8746 ); + ent.v[ "angles" ] = ( 277.825, 192.029, -59.9716 ); + ent.v[ "fxid" ] = "firelp_med_pm"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "firelp_small_pm_a" ); + ent.v[ "origin" ] = ( -151.57, -575.16, 68.2857 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "firelp_small_pm_a"; + ent.v[ "delay" ] = -15; + ent.v[ "soundalias" ] = "fire_metal_medium"; + + ent = createOneshotEffect( "firelp_small_pm" ); + ent.v[ "origin" ] = ( -187.003, -703.577, 67.8959 ); + ent.v[ "angles" ] = ( 270, 30.6197, 101.38 ); + ent.v[ "fxid" ] = "firelp_small_pm"; + ent.v[ "delay" ] = -15; + ent.v[ "soundalias" ] = "fire_metal_small"; + + ent = createOneshotEffect( "dust_wind_spiral" ); + ent.v[ "origin" ] = ( -21.417, 2117.99, 58.956 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "dust_wind_spiral"; + ent.v[ "delay" ] = -15; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -716.968, 433.341, 279.184 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_metal_rattle_dull"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -883.805, 1099.8, 272.962 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_metal_rattle_ring"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -230.592, -1755.88, 334.373 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_metal_rattle_pole"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 838.294, -569.223, 322.484 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_metal_rattle_pole"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 778.232, 654.125, 325.553 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_metal_rattle_pole"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 1616.54, 1524.13, 236.959 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_metal_rattle_squeak"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -1161.45, -1156.13, 528.825 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_metal_rattle_squeak"; + +} diff --git a/iw4x/iw4x_00/maps/createfx/mp_carentan_fx.gsc b/iw4x/iw4x_00/maps/createfx/mp_carentan_fx.gsc new file mode 100644 index 0000000..3f400ac --- /dev/null +++ b/iw4x/iw4x_00/maps/createfx/mp_carentan_fx.gsc @@ -0,0 +1,1335 @@ +//_createfx generated. Do not touch!! +#include common_scripts\utility; +#include common_scripts\_createfx; +main() +{ +// CreateFX entities placed: 238 + ent = createOneshotEffect( "fog_ground_200_red" ); + ent.v[ "origin" ] = ( 471.128, 853.821, -8 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "fog_ground_200_red"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "fog_ground_200_red" ); + ent.v[ "origin" ] = ( 1069.8, 876.126, -23.8974 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "fog_ground_200_red"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "fog_ground_200_red" ); + ent.v[ "origin" ] = ( 1479.17, 1011.81, -32 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "fog_ground_200_red"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "fog_ground_200_red" ); + ent.v[ "origin" ] = ( 220.299, 1570.1, 0 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "fog_ground_200_red"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "fog_ground_200_red" ); + ent.v[ "origin" ] = ( -309.821, 1198.09, -7.99998 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "fog_ground_200_red"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "fog_ground_200_red" ); + ent.v[ "origin" ] = ( 478.13, 326.318, -5.37146 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "fog_ground_200_red"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "fog_ground_200_red" ); + ent.v[ "origin" ] = ( 894.245, -332.997, -5.51989 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "fog_ground_200_red"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "drips_slow" ); + ent.v[ "origin" ] = ( -170.123, 651.861, 105.583 ); + ent.v[ "angles" ] = ( 270, 13.7106, 74.2892 ); + ent.v[ "fxid" ] = "drips_slow"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "drips_slow" ); + ent.v[ "origin" ] = ( 324.377, 386.304, 116.851 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "drips_slow"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "drips_slow" ); + ent.v[ "origin" ] = ( 606.858, 563.822, 157.431 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "drips_slow"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "drips_slow" ); + ent.v[ "origin" ] = ( 577.189, 1025.93, 94.7293 ); + ent.v[ "angles" ] = ( 270, 353.138, 94.8622 ); + ent.v[ "fxid" ] = "drips_slow"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "drips_slow" ); + ent.v[ "origin" ] = ( 641.033, 1025.35, 95.4506 ); + ent.v[ "angles" ] = ( 270, 15.8887, 76.1111 ); + ent.v[ "fxid" ] = "drips_slow"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "drips_slow" ); + ent.v[ "origin" ] = ( 277.387, 1025.94, 94.4945 ); + ent.v[ "angles" ] = ( 270, 6.60256, 85.3973 ); + ent.v[ "fxid" ] = "drips_slow"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "drips_slow" ); + ent.v[ "origin" ] = ( -761.704, 971.191, 92.3578 ); + ent.v[ "angles" ] = ( 270, 353.337, -41.337 ); + ent.v[ "fxid" ] = "drips_slow"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "drips_slow" ); + ent.v[ "origin" ] = ( -725.782, 1014.1, 92.9573 ); + ent.v[ "angles" ] = ( 270, 348.682, -28.6821 ); + ent.v[ "fxid" ] = "drips_slow"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "drips_slow" ); + ent.v[ "origin" ] = ( 638.639, 495, 159.118 ); + ent.v[ "angles" ] = ( 270, 353.138, 94.8622 ); + ent.v[ "fxid" ] = "drips_slow"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "drips_slow" ); + ent.v[ "origin" ] = ( 1034.31, 792.349, 87.6534 ); + ent.v[ "angles" ] = ( 270, 353.138, 94.8622 ); + ent.v[ "fxid" ] = "drips_slow"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "drips_slow" ); + ent.v[ "origin" ] = ( 880.718, 791.024, 84.9529 ); + ent.v[ "angles" ] = ( 270, 353.138, 94.8622 ); + ent.v[ "fxid" ] = "drips_slow"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "drips_slow" ); + ent.v[ "origin" ] = ( 815.708, 764.676, 85.9191 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "drips_slow"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "drips_slow" ); + ent.v[ "origin" ] = ( -444, 767.035, 85.8339 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "drips_slow"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "drips_slow" ); + ent.v[ "origin" ] = ( -560.901, 787.443, 88.4327 ); + ent.v[ "angles" ] = ( 270, 15.8887, 76.1111 ); + ent.v[ "fxid" ] = "drips_slow"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "drips_slow" ); + ent.v[ "origin" ] = ( -200.743, 1718.88, 114.571 ); + ent.v[ "angles" ] = ( 270, 15.8887, 76.1111 ); + ent.v[ "fxid" ] = "drips_slow"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "drips_slow" ); + ent.v[ "origin" ] = ( -350.66, 1713.59, 118.124 ); + ent.v[ "angles" ] = ( 270, 15.8887, 76.1111 ); + ent.v[ "fxid" ] = "drips_slow"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "drips_slow" ); + ent.v[ "origin" ] = ( -782.523, 1640.12, 88.5627 ); + ent.v[ "angles" ] = ( 270, 358.726, 45.2737 ); + ent.v[ "fxid" ] = "drips_slow"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "fog_ground_200" ); + ent.v[ "origin" ] = ( 1484.61, 1494.09, -32 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "fog_ground_200"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "fog_ground_200" ); + ent.v[ "origin" ] = ( 1615.71, 1995.39, -32 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "fog_ground_200"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "fog_ground_200" ); + ent.v[ "origin" ] = ( 1126.17, 2076.34, -37.4356 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "fog_ground_200"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "fog_ground_200" ); + ent.v[ "origin" ] = ( 854.003, 2719.1, -32 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "fog_ground_200"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "fog_ground_200" ); + ent.v[ "origin" ] = ( 376.963, 2782.03, -32 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "fog_ground_200"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "fog_ground_200" ); + ent.v[ "origin" ] = ( 361.744, 2359.45, -24 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "fog_ground_200"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "fog_ground_200" ); + ent.v[ "origin" ] = ( -303.092, 2330.48, -32 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "fog_ground_200"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "fog_ground_200" ); + ent.v[ "origin" ] = ( 1197.16, 3686.23, -15.4281 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "fog_ground_200"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "fog_ground_200" ); + ent.v[ "origin" ] = ( 1286.47, 214.378, -7.875 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "fog_ground_200"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "fog_ground_200" ); + ent.v[ "origin" ] = ( 675.547, -987.276, 22.9319 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "fog_ground_200"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "fog_ground_200" ); + ent.v[ "origin" ] = ( -256.903, 318.715, 8.16906 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "fog_ground_200"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "drips_slow" ); + ent.v[ "origin" ] = ( -339.899, 558.646, 102.483 ); + ent.v[ "angles" ] = ( 270, 349.497, -25.497 ); + ent.v[ "fxid" ] = "drips_slow"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "steam_vent_small" ); + ent.v[ "origin" ] = ( 1831.92, 2438.22, 8.791 ); + ent.v[ "angles" ] = ( 270, 313.816, -133.815 ); + ent.v[ "fxid" ] = "steam_vent_small"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "steam_vent_small" ); + ent.v[ "origin" ] = ( 1583.88, 2905.06, 10.531 ); + ent.v[ "angles" ] = ( 270, 313.816, -133.815 ); + ent.v[ "fxid" ] = "steam_vent_small"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "steam_vent_small" ); + ent.v[ "origin" ] = ( 655.875, 450.37, 26.7515 ); + ent.v[ "angles" ] = ( 270, 313.816, -133.815 ); + ent.v[ "fxid" ] = "steam_vent_small"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "steam_vent_small" ); + ent.v[ "origin" ] = ( 344.379, 1416.13, 36.7542 ); + ent.v[ "angles" ] = ( 270, 1.13759, 90.8627 ); + ent.v[ "fxid" ] = "steam_vent_small"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "steam_vent_small" ); + ent.v[ "origin" ] = ( -518.132, 2501.95, 5.03971 ); + ent.v[ "angles" ] = ( 270, 356, -132 ); + ent.v[ "fxid" ] = "steam_vent_small"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "steam_manhole" ); + ent.v[ "origin" ] = ( 984.59, 968.745, -19.1243 ); + ent.v[ "angles" ] = ( 270, 2.3402, 93.6597 ); + ent.v[ "fxid" ] = "steam_manhole"; + ent.v[ "delay" ] = -15; + ent.v[ "soundalias" ] = "emtdlc_ship_steam_vent"; + + ent = createOneshotEffect( "steam_manhole" ); + ent.v[ "origin" ] = ( 434.031, 860.868, -9.06312 ); + ent.v[ "angles" ] = ( 270, 2.3402, 93.6597 ); + ent.v[ "fxid" ] = "steam_manhole"; + ent.v[ "delay" ] = -15; + ent.v[ "soundalias" ] = "emtdlc_ship_steam_vent"; + + ent = createOneshotEffect( "steam_manhole" ); + ent.v[ "origin" ] = ( 266.22, 2746.68, -32 ); + ent.v[ "angles" ] = ( 270, 2.3402, 93.6597 ); + ent.v[ "fxid" ] = "steam_manhole"; + ent.v[ "delay" ] = -15; + ent.v[ "soundalias" ] = "emtdlc_ship_steam_vent"; + + ent = createOneshotEffect( "steam_manhole" ); + ent.v[ "origin" ] = ( 975.734, 2773.2, -32 ); + ent.v[ "angles" ] = ( 270, 10.8624, 109.138 ); + ent.v[ "fxid" ] = "steam_manhole"; + ent.v[ "delay" ] = -15; + ent.v[ "soundalias" ] = "emtdlc_ship_steam_vent"; + + ent = createOneshotEffect( "steam_manhole" ); + ent.v[ "origin" ] = ( 901.979, 2206.68, -32 ); + ent.v[ "angles" ] = ( 270, 351.914, 132.086 ); + ent.v[ "fxid" ] = "steam_manhole"; + ent.v[ "delay" ] = -15; + ent.v[ "soundalias" ] = "emtdlc_ship_steam_vent"; + + ent = createOneshotEffect( "steam_manhole" ); + ent.v[ "origin" ] = ( 1623.72, 1851.76, -32 ); + ent.v[ "angles" ] = ( 270, 14.6026, 145.397 ); + ent.v[ "fxid" ] = "steam_manhole"; + ent.v[ "delay" ] = -15; + ent.v[ "soundalias" ] = "emtdlc_ship_steam_vent"; + + ent = createOneshotEffect( "steam_manhole" ); + ent.v[ "origin" ] = ( 1500.5, 1369.51, -32 ); + ent.v[ "angles" ] = ( 270, 14.6026, 145.397 ); + ent.v[ "fxid" ] = "steam_manhole"; + ent.v[ "delay" ] = -15; + ent.v[ "soundalias" ] = "emtdlc_ship_steam_vent"; + + ent = createOneshotEffect( "steam_vent_small" ); + ent.v[ "origin" ] = ( 983.863, 3456.13, 7.84207 ); + ent.v[ "angles" ] = ( 270, 354.538, 97.4633 ); + ent.v[ "fxid" ] = "steam_vent_small"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "steam_vent_small" ); + ent.v[ "origin" ] = ( 504.002, 3635.94, 5.5619 ); + ent.v[ "angles" ] = ( 270, 2.51981, -50.5195 ); + ent.v[ "fxid" ] = "steam_vent_small"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "drips_slow" ); + ent.v[ "origin" ] = ( 1671.4, 1355.98, 66.1116 ); + ent.v[ "angles" ] = ( 270, 0.398718, 179.601 ); + ent.v[ "fxid" ] = "drips_slow"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "drips_slow" ); + ent.v[ "origin" ] = ( 1673, 1418.56, 69.14 ); + ent.v[ "angles" ] = ( 270, 0.398718, 179.601 ); + ent.v[ "fxid" ] = "drips_slow"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "drips_slow" ); + ent.v[ "origin" ] = ( 1676.17, 1713.77, 63.7849 ); + ent.v[ "angles" ] = ( 270, 0.398718, 179.601 ); + ent.v[ "fxid" ] = "drips_slow"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "drips_slow" ); + ent.v[ "origin" ] = ( 1920.01, 2200.68, 81.0847 ); + ent.v[ "angles" ] = ( 270, 0.398718, 179.601 ); + ent.v[ "fxid" ] = "drips_slow"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "drips_slow" ); + ent.v[ "origin" ] = ( 1270.18, 2874, 86.2632 ); + ent.v[ "angles" ] = ( 270, 8, -96 ); + ent.v[ "fxid" ] = "drips_slow"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "drips_slow" ); + ent.v[ "origin" ] = ( 1131.96, 2873, 85.055 ); + ent.v[ "angles" ] = ( 270, 8, -96 ); + ent.v[ "fxid" ] = "drips_slow"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "drips_slow" ); + ent.v[ "origin" ] = ( -12.2386, 2777.26, 58.1789 ); + ent.v[ "angles" ] = ( 270, 4, -48 ); + ent.v[ "fxid" ] = "drips_slow"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "drips_slow" ); + ent.v[ "origin" ] = ( 358.91, 3405.64, 65.1381 ); + ent.v[ "angles" ] = ( 270, 4, -48 ); + ent.v[ "fxid" ] = "drips_slow"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "drips_slow" ); + ent.v[ "origin" ] = ( 590.526, 3634.88, 60.9938 ); + ent.v[ "angles" ] = ( 270, 4, -48 ); + ent.v[ "fxid" ] = "drips_slow"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "drips_slow" ); + ent.v[ "origin" ] = ( 1238.76, 3872.14, 66.9033 ); + ent.v[ "angles" ] = ( 270, 10.3402, -98.3402 ); + ent.v[ "fxid" ] = "drips_slow"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "drips_slow" ); + ent.v[ "origin" ] = ( 903.017, 3802.15, 80.7571 ); + ent.v[ "angles" ] = ( 270, 10.3402, -98.3402 ); + ent.v[ "fxid" ] = "drips_slow"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "drips_slow" ); + ent.v[ "origin" ] = ( 1439.37, 3461.15, 77.5877 ); + ent.v[ "angles" ] = ( 270, 0.398718, 179.601 ); + ent.v[ "fxid" ] = "drips_slow"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "drips_slow" ); + ent.v[ "origin" ] = ( 1420.95, 3732.84, 78.8311 ); + ent.v[ "angles" ] = ( 270, 0.398718, 179.601 ); + ent.v[ "fxid" ] = "drips_slow"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "drips_slow" ); + ent.v[ "origin" ] = ( 354.13, 2248.99, 141.299 ); + ent.v[ "angles" ] = ( 270, 8, -96 ); + ent.v[ "fxid" ] = "drips_slow"; + ent.v[ "delay" ] = -15; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -1054.22, 755.28, 333.422 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -807.43, -53.4071, 337.382 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -261.637, -184.799, 347.113 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 153.316, -906.345, 279.889 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 642.203, -582.192, 254.395 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 26.91, 1185.26, 234.169 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -672.268, 2455.56, 198.663 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 117.266, 2165.79, 228.929 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 572.387, 3083.15, 266.433 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -1107.22, 1716.63, 213.323 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 1226.13, 463.875, 11.6859 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emtdlc_elec_transformer_box"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 33.4352, 678.932, 216.994 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emtdlc_refrigerator_hum"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 889.107, 514.043, 15.125 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emtdlc_water_drip_bathroom"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 1195.81, 493.057, 230.912 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emtdlc_refrigerator_hum"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 259.101, 1290.24, 251.879 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emtdlc_refrigerator_hum"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 1803.34, 1800.13, 33.0947 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emtdlc_elec_transformer_box"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 214.293, 1855.59, -145.611 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emtdlc_refrigerator_hum"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 292.525, 2026.97, 245.88 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emtdlc_refrigerator_hum"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 623.047, 1820.45, 176.05 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emtdlc_water_drip_bathroom"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 89.7146, -1256.45, 20.2112 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emtdlc_cricket_loop5"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 478.535, -1329.11, 23.9108 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emtdlc_cricket_loop3"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -437.589, -301.064, 89.5746 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emtdlc_cricket_loop2"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 25.6048, 274.052, 0.538857 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emtdlc_cricket_loop1"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 515.415, -290.202, 67.6746 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emtdlc_cricket_loop5"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 909.991, -330.788, -9.875 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emtdlc_cricket_loop1"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 562.192, -908.027, 16.3101 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emtdlc_cricket_loop1"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 665.6, -619.568, 47.3358 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emtdlc_cricket_loop1"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 81.8249, -641.82, 107.084 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emtdlc_cricket_loop5"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 91.6927, -186.786, 41.4514 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emtdlc_cricket_loop1"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -741.061, 114.099, 49.9783 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emtdlc_cricket_loop3"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -244.003, -545.161, 94.4319 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emtdlc_cricket_loop1"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -861.08, 268.445, 43.594 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emtdlc_cricket_loop1"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -306.946, 253.7, 2.07042 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emtdlc_cricket_loop1"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 525.418, -434.523, 83.2778 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emtdlc_cricket_loop1"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 864.493, -827.41, 5.60352 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emtdlc_cricket_loop1"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 901.857, -1264.08, 7.05618 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emtdlc_cricket_loop1"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 117.168, -816.857, 61.7054 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emtdlc_cricket_loop1"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -44.0345, -464.24, 109.708 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emtdlc_cricket_loop1"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 343.842, -1973.06, 15.9742 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emtdlc_wind_corner_heavy"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -15.6413, -3629.25, 139.052 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emtdlc_distant_traffic"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 2025.89, 4633.43, 561.125 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emtdlc_distant_traffic"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -27.951, 2078.3, -24 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emtdlc_cricket_loop1"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -377.047, 585.453, 338.125 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emtdlc_metal_rattle_pole"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -853.883, 1633.03, 306.177 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emtdlc_metal_rattle_squeak"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 1921.13, 664.303, 207.525 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emtdlc_metal_rattle_dull"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 1587.09, 3421.36, 146.721 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emtdlc_ac_duct_rattle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 1672.13, 2348.97, 90.2275 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emtdlc_ac_duct_rattle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 1557.4, 108.21, 164.986 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emtdlc_ac_duct_rattle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -848.682, 2076.89, 80.875 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emtdlc_light_flourescent_hum"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -1077.5, 2214.82, -125.332 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emtdlc_pipe_water"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 412.504, 1239.8, -106.891 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emtdlc_fly_loop"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 975.875, 1450.26, 10.4217 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emtdlc_elec_transformer_box"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 741.101, 1352.13, -2.50147 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emtdlc_cricket_loop1"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 566.357, 1550.62, -13.875 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emtdlc_cricket_loop3"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -638.197, 450.145, 187.432 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emtdlc_ac_duct_rattle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 742.801, -27.0164, 98.3167 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emtdlc_ac_duct_rattle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 1160.13, 3313.95, 164.967 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emtdlc_ac_duct_rattle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 750.661, 1813.96, -143.117 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emtdlc_elec_transformer_box"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 1765.14, 1801.44, 210.238 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emtdlc_ac_duct_rattle"; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( 236.374, 2024.75, 284 ); + ent.v[ "angles" ] = ( 0, 270, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( -121.842, 1813.54, 284 ); + ent.v[ "angles" ] = ( 0, 90, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( 284.284, 1802.74, 284 ); + ent.v[ "angles" ] = ( 0, 90, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( 751.854, 2169.18, 284 ); + ent.v[ "angles" ] = ( 0, 90, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( 1127.44, 1705.43, 110.875 ); + ent.v[ "angles" ] = ( 0, 180, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( -897.59, 2089.49, 268 ); + ent.v[ "angles" ] = ( 0, 135, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( -476.155, 1950.9, 270 ); + ent.v[ "angles" ] = ( 0, 135, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( -51.3687, 499.965, 259 ); + ent.v[ "angles" ] = ( 0, 0, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( 279.848, 711.266, 260 ); + ent.v[ "angles" ] = ( 0, 270, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( -472, 770, 426 ); + ent.v[ "angles" ] = ( 0, 0, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( -32, 770, 426 ); + ent.v[ "angles" ] = ( 0, 0, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( 272, 770, 426 ); + ent.v[ "angles" ] = ( 0, 0, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( -720, 770, 426 ); + ent.v[ "angles" ] = ( 0, 0, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( 120, 770, 426 ); + ent.v[ "angles" ] = ( 0, 0, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( -600, 770, 426 ); + ent.v[ "angles" ] = ( 0, 0, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( 328, 674, 426 ); + ent.v[ "angles" ] = ( 0, 0, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( 328, 490, 426 ); + ent.v[ "angles" ] = ( 0, 0, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( 328, 586, 426 ); + ent.v[ "angles" ] = ( 0, 0, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( 953.351, 497.135, 276 ); + ent.v[ "angles" ] = ( 0, 0, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( 688.232, 704.409, 276 ); + ent.v[ "angles" ] = ( 0, 0, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( 1263.54, 700.969, 276 ); + ent.v[ "angles" ] = ( 0, 0, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( 1000.58, 493.176, 276 ); + ent.v[ "angles" ] = ( 0, 0, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( 1434, 1198, 260 ); + ent.v[ "angles" ] = ( 0, 0, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( 1434, 1310, 260 ); + ent.v[ "angles" ] = ( 0, 0, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( 1434, 1438, 260 ); + ent.v[ "angles" ] = ( 0, 0, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( 1434, 1574, 260 ); + ent.v[ "angles" ] = ( 0, 0, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( 1434, 1710, 260 ); + ent.v[ "angles" ] = ( 0, 0, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( 1434, 1842, 260 ); + ent.v[ "angles" ] = ( 0, 0, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( 1054, 1842, 260 ); + ent.v[ "angles" ] = ( 0, 270, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( 1178, 1842, 260 ); + ent.v[ "angles" ] = ( 0, 270, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( 1310, 1842, 260 ); + ent.v[ "angles" ] = ( 0, 270, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( 930, 1842, 260 ); + ent.v[ "angles" ] = ( 0, 0, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( 384, 832, 130 ); + ent.v[ "angles" ] = ( 0, 0, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( 336, 784, 139 ); + ent.v[ "angles" ] = ( 0, 0, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( 434, 880, 123 ); + ent.v[ "angles" ] = ( 0, 0, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( 486, 934, 123 ); + ent.v[ "angles" ] = ( 0, 0, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( 592, 1040, 139 ); + ent.v[ "angles" ] = ( 0, 0, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( 540, 986, 130 ); + ent.v[ "angles" ] = ( 0, 0, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( 848.1, 840.1, 126 ); + ent.v[ "angles" ] = ( 0, 90.1, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( 800.1, 890.1, 119 ); + ent.v[ "angles" ] = ( 0, 90.1, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( 746, 942, 119 ); + ent.v[ "angles" ] = ( 0, 90.1, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( 639.8, 1043.3, 135 ); + ent.v[ "angles" ] = ( 0, 90.1, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( 693.9, 995.9, 126 ); + ent.v[ "angles" ] = ( 0, 90.1, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( 935.4, 896.4, 118 ); + ent.v[ "angles" ] = ( 0, 24, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( 911.1, 833, 127 ); + ent.v[ "angles" ] = ( 0, 24, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( 961.7, 960.5, 111 ); + ent.v[ "angles" ] = ( 0, 24, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( 973.907, 997.544, 111 ); + ent.v[ "angles" ] = ( 0, 24, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( 1040.9, 1171, 127 ); + ent.v[ "angles" ] = ( 0, 24, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( 1015.4, 1100.5, 118 ); + ent.v[ "angles" ] = ( 0, 24, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( 1260.1, 906.1, 127 ); + ent.v[ "angles" ] = ( 0, 53.7, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( 1273.4, 839, 136 ); + ent.v[ "angles" ] = ( 0, 53.7, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( 1248.2, 974.8, 120 ); + ent.v[ "angles" ] = ( 0, 53.7, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( 1233.4, 1048.7, 120 ); + ent.v[ "angles" ] = ( 0, 53.7, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( 1206.7, 1196.9, 136 ); + ent.v[ "angles" ] = ( 0, 53.7, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( 1220.4, 1123.1, 127 ); + ent.v[ "angles" ] = ( 0, 53.7, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( 1224, 3888, 113 ); + ent.v[ "angles" ] = ( 0, 0, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( 1271.8, 3891.3, 109 ); + ent.v[ "angles" ] = ( 0, 90.1, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( 566.8, 3635.1, 113 ); + ent.v[ "angles" ] = ( 0, 45, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( 598.3, 3671.2, 109 ); + ent.v[ "angles" ] = ( 0, 135.1, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( 328, 3328, 113 ); + ent.v[ "angles" ] = ( 0, 90, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( 324.7, 3375.8, 109 ); + ent.v[ "angles" ] = ( 0, 180.1, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( -32.2, 2774.1, 113 ); + ent.v[ "angles" ] = ( 0, 45, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( -0.7, 2810.2, 109 ); + ent.v[ "angles" ] = ( 0, 135.1, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( 494, 1144, 276 ); + ent.v[ "angles" ] = ( 0, 0, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( -764.853, 988.723, 137 ); + ent.v[ "angles" ] = ( 0, 45, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( -733.386, 1024.86, 133 ); + ent.v[ "angles" ] = ( 0, 135.1, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( -834.927, 1665.07, 133 ); + ent.v[ "angles" ] = ( 0, 225.1, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( -798.794, 1633.6, 137 ); + ent.v[ "angles" ] = ( 0, 135, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( -656.736, 1486.88, 133 ); + ent.v[ "angles" ] = ( 0, 225.1, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( -620.603, 1455.41, 137 ); + ent.v[ "angles" ] = ( 0, 135, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( 1941, 2187, 127 ); + ent.v[ "angles" ] = ( 0, 270, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( 1937.3, 2139.2, 123 ); + ent.v[ "angles" ] = ( 0, 0, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( 1719.97, 1405.48, 77 ); + ent.v[ "angles" ] = ( 0, 270, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( 1723.27, 1357.68, 73 ); + ent.v[ "angles" ] = ( 0, 0, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( 660.2, 1429.5, 105 ); + ent.v[ "angles" ] = ( 0, 352, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( 604, 1388.7, 128.5 ); + ent.v[ "angles" ] = ( 0, 352, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( 712.4, 1468.1, 90 ); + ent.v[ "angles" ] = ( 0, 352, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( 773.4, 1508.3, 79.5 ); + ent.v[ "angles" ] = ( 0, 352, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( 907.1, 1592.6, 79.5 ); + ent.v[ "angles" ] = ( 0, 352, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( 840.1, 1550.3, 76 ); + ent.v[ "angles" ] = ( 0, 352, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "ct_street_lamp_glow_FX" ); + ent.v[ "origin" ] = ( 448, 1030, 172.5 ); + ent.v[ "angles" ] = ( 0, 0, 0 ); + ent.v[ "fxid" ] = "ct_street_lamp_glow_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "ct_street_lamp_glow_FX" ); + ent.v[ "origin" ] = ( 838, 795.5, 172.5 ); + ent.v[ "angles" ] = ( 0, 0, 0 ); + ent.v[ "fxid" ] = "ct_street_lamp_glow_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "ct_street_lamp_glow_FX" ); + ent.v[ "origin" ] = ( 1376, 1032, 150.5 ); + ent.v[ "angles" ] = ( 0, 0, 0 ); + ent.v[ "fxid" ] = "ct_street_lamp_glow_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "ct_street_lamp_glow_FX" ); + ent.v[ "origin" ] = ( -36, 1040, 172.5 ); + ent.v[ "angles" ] = ( 0, 0, 0 ); + ent.v[ "fxid" ] = "ct_street_lamp_glow_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "ct_street_lamp_glow_FX" ); + ent.v[ "origin" ] = ( -225.5, -1183, 380.5 ); + ent.v[ "angles" ] = ( 0, 0, 0 ); + ent.v[ "fxid" ] = "ct_street_lamp_glow_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "ct_street_lamp_glow_FX" ); + ent.v[ "origin" ] = ( -640, -202, 400.5 ); + ent.v[ "angles" ] = ( 0, 0, 0 ); + ent.v[ "fxid" ] = "ct_street_lamp_glow_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "ct_street_lamp_glow_FX" ); + ent.v[ "origin" ] = ( 104, -1434, 364.5 ); + ent.v[ "angles" ] = ( 0, 0, 0 ); + ent.v[ "fxid" ] = "ct_street_lamp_glow_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "ct_street_lamp_glow_FX" ); + ent.v[ "origin" ] = ( 560, -1434, 364.5 ); + ent.v[ "angles" ] = ( 0, 0, 0 ); + ent.v[ "fxid" ] = "ct_street_lamp_glow_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "ct_street_lamp_glow_FX" ); + ent.v[ "origin" ] = ( 1024, -1698, 364.5 ); + ent.v[ "angles" ] = ( 0, 0, 0 ); + ent.v[ "fxid" ] = "ct_street_lamp_glow_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "ct_street_lamp_glow_FX" ); + ent.v[ "origin" ] = ( 204, -283, 233.5 ); + ent.v[ "angles" ] = ( 0, 0, 0 ); + ent.v[ "fxid" ] = "ct_street_lamp_glow_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "ct_street_lamp_glow_FX" ); + ent.v[ "origin" ] = ( 166, -1038, 208.5 ); + ent.v[ "angles" ] = ( 0, 0, 0 ); + ent.v[ "fxid" ] = "ct_street_lamp_glow_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "ct_street_lamp_glow_FX" ); + ent.v[ "origin" ] = ( 481, -627, 248.5 ); + ent.v[ "angles" ] = ( 0, 0, 0 ); + ent.v[ "fxid" ] = "ct_street_lamp_glow_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "ct_street_lamp_glow_FX" ); + ent.v[ "origin" ] = ( 1608, 2104, 150.5 ); + ent.v[ "angles" ] = ( 0, 0, 0 ); + ent.v[ "fxid" ] = "ct_street_lamp_glow_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "ct_street_lamp_glow_FX" ); + ent.v[ "origin" ] = ( 840, 1920, 134.5 ); + ent.v[ "angles" ] = ( 0, 0, 0 ); + ent.v[ "fxid" ] = "ct_street_lamp_glow_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "ct_street_lamp_glow_FX" ); + ent.v[ "origin" ] = ( 806, 2599, 152 ); + ent.v[ "angles" ] = ( 0, 0, 0 ); + ent.v[ "fxid" ] = "ct_street_lamp_glow_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "ct_street_lamp_glow_FX" ); + ent.v[ "origin" ] = ( 550, 2903, 152 ); + ent.v[ "angles" ] = ( 0, 0, 0 ); + ent.v[ "fxid" ] = "ct_street_lamp_glow_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "ct_street_lamp_glow_FX" ); + ent.v[ "origin" ] = ( 150, 2611, 152 ); + ent.v[ "angles" ] = ( 0, 345, 0 ); + ent.v[ "fxid" ] = "ct_street_lamp_glow_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "ct_street_lamp_glow_FX" ); + ent.v[ "origin" ] = ( -138, 2679, 152 ); + ent.v[ "angles" ] = ( 0, 345, 0 ); + ent.v[ "fxid" ] = "ct_street_lamp_glow_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "ct_street_lamp_glow_FX" ); + ent.v[ "origin" ] = ( 1536, 44, 160 ); + ent.v[ "angles" ] = ( 0, 0, 0 ); + ent.v[ "fxid" ] = "ct_street_lamp_glow_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "ct_street_lamp_glow_FX" ); + ent.v[ "origin" ] = ( -388, 1404, 176 ); + ent.v[ "angles" ] = ( 0, 30, 0 ); + ent.v[ "fxid" ] = "ct_street_lamp_glow_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "ct_street_lamp_glow_FX" ); + ent.v[ "origin" ] = ( -404.5, 2004.5, 152 ); + ent.v[ "angles" ] = ( 0, 338.7, 0 ); + ent.v[ "fxid" ] = "ct_street_lamp_glow_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "ct_street_lamp_glow_FX" ); + ent.v[ "origin" ] = ( -467.7, 59.4, 194.6 ); + ent.v[ "angles" ] = ( 0, 0, 0 ); + ent.v[ "fxid" ] = "ct_street_lamp_glow_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "ct_street_lamp_glow_FX" ); + ent.v[ "origin" ] = ( 111.3, 205.4, 179.3 ); + ent.v[ "angles" ] = ( 0, 0, 0 ); + ent.v[ "fxid" ] = "ct_street_lamp_glow_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "ct_street_lamp_glow_FX" ); + ent.v[ "origin" ] = ( -1199, 2001.7, 286 ); + ent.v[ "angles" ] = ( 0, 30, 0 ); + ent.v[ "fxid" ] = "ct_street_lamp_glow_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "ct_street_lamp_glow_FX" ); + ent.v[ "origin" ] = ( -1179, 1354.7, 280 ); + ent.v[ "angles" ] = ( 0, 30, 0 ); + ent.v[ "fxid" ] = "ct_street_lamp_glow_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( 756.025, 1803.85, 115.875 ); + ent.v[ "angles" ] = ( 0, 90, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + + ent = createOneshotEffect( "chinese_lantern_FX" ); + ent.v[ "origin" ] = ( 1153.71, 1407.27, 111.875 ); + ent.v[ "angles" ] = ( 0, 90, 0 ); + ent.v[ "fxid" ] = "chinese_lantern_FX"; + ent.v[ "delay" ] = -16.319; + +} diff --git a/iw4x/iw4x_00/maps/createfx/mp_countdown_fx.gsc b/iw4x/iw4x_00/maps/createfx/mp_countdown_fx.gsc new file mode 100644 index 0000000..6b71dd8 --- /dev/null +++ b/iw4x/iw4x_00/maps/createfx/mp_countdown_fx.gsc @@ -0,0 +1,212 @@ +//_createfx generated. Do not touch!! +#include common_scripts\utility; +#include common_scripts\_createfx; +main() +{ +// CreateFX entities placed: 107 + ent = createOneshotEffect( "smoke_missile_launched" ); + ent.v[ "origin" ] = ( 577.799, 1040.57, -522 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "smoke_missile_launched"; + ent.v[ "delay" ] = -50; + + ent = createOneshotEffect( "smoke_missile_launched" ); + ent.v[ "origin" ] = ( 534.836, 110.571, -831.529 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "smoke_missile_launched"; + ent.v[ "delay" ] = -50; + + ent = createOneshotEffect( "smoke_missile_launched" ); + ent.v[ "origin" ] = ( -671.663, 164.913, -645.361 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "smoke_missile_launched"; + ent.v[ "delay" ] = -50; + + ent = createOneshotEffect( "launchtube_steam" ); + ent.v[ "origin" ] = ( -651.941, 1034.08, -87.2305 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "launchtube_steam"; + ent.v[ "delay" ] = -15; + ent.v[ "soundalias" ] = "emt_ship_steam_vent"; + + ent = createOneshotEffect( "ground_smoke_launch_a" ); + ent.v[ "origin" ] = ( -764.537, 1696.25, -32.875 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "ground_smoke_launch_a"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "ground_smoke_launch_a" ); + ent.v[ "origin" ] = ( 143.903, 1710.2, -23.875 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "ground_smoke_launch_a"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "ground_smoke_launch_a" ); + ent.v[ "origin" ] = ( 1121.95, 662.856, -44.875 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "ground_smoke_launch_a"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "ground_smoke_launch_a" ); + ent.v[ "origin" ] = ( -1237.84, 634.61, -23.875 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "ground_smoke_launch_a"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "ground_smoke_launch_a" ); + ent.v[ "origin" ] = ( -11.2548, 641.577, -23.875 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "ground_smoke_launch_a"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "ground_smoke_launch_a" ); + ent.v[ "origin" ] = ( -1129.48, -749.16, -29 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "ground_smoke_launch_a"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "ground_smoke_launch_a" ); + ent.v[ "origin" ] = ( 217.037, -795.33, -37 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "ground_smoke_launch_a"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "ground_smoke_launch_a" ); + ent.v[ "origin" ] = ( 1301.16, -346.098, -23.875 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "ground_smoke_launch_a"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "ground_smoke_launch_a" ); + ent.v[ "origin" ] = ( 1028.57, -1602.44, 2.60257 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "ground_smoke_launch_a"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "ground_smoke_launch_a" ); + ent.v[ "origin" ] = ( -58.5212, -378.89, -39.875 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "ground_smoke_launch_a"; + ent.v[ "delay" ] = -15; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -1841.34, 1820.23, 158.794 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_ac_metal_rattle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -1956.4, 67.1484, 185.443 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_ac_metal_rattle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 2095.39, -248.205, 211.507 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_ac_metal_rattle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 1859.09, 843.875, 148.768 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_ac_metal_rattle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 1408.81, 1224.72, 86.0169 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_metal_rattle_dull"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -639.828, 1034.69, -516.183 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_mach_distant_mechanical1"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 732.938, -1740.65, -221.668 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_fan_large_close"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -33.5215, -1748.35, -244.654 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_fan_large_close"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -781.595, -1734.93, -238.063 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_fan_large_close"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 564.176, 1055.49, -52.6539 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_ac_air_vent"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -2002.06, 2163.05, 273.125 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -2612.51, 919.974, 268.379 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -2048.17, -1407.29, 182.992 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -1590.8, -1648.12, 201.373 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -1046.66, -1837.42, 242.025 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 115.738, -2191.91, 247.2 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 880.605, -2140.88, 150.702 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 1420.94, -2145.11, 314.017 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 2340.25, -1009.91, 162.386 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 2630.8, 1293.27, 169.142 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 810.681, 2296.37, 221.051 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_metal_rattle_ring"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -720.981, 3189.21, 236.678 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_metal_rattle_ring"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 586.68, 96.1208, -56.2357 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_ac_air_vent"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -645.241, 77.4099, -59.7673 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_ac_air_vent"; + +} diff --git a/iw4x/iw4x_00/maps/createfx/mp_crash_snow_fx.gsc b/iw4x/iw4x_00/maps/createfx/mp_crash_snow_fx.gsc new file mode 100644 index 0000000..c412ffa --- /dev/null +++ b/iw4x/iw4x_00/maps/createfx/mp_crash_snow_fx.gsc @@ -0,0 +1,513 @@ +//_createfx generated. Do not touch!! +#include common_scripts\utility; +#include common_scripts\_createfx; +main() +{ +// CreateFX entities placed: 101 + ent = createOneshotEffect( "battlefield_smokebank_S" ); + ent.v[ "origin" ] = ( 591.801, 506.885, 143.693 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "battlefield_smokebank_S"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "battlefield_smokebank_S" ); + ent.v[ "origin" ] = ( 1059.74, 895.609, 135.961 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "battlefield_smokebank_S"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "dust_wind_spiral" ); + ent.v[ "origin" ] = ( 185.452, 1036.01, 141.737 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "dust_wind_spiral"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "dust_wind_spiral" ); + ent.v[ "origin" ] = ( 234.416, 1780.8, 136.539 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "dust_wind_spiral"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "dust_wind_spiral" ); + ent.v[ "origin" ] = ( 1642.56, 17.8271, 93.585 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "dust_wind_spiral"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "dust_wind_spiral" ); + ent.v[ "origin" ] = ( 567.496, -1022.39, 95.6481 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "dust_wind_spiral"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "dust_wind_fast" ); + ent.v[ "origin" ] = ( -159.696, -1421.45, 60.2851 ); + ent.v[ "angles" ] = ( 270, 349.418, -81.4175 ); + ent.v[ "fxid" ] = "dust_wind_fast"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "dust_wind_fast" ); + ent.v[ "origin" ] = ( 987.283, -1396.34, 64 ); + ent.v[ "angles" ] = ( 270, 349.418, -81.4175 ); + ent.v[ "fxid" ] = "dust_wind_fast"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "dust_wind_fast" ); + ent.v[ "origin" ] = ( 714.223, -443.814, 144.279 ); + ent.v[ "angles" ] = ( 270, 349.418, -81.4175 ); + ent.v[ "fxid" ] = "dust_wind_fast"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "dust_wind_slow" ); + ent.v[ "origin" ] = ( 1191.96, -462.06, 81.0504 ); + ent.v[ "angles" ] = ( 270, 3.43142, -87.431 ); + ent.v[ "fxid" ] = "dust_wind_slow"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "dust_wind_slow" ); + ent.v[ "origin" ] = ( -408.67, 1267.45, 239.056 ); + ent.v[ "angles" ] = ( 270, 3.43142, -87.431 ); + ent.v[ "fxid" ] = "dust_wind_slow"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "dust_wind_slow" ); + ent.v[ "origin" ] = ( 253.807, -104.357, 132.302 ); + ent.v[ "angles" ] = ( 270, 3.43142, -87.431 ); + ent.v[ "fxid" ] = "dust_wind_slow"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "dust_wind_slow" ); + ent.v[ "origin" ] = ( 400.631, -1528.55, 60.1176 ); + ent.v[ "angles" ] = ( 270, 3.43142, -87.431 ); + ent.v[ "fxid" ] = "dust_wind_slow"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "firelp_small_pm" ); + ent.v[ "origin" ] = ( 786.87, 611.93, 157.891 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "firelp_small_pm"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "firelp_small_pm_a" ); + ent.v[ "origin" ] = ( 831.715, 648.121, 145.909 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "firelp_small_pm_a"; + ent.v[ "delay" ] = -15; + ent.v[ "soundalias" ] = "fire_metal_small"; + + ent = createOneshotEffect( "firelp_small_pm_a" ); + ent.v[ "origin" ] = ( 431.853, 385.582, 145.287 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "firelp_small_pm_a"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "firelp_small_pm" ); + ent.v[ "origin" ] = ( 373.468, 419.477, 161.112 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "firelp_small_pm"; + ent.v[ "delay" ] = -15; + ent.v[ "soundalias" ] = "fire_metal_small"; + + ent = createOneshotEffect( "firelp_small_pm_a" ); + ent.v[ "origin" ] = ( 865.64, 486.694, 141.895 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "firelp_small_pm_a"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "firelp_small_pm" ); + ent.v[ "origin" ] = ( 766.895, 479.279, 148.814 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "firelp_small_pm"; + ent.v[ "delay" ] = -15; + ent.v[ "soundalias" ] = "fire_metal_small"; + + ent = createOneshotEffect( "dust_wind_spiral" ); + ent.v[ "origin" ] = ( -310.954, -391.079, 104.039 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "dust_wind_spiral"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "dust_wind_spiral" ); + ent.v[ "origin" ] = ( -374.978, -1067.55, 93.3159 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "dust_wind_spiral"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "dust_wind_spiral" ); + ent.v[ "origin" ] = ( -434.328, 496.868, 230.602 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "dust_wind_spiral"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "hallway_smoke_light" ); + ent.v[ "origin" ] = ( -733.342, 2098.18, 272.125 ); + ent.v[ "angles" ] = ( 358, 182, 90 ); + ent.v[ "fxid" ] = "hallway_smoke_light"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "hallway_smoke_light" ); + ent.v[ "origin" ] = ( -726.775, 1959.96, 272.125 ); + ent.v[ "angles" ] = ( 358, 182, 90 ); + ent.v[ "fxid" ] = "hallway_smoke_light"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "hallway_smoke_light" ); + ent.v[ "origin" ] = ( -687.454, 1975.24, 418.125 ); + ent.v[ "angles" ] = ( 358, 182, 90 ); + ent.v[ "fxid" ] = "hallway_smoke_light"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "hallway_smoke_light" ); + ent.v[ "origin" ] = ( -694.02, 2113.46, 418.125 ); + ent.v[ "angles" ] = ( 358, 182, 90 ); + ent.v[ "fxid" ] = "hallway_smoke_light"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "hallway_smoke_light" ); + ent.v[ "origin" ] = ( -709.264, 1622.42, 436.898 ); + ent.v[ "angles" ] = ( 358, 86, 90 ); + ent.v[ "fxid" ] = "hallway_smoke_light"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "hallway_smoke_light" ); + ent.v[ "origin" ] = ( 1618.84, 583.146, 338.125 ); + ent.v[ "angles" ] = ( 358, 86, 90 ); + ent.v[ "fxid" ] = "hallway_smoke_light"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "hallway_smoke_light" ); + ent.v[ "origin" ] = ( 1781.27, 546.691, 227.125 ); + ent.v[ "angles" ] = ( 318.121, 84.6272, 93.4527 ); + ent.v[ "fxid" ] = "hallway_smoke_light"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "hallway_smoke_light" ); + ent.v[ "origin" ] = ( 1791.44, 574.949, 438.213 ); + ent.v[ "angles" ] = ( 318.121, 84.6272, 93.4527 ); + ent.v[ "fxid" ] = "hallway_smoke_light"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "hallway_smoke_light" ); + ent.v[ "origin" ] = ( 1640.39, 573.043, 165.125 ); + ent.v[ "angles" ] = ( 358, 86, 90 ); + ent.v[ "fxid" ] = "hallway_smoke_light"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "hallway_smoke_light" ); + ent.v[ "origin" ] = ( 1609.49, -1580.1, 81.125 ); + ent.v[ "angles" ] = ( 358, 86, 90 ); + ent.v[ "fxid" ] = "hallway_smoke_light"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "hallway_smoke_light" ); + ent.v[ "origin" ] = ( 1434.6, -1589.03, 78.125 ); + ent.v[ "angles" ] = ( 358, 86, 90 ); + ent.v[ "fxid" ] = "hallway_smoke_light"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "hallway_smoke_light" ); + ent.v[ "origin" ] = ( 230.917, -718.076, 169.125 ); + ent.v[ "angles" ] = ( 358, 26, 90 ); + ent.v[ "fxid" ] = "hallway_smoke_light"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "hallway_smoke_light" ); + ent.v[ "origin" ] = ( 331.984, -660.614, 305.125 ); + ent.v[ "angles" ] = ( 358, 226, 90 ); + ent.v[ "fxid" ] = "hallway_smoke_light"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "snow_light" ); + ent.v[ "origin" ] = ( 538.545, -2.91238, 854.74 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "snow_light"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "dust_wind_slow" ); + ent.v[ "origin" ] = ( -293.809, 1996.3, 230.357 ); + ent.v[ "angles" ] = ( 270, 3.43142, -87.431 ); + ent.v[ "fxid" ] = "dust_wind_slow"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "dust_wind_spiral" ); + ent.v[ "origin" ] = ( 1566.58, 1144.8, 136 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "dust_wind_spiral"; + ent.v[ "delay" ] = -15; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 422.78, 461.466, 131.466 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_christmas_heli_radio"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 699.987, 423.37, 230.602 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 626.633, -1638.33, 328.28 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 293.956, -1612.9, 296.954 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -143.612, -1653.67, 295.872 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 33.8928, -1870.18, 331.752 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -563.993, -1979.8, 463.742 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -525.657, -1402.87, 422.552 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -400.113, -686.742, 462.826 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -395.193, -371.975, 426.163 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 2.97269, -295.829, 300.079 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -264.02, 630.442, 458 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -597.925, 583.392, 480.249 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -1021.53, 1314.77, 540 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 517.715, 1695.16, 325 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 851.959, 1489.6, 319.125 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 1436.91, 1174.83, 378.182 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 1941.64, -231.1, 235.977 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 1691.89, -1196.22, 302.981 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 60.8205, -609.112, 250.875 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_light_flicker_hum"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 1527.2, -1619.55, 385.875 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_light_flicker_hum"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 1755.88, 688.449, 573.094 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_light_flicker_hum"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -51.9991, -967.875, 360.497 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_wind_snowy_light"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 957.972, -785.544, 424.125 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_wind_snowy_light"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 1714.46, 685.131, 666.453 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_wind_snowy_light"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 565.782, 1301.32, 405.074 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_wind_snowy_light"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -654.55, 1618.99, 544.125 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_wind_snowy_light"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 1966.37, -133.208, 200.125 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_wind_snowy_light"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 139.416, 1061.1, 147.933 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_wind_snowy_heavy"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 258.309, 1893.75, 392.332 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_wind_snowy_heavy"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 1506.73, -639.542, 343.125 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_wind_snowy_heavy"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 1543.52, -2285.73, 354.004 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_wind_snowy_heavy"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -0.224365, 49.865, 450.875 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_wind_snowy_heavy"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 1783.88, 1427.83, 454.347 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_wind_snowy_heavy"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -814.202, 1741.3, 508.125 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_rocky_rubble"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 383.938, 1339.65, 406.103 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_rocky_rubble"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -632.125, 1857.42, 504.41 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_wood_creak_res"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -954.995, 2125.42, 366.665 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_wood_creak_res"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 767.875, 1233.88, 294.149 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_wood_creak_res"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 307.013, 1138.8, 264.875 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_wood_creak_res"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 1794.32, 623.875, 264.252 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_wood_creak_res"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 1448.73, 412.125, 447.071 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_wood_creak_res"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 1705.47, -1781.81, 217.875 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_wood_creak_res"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 1342.13, -2005.23, 315.027 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_wood_creak_res"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 439.875, -545.553, 391.34 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_wood_creak_res"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -48.3524, -829.566, 263.875 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_wood_creak_res"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -852.798, -453.457, 566.297 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_metal_rattle_squeak"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 556.095, -745.342, 342.125 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_metal_rattle_pole"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 1800.24, 1187.74, 550.806 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_metal_rattle_ring"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -579.902, 1104.09, 594.638 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_metal_rattle_dull"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -583.875, 1464.68, 311.186 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_elec_trans_box"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 776.125, 1431.04, 173.477 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_elec_trans_box"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 1650.59, 1226.69, 136 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_ac_duct_rattle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 1613.78, -1039.28, 219.27 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_ac_duct_rattle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -82.9914, -1031.38, 253.318 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_ac_duct_rattle"; + +} diff --git a/iw4x/iw4x_00/maps/createfx/mp_farm_fx.gsc b/iw4x/iw4x_00/maps/createfx/mp_farm_fx.gsc new file mode 100644 index 0000000..747be0d --- /dev/null +++ b/iw4x/iw4x_00/maps/createfx/mp_farm_fx.gsc @@ -0,0 +1,352 @@ +//_createfx generated. Do not touch!! +#include common_scripts\utility; +#include common_scripts\_createfx; +main() +{ +// CreateFX entities placed: 114 + ent = createOneshotEffect( "rain_heavy_mist" ); + ent.v[ "origin" ] = ( 27.2079, -1156.02, 583.278 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "rain_heavy_mist"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "rain_heavy_mist" ); + ent.v[ "origin" ] = ( 305.878, 1079.03, 716.141 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "rain_heavy_mist"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "rain_heavy_mist" ); + ent.v[ "origin" ] = ( 630.225, 3185.79, 791.874 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "rain_heavy_mist"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "lightning" ); + ent.v[ "origin" ] = ( 305.878, 1079.03, 716.141 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "lightning"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "rain_splash_mp_farm" ); + ent.v[ "origin" ] = ( 0, 0, 0 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "rain_splash_mp_farm"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "water_noise_ud" ); + ent.v[ "origin" ] = ( 0, 0, 0 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "water_noise_ud"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "water_noise" ); + ent.v[ "origin" ] = ( 0, 0, 0 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "water_noise"; + ent.v[ "delay" ] = -15; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -576.991, -2220.08, 311.727 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_rain_metal"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 63.9243, -2163.12, 309.452 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_rain_metal"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 64.8542, -1672.52, 275.259 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_rain_metal"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -853.737, -1102.06, 463.975 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_rain_metal"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -851.61, -1695.77, 462.557 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_rain_metal"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 1044.8, -690.343, 181.514 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_rain_metal"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 1053.75, -1214.76, 175.053 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_rain_metal"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 1378.03, -705.206, 270.643 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_rain_metal"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 711.931, 188.399, 343.357 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_rain_metal"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 678.516, 446.213, 347.617 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_rain_metal"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -331.54, -13.5321, 352.125 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_rain_metal"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 324.781, 1560.25, 369.818 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_rain_metal"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 556.222, 1224.89, 555.53 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_rain_metal"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 810.953, 2321.44, 360.125 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_rain_metal"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 1377.22, 2230.14, 268.116 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_rain_metal"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 1368.39, 3532.43, 386.377 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_rain_metal"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 1013.73, 4132.09, 388.651 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_rain_metal"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 1528.16, 4350.35, 393.087 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_rain_metal"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 224.439, 4136.35, 297.577 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_rain_metal"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -156.838, 2827.99, 306.238 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_rain_metal"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -121.509, 1967.9, 274.461 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_rain_metal"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -412.406, -1644.83, 325.343 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_rain_roof"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 1474.94, 1618.33, 482.452 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_rain_roof"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 1099.24, 1028.97, 480.73 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_rain_roof"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 1074, 2823.48, 501.125 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_rain_roof"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 1730, 2686.62, 365.125 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_rain_roof"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 2318.33, 1302.73, 510.054 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_rain_foliage"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 1856.35, 2256.09, 499.999 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_rain_foliage"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 581.656, 3633.59, 467.487 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_rain_foliage"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 718.735, 4549.52, 220.763 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_rain_foliage"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -355.197, 3965.54, 465.369 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_rain_foliage"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -599.405, 2915.75, 216 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_rain_foliage"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -384.514, 2187.37, 233.907 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_rain_foliage"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -595.625, 1768.57, 310.26 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_rain_foliage"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -131.029, 1289.65, 441.982 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_rain_foliage"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -107.027, 873.012, 478.106 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_rain_foliage"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -642.727, 335.796, 452.855 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_rain_foliage"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -1000.76, -741.958, 297.88 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_rain_foliage"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -1613.42, -1950.24, 272.652 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_rain_foliage"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 1520.27, -979.477, 254.316 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_rain_foliage"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 474.325, -702.804, 362.667 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_rain_foliage"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -479.42, -831.619, 424.125 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_rain_building"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 445.031, 2918.44, 364.125 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_rain_building"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -579.264, 1573.33, 338.793 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_rain_building"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -562.197, 806.644, 414.714 ); + ent.v[ "angles" ] = ( 5.29174, 22.3893, 93.956 ); + ent.v[ "soundalias" ] = "emt_rain_building"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 514.118, 815.928, 353.5 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_rain_building"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 331.225, 3756.9, 353.5 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_rain_building"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 1349.41, 3013.81, 302.279 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_rain_building"; + + ent = createOneshotEffect( "cgoshp_drips_a" ); + ent.v[ "origin" ] = ( 1216.28, 3989.49, 324.144 ); + ent.v[ "angles" ] = ( 270, 339.878, 44.1223 ); + ent.v[ "fxid" ] = "cgoshp_drips_a"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "cgoshp_drips_a" ); + ent.v[ "origin" ] = ( 1450.93, 4105.3, 321.774 ); + ent.v[ "angles" ] = ( 270, 339.878, 44.1223 ); + ent.v[ "fxid" ] = "cgoshp_drips_a"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "cgoshp_drips_a" ); + ent.v[ "origin" ] = ( 1922.56, 3302.94, 323.542 ); + ent.v[ "angles" ] = ( 270, 355.785, 4.21563 ); + ent.v[ "fxid" ] = "cgoshp_drips_a"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "cgoshp_drips_a" ); + ent.v[ "origin" ] = ( 1661.93, 2701.57, 326.165 ); + ent.v[ "angles" ] = ( 270, 2.3402, 89.6598 ); + ent.v[ "fxid" ] = "cgoshp_drips_a"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "cgoshp_drips_a" ); + ent.v[ "origin" ] = ( 1280.24, 1627.76, 330.853 ); + ent.v[ "angles" ] = ( 270, 2.3402, 89.6598 ); + ent.v[ "fxid" ] = "cgoshp_drips_a"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "cgoshp_drips_a" ); + ent.v[ "origin" ] = ( 1694.86, 1637.65, 328.188 ); + ent.v[ "angles" ] = ( 270, 2.3402, 89.6598 ); + ent.v[ "fxid" ] = "cgoshp_drips_a"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "cgoshp_drips_a" ); + ent.v[ "origin" ] = ( 1176.73, -525.065, 238.409 ); + ent.v[ "angles" ] = ( 270.558, 273.989, -98.0083 ); + ent.v[ "fxid" ] = "cgoshp_drips_a"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "cgoshp_drips_a" ); + ent.v[ "origin" ] = ( 709.797, -601.853, 240.821 ); + ent.v[ "angles" ] = ( 270, 2.3402, 89.6598 ); + ent.v[ "fxid" ] = "cgoshp_drips_a"; + ent.v[ "delay" ] = -15; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 556.164, 1485.7, 549.125 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_metal_rattle_squeak"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 483.671, -372.166, 316.284 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_metal_rattle_squeak"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 720.044, -1501.75, 323.241 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_metal_rattle_squeak"; + +} diff --git a/iw4x/iw4x_00/maps/createfx/mp_pipeline_fx.gsc b/iw4x/iw4x_00/maps/createfx/mp_pipeline_fx.gsc new file mode 100644 index 0000000..01bc44e --- /dev/null +++ b/iw4x/iw4x_00/maps/createfx/mp_pipeline_fx.gsc @@ -0,0 +1,667 @@ +//_createfx generated. Do not touch!! +#include common_scripts\utility; +#include common_scripts\_createfx; +main() +{ +// CreateFX entities placed: 107 + ent = createOneshotEffect( "dust_ceiling_ash_large" ); + ent.v[ "origin" ] = ( -494.259, 1864.84, 370.932 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "dust_ceiling_ash_large"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "dust_ceiling_ash_large" ); + ent.v[ "origin" ] = ( -483.27, 1472.21, 330.68 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "dust_ceiling_ash_large"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "dust_ceiling_ash_large" ); + ent.v[ "origin" ] = ( 733.063, 1008.32, 263.749 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "dust_ceiling_ash_large"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "dust_ceiling_ash_large" ); + ent.v[ "origin" ] = ( 722.073, 1400.96, 304.001 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "dust_ceiling_ash_large"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "dust_ceiling_ash_large" ); + ent.v[ "origin" ] = ( 121.844, 2783.88, 311.875 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "dust_ceiling_ash_large"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "battlefield_smokebank_S" ); + ent.v[ "origin" ] = ( -1311.85, 1482.48, 5.48941 ); + ent.v[ "angles" ] = ( 270, 2.68388, 177.316 ); + ent.v[ "fxid" ] = "battlefield_smokebank_S"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "battlefield_smokebank_S" ); + ent.v[ "origin" ] = ( -730.906, 2566.63, 0 ); + ent.v[ "angles" ] = ( 270, 2.68388, 177.316 ); + ent.v[ "fxid" ] = "battlefield_smokebank_S"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "battlefield_smokebank_S" ); + ent.v[ "origin" ] = ( 449.773, 3702.16, 0.215331 ); + ent.v[ "angles" ] = ( 270, 2.68388, 177.316 ); + ent.v[ "fxid" ] = "battlefield_smokebank_S"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "battlefield_smokebank_S" ); + ent.v[ "origin" ] = ( 1959.03, 2103.58, 4.12499 ); + ent.v[ "angles" ] = ( 270, 2.68388, 177.316 ); + ent.v[ "fxid" ] = "battlefield_smokebank_S"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "battlefield_smokebank_S" ); + ent.v[ "origin" ] = ( 1916.79, 1191.76, 0.125002 ); + ent.v[ "angles" ] = ( 270, 2.68388, 177.316 ); + ent.v[ "fxid" ] = "battlefield_smokebank_S"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "battlefield_smokebank_S" ); + ent.v[ "origin" ] = ( 807.995, -161.916, 19.0311 ); + ent.v[ "angles" ] = ( 270, 2.68388, 177.316 ); + ent.v[ "fxid" ] = "battlefield_smokebank_S"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "battlefield_smokebank_S" ); + ent.v[ "origin" ] = ( -1274.22, 95.5326, 154.243 ); + ent.v[ "angles" ] = ( 270, 2.68388, 177.316 ); + ent.v[ "fxid" ] = "battlefield_smokebank_S"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "battlefield_smokebank_S" ); + ent.v[ "origin" ] = ( -1141.92, -944.125, 279.177 ); + ent.v[ "angles" ] = ( 270, 2.68388, 177.316 ); + ent.v[ "fxid" ] = "battlefield_smokebank_S"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "battlefield_smokebank_S" ); + ent.v[ "origin" ] = ( -1146.9, -1893.61, 436.778 ); + ent.v[ "angles" ] = ( 270, 2.68388, 177.316 ); + ent.v[ "fxid" ] = "battlefield_smokebank_S"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "battlefield_smokebank_S" ); + ent.v[ "origin" ] = ( -1147.02, -3018.65, 374 ); + ent.v[ "angles" ] = ( 270, 2.68388, 177.316 ); + ent.v[ "fxid" ] = "battlefield_smokebank_S"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "battlefield_smokebank_S" ); + ent.v[ "origin" ] = ( -365.007, -3575.63, 325.305 ); + ent.v[ "angles" ] = ( 270, 2.68388, 177.316 ); + ent.v[ "fxid" ] = "battlefield_smokebank_S"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "battlefield_smokebank_S" ); + ent.v[ "origin" ] = ( -283.645, -2230.65, 287.645 ); + ent.v[ "angles" ] = ( 270, 2.68388, 177.316 ); + ent.v[ "fxid" ] = "battlefield_smokebank_S"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "battlefield_smokebank_S" ); + ent.v[ "origin" ] = ( -225.11, -98.2912, 64.9932 ); + ent.v[ "angles" ] = ( 270, 2.68388, 177.316 ); + ent.v[ "fxid" ] = "battlefield_smokebank_S"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "battlefield_smokebank_S" ); + ent.v[ "origin" ] = ( 304.96, 2264.91, -3.66233 ); + ent.v[ "angles" ] = ( 270, 347.03, -75.0302 ); + ent.v[ "fxid" ] = "battlefield_smokebank_S"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "battlefield_smokebank_S" ); + ent.v[ "origin" ] = ( 232.903, 1291.77, -4.38582 ); + ent.v[ "angles" ] = ( 270, 347.03, -75.0302 ); + ent.v[ "fxid" ] = "battlefield_smokebank_S"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "battlefield_smokebank_S" ); + ent.v[ "origin" ] = ( 2170.38, 3506.45, -41.5648 ); + ent.v[ "angles" ] = ( 270, 2.68388, 177.316 ); + ent.v[ "fxid" ] = "battlefield_smokebank_S"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "ash_spiral_runner" ); + ent.v[ "origin" ] = ( 371.57, 3120.6, 26.9343 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "ash_spiral_runner"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "ash_spiral_runner" ); + ent.v[ "origin" ] = ( -409.399, 3011.17, -5.99999 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "ash_spiral_runner"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "ash_spiral_runner" ); + ent.v[ "origin" ] = ( -1342.03, 2180.87, 0 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "ash_spiral_runner"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "ash_spiral_runner" ); + ent.v[ "origin" ] = ( 204.754, 512.952, -7.15588 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "ash_spiral_runner"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "ash_spiral_runner" ); + ent.v[ "origin" ] = ( 1384.13, 1065.58, -47.5661 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "ash_spiral_runner"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "ash_spiral_runner" ); + ent.v[ "origin" ] = ( 1632.33, -192.781, 82.182 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "ash_spiral_runner"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "ash_spiral_runner" ); + ent.v[ "origin" ] = ( -1178.67, -783.437, 264.125 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "ash_spiral_runner"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "hallway_smoke" ); + ent.v[ "origin" ] = ( -315.052, 959.211, -101.875 ); + ent.v[ "angles" ] = ( 2, 180, 180 ); + ent.v[ "fxid" ] = "hallway_smoke"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "hallway_smoke" ); + ent.v[ "origin" ] = ( 33.4124, 959.241, -94.875 ); + ent.v[ "angles" ] = ( 2, 180, 180 ); + ent.v[ "fxid" ] = "hallway_smoke"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "hallway_smoke" ); + ent.v[ "origin" ] = ( 677.324, 289.689, -141.875 ); + ent.v[ "angles" ] = ( 2, 180, 180 ); + ent.v[ "fxid" ] = "hallway_smoke"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "hallway_smoke" ); + ent.v[ "origin" ] = ( 395.661, 641.5, -78.875 ); + ent.v[ "angles" ] = ( 2, 268, 180 ); + ent.v[ "fxid" ] = "hallway_smoke"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "hallway_smoke" ); + ent.v[ "origin" ] = ( 697.842, 1438.04, -86.875 ); + ent.v[ "angles" ] = ( 2, 268, 180 ); + ent.v[ "fxid" ] = "hallway_smoke"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "hallway_smoke" ); + ent.v[ "origin" ] = ( 702.188, 1987.07, -94.875 ); + ent.v[ "angles" ] = ( 2, 268, 180 ); + ent.v[ "fxid" ] = "hallway_smoke"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "hallway_smoke" ); + ent.v[ "origin" ] = ( 764.347, 2746.34, -98.875 ); + ent.v[ "angles" ] = ( 2, 268, 180 ); + ent.v[ "fxid" ] = "hallway_smoke"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "dust_ceiling_ash_large" ); + ent.v[ "origin" ] = ( 1039.93, 3132.11, 267.899 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "dust_ceiling_ash_large"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "hallway_smoke" ); + ent.v[ "origin" ] = ( 312.127, 1084.13, -92.875 ); + ent.v[ "angles" ] = ( 2, 268, 180 ); + ent.v[ "fxid" ] = "hallway_smoke"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "ash_spiral_runner" ); + ent.v[ "origin" ] = ( 1458.2, 3759.05, -14.4029 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "ash_spiral_runner"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "battlefield_smokebank_S" ); + ent.v[ "origin" ] = ( 1640.63, 1848.91, -44.0183 ); + ent.v[ "angles" ] = ( 270, 2.68388, 177.316 ); + ent.v[ "fxid" ] = "battlefield_smokebank_S"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "light_shaft_dust_large" ); + ent.v[ "origin" ] = ( 584.762, 807.804, 152.943 ); + ent.v[ "angles" ] = ( 34, 28, 0 ); + ent.v[ "fxid" ] = "light_shaft_dust_large"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "light_shaft_dust_large" ); + ent.v[ "origin" ] = ( 590.098, 1171.3, 155.188 ); + ent.v[ "angles" ] = ( 34, 28, 0 ); + ent.v[ "fxid" ] = "light_shaft_dust_large"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "light_shaft_dust_large" ); + ent.v[ "origin" ] = ( 583.014, 1567.33, 172.914 ); + ent.v[ "angles" ] = ( 34, 28, 0 ); + ent.v[ "fxid" ] = "light_shaft_dust_large"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "light_shaft_dust_large" ); + ent.v[ "origin" ] = ( -830.798, 1499.84, 248.081 ); + ent.v[ "angles" ] = ( 34, 28, 0 ); + ent.v[ "fxid" ] = "light_shaft_dust_large"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "light_shaft_dust_large" ); + ent.v[ "origin" ] = ( -816.538, 1708.42, 179.326 ); + ent.v[ "angles" ] = ( 34, 28, 0 ); + ent.v[ "fxid" ] = "light_shaft_dust_large"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "light_shaft_dust_large" ); + ent.v[ "origin" ] = ( -832.401, 1917.14, 161.052 ); + ent.v[ "angles" ] = ( 34, 28, 0 ); + ent.v[ "fxid" ] = "light_shaft_dust_large"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "room_dust_200" ); + ent.v[ "origin" ] = ( -358.262, 1743.18, -16.9947 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "room_dust_200"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "room_dust_200" ); + ent.v[ "origin" ] = ( 769.054, 1137.36, 4.125 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "room_dust_200"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "room_dust_100" ); + ent.v[ "origin" ] = ( 1005.31, 3103.95, 48.125 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "room_dust_100"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "room_dust_100" ); + ent.v[ "origin" ] = ( 1271.93, 95.2982, -87.875 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "room_dust_100"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "room_dust_100" ); + ent.v[ "origin" ] = ( 1360.79, 62.7719, 48.125 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "room_dust_100"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "room_dust_200" ); + ent.v[ "origin" ] = ( -488.093, 1015.2, -0.667706 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "fxid" ] = "room_dust_200"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "hallway_smoke" ); + ent.v[ "origin" ] = ( 1250.88, 3333.39, -0.644211 ); + ent.v[ "angles" ] = ( 2, 268, 180 ); + ent.v[ "fxid" ] = "hallway_smoke"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "hallway_smoke" ); + ent.v[ "origin" ] = ( 131.71, 3892.37, 54.125 ); + ent.v[ "angles" ] = ( 2, 0, -180 ); + ent.v[ "fxid" ] = "hallway_smoke"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "hallway_smoke" ); + ent.v[ "origin" ] = ( 952.118, 2193.54, -85.875 ); + ent.v[ "angles" ] = ( 2, 192, 180 ); + ent.v[ "fxid" ] = "hallway_smoke"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "hallway_smoke" ); + ent.v[ "origin" ] = ( 1277.01, 2213.07, -48.5282 ); + ent.v[ "angles" ] = ( 2, 268, 180 ); + ent.v[ "fxid" ] = "hallway_smoke"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "hallway_smoke" ); + ent.v[ "origin" ] = ( 1614.48, 555.265, 47.125 ); + ent.v[ "angles" ] = ( 2, 4, 180 ); + ent.v[ "fxid" ] = "hallway_smoke"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "hallway_smoke" ); + ent.v[ "origin" ] = ( 1626.28, 692.434, 36.125 ); + ent.v[ "angles" ] = ( 2, 4, 180 ); + ent.v[ "fxid" ] = "hallway_smoke"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "hallway_smoke" ); + ent.v[ "origin" ] = ( 885.783, 805.456, 26.625 ); + ent.v[ "angles" ] = ( 2, 4, 180 ); + ent.v[ "fxid" ] = "hallway_smoke"; + ent.v[ "delay" ] = -15; + + ent = createOneshotEffect( "hallway_smoke" ); + ent.v[ "origin" ] = ( 869.081, 623.556, 37.625 ); + ent.v[ "angles" ] = ( 2, 4, 180 ); + ent.v[ "fxid" ] = "hallway_smoke"; + ent.v[ "delay" ] = -15; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 1755.87, 74.3573, 224.994 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_ac_metal_rattle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 1851.77, 2831.41, 48.725 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_ac_metal_rattle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 1386.66, 3286.06, 58.019 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_ac_metal_rattle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 271.777, 2853.37, 311.875 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_ac_metal_rattle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -1321.15, 2552.87, 135.981 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_ac_metal_rattle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -1286.95, 1891.32, 147.41 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_ac_metal_rattle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -1279.4, 1043.05, 192.339 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_ac_metal_rattle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -415.002, 1692.86, 471.586 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_ac_metal_rattle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -235.13, 601.468, 191.146 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_ac_metal_rattle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 1507.62, 2183.95, 127.975 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_ac_metal_rattle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 1685.82, -516.819, 409.876 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 1280.34, -605.269, 389.202 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 856.839, -643.197, 468.603 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 406.208, -682.347, 475.935 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 12.3286, -647.125, 505.433 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -386.101, -773.721, 444.355 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -334.557, -1244.4, 432.722 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -335.101, -1613.86, 472.121 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -294.131, 270.694, 209.321 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -675.988, 350.618, 307.236 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -980.642, 112.782, 339.569 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -818.283, -388.727, 389.25 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -1351.21, -78.7065, 403.748 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -1299.45, 469.169, 372.964 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -1508.8, -354.978, 484.543 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -1501.73, -635.979, 528.105 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -1540.02, -1003.69, 635.093 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -1560.62, -1470.3, 619.877 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -1063.76, -1327.53, 611.149 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -1162.62, -1527.58, 709.063 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -1431.1, -1986.47, 715.725 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -1017.82, -1731.08, 681.451 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -1106.21, -2087.24, 703.005 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -1429.12, -2478.72, 685.585 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -1037.45, -2560.76, 690.782 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -633.661, -3072.33, 724.344 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -769.662, -3422.5, 650.172 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -909.645, -3611.85, 656.526 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -1932.6, -2910.85, 741.482 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 10.2157, -2451.43, 548.37 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 26.3456, -2147.59, 553.901 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 95.7393, -1503.87, 560.601 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 2087.36, 234.725, 430.523 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 2258.7, 2559.12, 298.066 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 2333.37, 3111.58, 332.457 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 2506.16, 3333.07, 320.623 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 2414.7, 3972.73, 286.799 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 2040.39, 3838.98, 267.839 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 1098.87, 4173.26, 289.219 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 560.622, 4296.06, 277.763 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 99.8473, 4252.12, 295.636 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -922.349, 3762.91, 343.029 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -552.873, 4196.58, 274.619 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 1337.93, 3853.8, 446.849 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_metal_rattle_ring"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -106.824, 3864.34, 471.304 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_metal_rattle_ring"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 92.2068, 2682.44, 644.663 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_metal_rattle_squeak"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 1907.57, 575.764, 447.388 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_metal_rattle_dull"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -1329.08, -1314.88, 703.385 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_metal_rattle_ring"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( -685.754, 2088.33, 589.428 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_metal_rattle_pole"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 713.875, 522.621, 523.557 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_metal_rattle_pole"; + + ent = createLoopSound(); + ent.v[ "origin" ] = ( 918.466, 1791.94, 557.907 ); + ent.v[ "angles" ] = ( 270, 0, 0 ); + ent.v[ "soundalias" ] = "emt_metal_rattle_dull"; + + +} diff --git a/iw4x/iw4x_00/maps/mp/mp_backlot.d3dbsp.ents b/iw4x/iw4x_00/maps/mp/mp_backlot.d3dbsp.ents new file mode 100644 index 0000000..a6a06e8 --- /dev/null +++ b/iw4x/iw4x_00/maps/mp/mp_backlot.d3dbsp.ents @@ -0,0 +1,2284 @@ +{ +"sunradiosity" "1.7" +"sunlight" "1.30" +"targetname" "" +"bouncefraction" ".7" +"ambient" ".15" +"diffusefraction" "0.5" +"radiosityscale" "1.8" +"sundiffusecolor" ".9 0.88 .75" +"contrastgain" "0.425" +"_color" ".8 .9 1" +"sundirection" "-43.5 25.11 0" +"suncolor" "1 0.92 0.88" +"classname" "worldspawn" +"origin" "0 0 0" +} +{ +"origin" "-104 -2214 174" +"angles" "0 94 0" +"classname" "mp_global_intermission" +"targetname" "" +} +{ +"origin" "-670 -2176 88" +"angles" "0 2.50448e-006 0" +"classname" "mp_tdm_spawn" +"targetname" "" +} +{ +"spawnflags" "4" +"targetname" "pf268_auto1" +"script_gameobjectname" "hq" +"origin" "-1274 -224 258" +"angles" "0 90 0" +"model" "com_plasticcase_beige_big" +"classname" "script_model" +} +{ +"spawnflags" "4" +"target" "pf268_auto1" +"script_gameobjectname" "hq" +"targetname" "hq_hardpoint" +"origin" "-1270 -220 288" +"angles" "0 6.37545e-006 0" +"model" "com_laptop_2_open" +"classname" "script_model" +} +{ +"spawnflags" "4" +"targetname" "pf268_auto1" +"script_gameobjectname" "hq" +"classname" "script_model" +"model" "com_cellphone_on" +"angles" "1.00179e-005 130 -89.9997" +"origin" "-1265.3 -205.3 288" +} +{ +"targetname" "pf268_auto1" +"script_gameobjectname" "hq" +"classname" "script_brushmodel" +"origin" "-1274 -224 274" +"model" "*1" +} +{ +"targetname" "pf268_auto1" +"script_gameobjectname" "hq" +"classname" "script_brushmodel" +"origin" "-1277 -220 297" +"model" "*2" +} +{ +"targetname" "radiotrigger" +"classname" "trigger_multiple" +"origin" "-1155 -324 322" +"model" "*3" +} +{ +"origin" "28 -308 154" +"angles" "0 90 0" +"classname" "info_player_start" +"targetname" "" +} +{ +"origin" "-516 -2252 88" +"angles" "0 2.50448e-006 0" +"classname" "mp_sd_spawn_attacker" +"targetname" "" +} +{ +"origin" "-516 -2316 88" +"angles" "0 2.50448e-006 0" +"classname" "mp_sd_spawn_attacker" +"targetname" "" +} +{ +"origin" "-516 -2452 88" +"angles" "0 2.50448e-006 0" +"classname" "mp_sd_spawn_attacker" +"targetname" "" +} +{ +"origin" "-516 -2508 88" +"angles" "0 2.50448e-006 0" +"classname" "mp_sd_spawn_attacker" +"targetname" "" +} +{ +"origin" "-428 -2252 88" +"angles" "0 2.50448e-006 0" +"classname" "mp_sd_spawn_attacker" +"targetname" "" +} +{ +"origin" "-428 -2316 88" +"angles" "0 2.50448e-006 0" +"classname" "mp_sd_spawn_attacker" +"targetname" "" +} +{ +"origin" "-428 -2452 88" +"angles" "0 2.50448e-006 0" +"classname" "mp_sd_spawn_attacker" +"targetname" "" +} +{ +"origin" "-428 -2508 88" +"angles" "0 2.50448e-006 0" +"classname" "mp_sd_spawn_attacker" +"targetname" "" +} +{ +"origin" "-356 -2252 88" +"angles" "0 2.50448e-006 0" +"classname" "mp_sd_spawn_attacker" +"targetname" "" +} +{ +"origin" "-356 -2316 88" +"angles" "0 2.50448e-006 0" +"classname" "mp_sd_spawn_attacker" +"targetname" "" +} +{ +"origin" "-356 -2452 88" +"angles" "0 2.50448e-006 0" +"classname" "mp_sd_spawn_attacker" +"targetname" "" +} +{ +"origin" "-356 -2508 88" +"angles" "0 2.50448e-006 0" +"classname" "mp_sd_spawn_attacker" +"targetname" "" +} +{ +"spawnflags" "4" +"script_gameobjectname" "sd" +"origin" "-132 -2228 58" +"targetname" "sd_bomb" +"model" "mil_tntbomb_mp" +"classname" "script_model" +"angles" "0 270 0" +} +{ +"script_gameobjectname" "sd" +"targetname" "sd_bomb_pickup_trig" +"classname" "trigger_multiple" +"origin" "-132 -2228 58" +"model" "*4" +} +{ +"script_label" "_a" +"script_bombmode_original" "1" +"target" "pf498_auto1" +"script_gameobjectname" "bombzone" +"targetname" "bombzone" +"classname" "trigger_use_touch" +"origin" "-1144 -148 114" +"model" "*5" +} +{ +"targetname" "pf498_auto2" +"classname" "trigger_use_touch" +"script_gameobjectname" "bombzone" +"origin" "-1144 -148 114" +"model" "*6" +} +{ +"script_exploder" "4981" +"targetname" "exploder" +"spawnflags" "4" +"origin" "-1144 -148 106.1" +"angles" "0 90 0" +"model" "com_bomb_objective_d" +"classname" "script_model" +} +{ +"script_gameobjectname" "bombzone" +"classname" "script_brushmodel" +"origin" "-1143 -148 134" +"model" "*7" +"targetname" "" +} +{ +"classname" "script_model" +"model" "com_bomb_objective" +"angles" "0 270 0" +"origin" "-1144 -148 106.1" +"script_exploder" "4981" +"script_gameobjectname" "bombzone" +"spawnflags" "4" +"targetname" "pf498_auto1" +"target" "pf498_auto2" +} +{ +"script_label" "_b" +"script_bombmode_original" "1" +"target" "pf503_auto1" 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"vehicle_80s_sedan1_yel_destructible_mp" +"classname" "script_model" +"angles" "0 359.965 0" +"sound_csv_include" "vehicle_car_exp" +} +{ +"gndlt" "736e625a01" +"destructible_type" "vehicle_80s_sedan1_yel" +"targetname" "destructible_vehicle" +"origin" "764 -610 60.2" +"model" "vehicle_80s_sedan1_yel_destructible_mp" +"classname" "script_model" +"angles" "356.489 359.68 5.20423" +"sound_csv_include" "vehicle_car_exp" +} +{ +"gndlt" "615d536a01" +"destructible_type" "vehicle_80s_sedan1_silv" +"targetname" "destructible_vehicle" +"origin" "280.6 797.6 53.5" +"model" "vehicle_80s_sedan1_silv_destructible_mp" +"classname" "script_model" +"angles" "359.76 206.073 -0.117673" +"sound_csv_include" "vehicle_car_exp" +} +{ +"gndlt" "6a665a5701" +"destructible_type" "vehicle_80s_wagon1_brn" +"targetname" "destructible_vehicle" +"origin" "684 665 61.6" +"model" "vehicle_80s_wagon1_brn_destructible_mp" +"classname" "script_model" +"angles" "0.364781 359.952 -7.52771" +"sound_csv_include" "vehicle_car_exp" +} +{ +"gndlt" "7874677901" +"destructible_type" "vehicle_80s_sedan1_silv" +"targetname" "destructible_vehicle" +"origin" "-216.4 -912 62.1" +"model" "vehicle_80s_sedan1_silv_destructible_mp" +"classname" "script_model" +"angles" "1.34247 269.982 -0.90025" +"sound_csv_include" "vehicle_car_exp" +} +{ +"script_gameobjectname" "ctf" +"target" "ctf_flag_allies" +"targetname" "ctf_trig_allies" +"origin" "368 1528 44" +"height" "128" +"radius" "64" +"classname" "trigger_radius" +"angles" "0 90 0" +} +{ +"spawnflags" "4" +"script_gameobjectname" "ctf" +"origin" "368 1528 28" +"targetname" "ctf_flag_allies" +"model" "prop_flag_neutral" +"classname" "script_model" +"angles" "0 90 0" +} +{ +"script_gameobjectname" "ctf" +"targetname" "ctf_zone_allies" +"origin" "368 1528 44" +"height" "128" +"radius" "64" +"classname" "trigger_radius" +"angles" "0 90 0" +} +{ +"script_gameobjectname" "ctf" +"target" "ctf_flag_axis" +"targetname" "ctf_trig_axis" +"origin" "206.9 -1919.7 90" +"height" "128" +"radius" "64" +"classname" "trigger_radius" +"angles" "0 255 0" +} +{ +"spawnflags" "4" +"script_gameobjectname" "ctf" +"origin" "206.9 -1919.7 74" +"targetname" "ctf_flag_axis" +"model" "prop_flag_neutral" +"classname" "script_model" +"angles" "0 255 0" +} +{ +"script_gameobjectname" "ctf" +"targetname" "ctf_zone_axis" +"origin" "206.9 -1919.7 90" +"height" "128" +"radius" "64" +"classname" "trigger_radius" +"angles" "0 255 0" +} +{ +"origin" "-208 2328 128" +"angles" "0 270 0" +"classname" "mp_ctf_spawn_allies_start" +"targetname" "" +} +{ +"origin" "-204 2388 128" +"angles" "0 270 0" +"classname" "mp_ctf_spawn_allies_start" +"targetname" "" +} +{ +"origin" "-204 2444 128" +"angles" "0 270 0" +"classname" "mp_ctf_spawn_allies_start" +"targetname" "" +} +{ +"origin" "-148 2332 128" +"angles" "0 270 0" +"classname" "mp_ctf_spawn_allies_start" +"targetname" "" +} +{ +"origin" "-144 2392 128" +"angles" "0 270 0" +"classname" "mp_ctf_spawn_allies_start" +"targetname" "" +} +{ +"origin" "-144 2448 128" +"angles" "0 270 0" +"classname" "mp_ctf_spawn_allies_start" +"targetname" "" +} +{ +"origin" "-92 2332 128" +"angles" "0 270 0" +"classname" "mp_ctf_spawn_allies_start" +"targetname" "" +} +{ +"origin" "-88 2392 128" +"angles" "0 270 0" +"classname" "mp_ctf_spawn_allies_start" +"targetname" "" +} +{ +"origin" "-88 2448 128" +"angles" "0 270 0" +"classname" "mp_ctf_spawn_allies_start" +"targetname" "" +} +{ +"origin" "-36 2332 128" +"angles" "0 270 0" +"classname" "mp_ctf_spawn_allies_start" +"targetname" "" +} +{ +"origin" "-32 2392 128" +"angles" "0 270 0" +"classname" "mp_ctf_spawn_allies_start" +"targetname" "" +} +{ +"origin" "-32 2448 128" +"angles" "0 270 0" +"classname" "mp_ctf_spawn_allies_start" +"targetname" "" +} +{ +"classname" "mp_ctf_spawn_allies" +"origin" "146 1754 92" +"_color" "0.611765 0.886275 0.811765" +"angles" "0 270 0" +"targetname" "" +} +{ +"classname" "mp_ctf_spawn_allies" +"origin" "664 1672 96" +"_color" "0.611765 0.886275 0.811765" +"angles" "0 270 0" +"targetname" "" +} +{ +"classname" "mp_ctf_spawn_allies" +"origin" "1312.6 1689.4 100" +"_color" "0.611765 0.886275 0.811765" +"angles" "0 270 0" +"targetname" "" +} +{ +"classname" "mp_ctf_spawn_allies" +"origin" "1903 612.5 92" +"_color" "0.611765 0.886275 0.811765" +"angles" "0 152 0" +"targetname" "" +} +{ +"classname" "mp_ctf_spawn_allies" +"origin" "-1204.9 1059 100" +"_color" "0.611765 0.886275 0.811765" +"angles" "0 270 0" +"targetname" "" +} +{ +"classname" "mp_ctf_spawn_allies" +"origin" "-1252.8 406.3 100" +"_color" "0.611765 0.886275 0.811765" +"angles" "0 2.50448e-006 0" +"targetname" "" +} +{ +"origin" "-224 -2520 120" +"angles" "0 90 0" +"classname" "mp_ctf_spawn_axis_start" +"targetname" "" +} +{ +"origin" "-176 -2520 120" +"angles" "0 90 0" +"classname" "mp_ctf_spawn_axis_start" +"targetname" "" +} +{ +"origin" "-128 -2520 120" +"angles" "0 90 0" +"classname" "mp_ctf_spawn_axis_start" +"targetname" "" +} +{ +"origin" "-80 -2520 120" +"angles" "0 90 0" +"classname" "mp_ctf_spawn_axis_start" +"targetname" "" +} +{ +"origin" "-224 -2424 120" +"angles" "0 90 0" +"classname" "mp_ctf_spawn_axis_start" +"targetname" "" +} +{ +"origin" "-176 -2424 120" +"angles" "0 90 0" +"classname" "mp_ctf_spawn_axis_start" +"targetname" "" +} +{ +"origin" "-128 -2424 120" +"angles" "0 90 0" +"classname" "mp_ctf_spawn_axis_start" +"targetname" "" +} +{ +"origin" "-80 -2424 120" +"angles" "0 90 0" +"classname" "mp_ctf_spawn_axis_start" +"targetname" "" +} +{ +"classname" "mp_ctf_spawn_axis" +"origin" "-792.2 -1003.3 115.9" +"_color" "0.501961 0.000000 0.000000" +"angles" "0 90 0" +"targetname" "" +} +{ +"classname" "mp_ctf_spawn_axis" +"origin" "-485.8 -1318.8 100" +"_color" "0.501961 0.000000 0.000000" +"angles" "0 2.50448e-006 0" +"targetname" "" +} +{ +"classname" "mp_ctf_spawn_axis" +"origin" "243 -2115.9 111.1" +"_color" "0.501961 0.000000 0.000000" +"angles" "0 90 0" +"targetname" "" +} +{ +"classname" "mp_ctf_spawn_axis" +"origin" "285.7 -1776.4 112.7" +"_color" "0.501961 0.000000 0.000000" +"angles" "0 180 0" +"targetname" "" +} +{ +"classname" "mp_ctf_spawn_axis" +"origin" "468.7 -1509 104.2" +"_color" "0.501961 0.000000 0.000000" +"angles" "0 2.50448e-006 0" +"targetname" "" +} +{ +"classname" "mp_ctf_spawn_axis" +"origin" "633.1 -1197.4 100.2" +"_color" "0.501961 0.000000 0.000000" +"angles" "0 90 0" +"targetname" "" +} +{ +"classname" "mp_ctf_spawn_axis" +"origin" "1402.6 -1183.3 101.1" +"_color" "0.501961 0.000000 0.000000" +"angles" "0 120 0" +"targetname" "" +} +{ +"classname" "mp_ctf_spawn_axis" +"origin" "-1268.1 -779.9 99.9" +"_color" "0.501961 0.000000 0.000000" +"angles" "0 2.50448e-006 0" +"targetname" "" +} +{ +"targetname" "pf4612_auto1" +"classname" "trigger_use" +"origin" "936 -720 96" +"model" "*32" +} +{ +"targetname" "pf4614_auto1" +"classname" "trigger_use" +"origin" "-912 568 96" +"model" "*33" +} +{ +"spawnflags" "1" +"model" "weapon_minigun" +"weaponinfo" "turret_minigun_mp" +"classname" "misc_turret" +"origin" "970 -1164 238" +"export" "1" +"angles" "0 90 0" +"targetname" "" +} +{ +"bottomarc" "30" +"spawnflags" "1" +"model" "weapon_minigun" +"weaponinfo" "turret_minigun_mp" +"classname" "misc_turret" +"origin" "-720 68 290" +"export" "2" +"angles" "0 2.50448e-006 0" +"targetname" "" +} +{ +"gndlt" "7471650001" +"destructible_type" "vehicle_80s_wagon1_brn" +"targetname" "destructible_vehicle" +"origin" "-360 1152 64" +"model" "vehicle_80s_wagon1_brn_destructible_mp" +"classname" "script_model" +"sound_csv_include" "vehicle_car_exp" +} diff --git a/iw4x/iw4x_00/maps/mp/mp_backlot.gsc b/iw4x/iw4x_00/maps/mp/mp_backlot.gsc new file mode 100644 index 0000000..1271da3 --- /dev/null +++ b/iw4x/iw4x_00/maps/mp/mp_backlot.gsc @@ -0,0 +1,24 @@ +main() +{ + maps\mp\mp_backlot_fx::main(); + maps\createart\mp_backlot_art::main(); + maps\mp\_load::main(); + + maps\mp\_compass::setupMiniMap("compass_map_mp_backlot"); + + //setExpFog(500, 2200, 0.81, 0.75, 0.63, 0); + //VisionSetNaked( "mp_backlot" ); + ambientPlay("ambient_backlot_ext"); + + game["attackers"] = "axis"; + game["defenders"] = "allies"; + + setdvar( "r_specularcolorscale", "1" ); + + setdvar("r_glowbloomintensity0",".25"); + setdvar("r_glowbloomintensity1",".25"); + setdvar("r_glowskybleedintensity0",".3"); + setdvar("compassmaxrange","1800"); + + +} diff --git a/iw4x/iw4x_00/maps/mp/mp_backlot_fx.gsc b/iw4x/iw4x_00/maps/mp/mp_backlot_fx.gsc new file mode 100644 index 0000000..52123bd --- /dev/null +++ b/iw4x/iw4x_00/maps/mp/mp_backlot_fx.gsc @@ -0,0 +1,20 @@ +#include common_scripts\utility; +#include common_scripts\_createfx; +#include common_scripts\_fx; +main() +{ + + level._effect["firelp_med_pm"] = loadfx ("fire/firelp_med_pm_nodistort"); + level._effect["firelp_small_pm"] = loadfx ("fire/firelp_small_pm"); + level._effect["firelp_small_pm_a"] = loadfx ("fire/firelp_small_pm_a"); + level._effect["dust_wind_fast"] = loadfx ("dust/dust_wind_fast"); + level._effect["dust_wind_slow"] = loadfx ("dust/dust_wind_slow_yel_loop"); + level._effect["dust_wind_spiral"] = loadfx ("dust/dust_spiral_runner"); + level._effect["hawk"] = loadfx ("weather/hawk"); + level._effect["bird_seagull_flock_large"] = loadfx ("misc/bird_seagull_flock_large"); + +/# + if ( getdvar( "clientSideEffects" ) != "1" ) + maps\createfx\mp_backlot_fx::main(); +#/ +} diff --git a/iw4x/iw4x_00/maps/mp/mp_carentan.d3dbsp.ents b/iw4x/iw4x_00/maps/mp/mp_carentan.d3dbsp.ents new file mode 100644 index 0000000..f7263db --- /dev/null +++ b/iw4x/iw4x_00/maps/mp/mp_carentan.d3dbsp.ents @@ -0,0 +1,3311 @@ +{ +"sunradiosity" "1" +"sunisprimarylight" "1" +"suncolor" "0.8 0.9 1" +"sundiffusecolor" ".98 .95 1" +"contrastgain" ".25" +"targetname" "" +"diffusefraction" "0.7" +"ambient" "0.1" +"sunlight" ".75" +"sundirection" "-31 4.04 0" +"_color" "0.6 0.7 1.000000" +"classname" "worldspawn" +} +{ +"classname" "trigger_hurt" +"dmg" "10000" +"origin" "1154 2464 -168" +"model" "*1" +"targetname" "" +} +{ +"origin" "173 913 28" +"classname" "info_player_start" +"targetname" "" +} +{ +"classname" "mp_global_intermission" +"origin" "170 957 104" +"targetname" "" +} +{ +"targetname" "chinese_lantern_FX_origin" +"origin" "236 2024 284" +"classname" "script_struct" +"angles" "0 270 0" +} +{ +"targetname" "chinese_lantern_FX_origin" +"origin" "284 1804 284" +"classname" "script_struct" +"angles" "0 90 0" +} +{ +"targetname" "chinese_lantern_FX_origin" +"origin" "752 2168 284" +"classname" "script_struct" +"angles" "0 90 0" +} +{ +"targetname" "chinese_lantern_FX_origin" +"origin" "756 1804 116" +"classname" "script_struct" +"angles" "0 180 0" +} +{ +"targetname" "chinese_lantern_FX_origin" +"origin" "-124 1814 284" +"classname" "script_struct" +"angles" "0 90 0" +} +{ +"targetname" "chinese_lantern_FX_origin" +"origin" "-897.59 2089.49 268" +"classname" "script_struct" +"angles" "0 135 0" +} +{ +"targetname" "chinese_lantern_FX_origin" +"origin" "-476.155 1950.9 270" +"classname" "script_struct" +"angles" "0 135 0" +} +{ +"gndlt" "282325002b" +"script_noteworthy" "barrel_oil" +"targetname" "leaking" +"model" "com_barrel_tan_rust" +"origin" "-102.3 667.2 1" +"classname" "script_model" +"angles" "0 144.3 0" +} +{ +"gndlt" "242023002b" +"script_noteworthy" "barrel_oil" +"targetname" "leaking" +"model" "com_barrel_tan_rust" +"origin" "-100.7 698.8 1" +"classname" "script_model" +"angles" "0 234.3 0" +} +{ +"gndlt" "3c2f30002b" +"script_noteworthy" "barrel_oil" +"targetname" "leaking" +"model" "com_barrel_tan_rust" +"origin" "-255.3 585.2 1" +"classname" "script_model" +"angles" "0 144.3 0" +} +{ +"gndlt" "242327002b" +"script_noteworthy" "barrel_oil" +"targetname" "leaking" +"model" "com_barrel_tan_rust" +"origin" "-416.3 495.2 1" +"classname" "script_model" +"angles" "0 144.3 0" +} +{ +"targetname" "chinese_lantern_FX_origin" +"origin" "-52 500 259" +"classname" "script_struct" +} +{ +"targetname" "chinese_lantern_FX_origin" +"origin" "278 710 260" +"classname" "script_struct" +"angles" "0 270 0" +} +{ +"targetname" "chinese_lantern_FX_origin" +"origin" "-472 770 426" +"classname" "script_struct" +} +{ +"targetname" "chinese_lantern_FX_origin" +"origin" "-32 770 426" +"classname" "script_struct" +} +{ +"targetname" "chinese_lantern_FX_origin" +"origin" "272 770 426" +"classname" "script_struct" +} +{ +"targetname" "chinese_lantern_FX_origin" +"origin" "-720 770 426" +"classname" "script_struct" +} +{ +"targetname" "chinese_lantern_FX_origin" +"origin" "120 770 426" +"classname" "script_struct" +} +{ +"targetname" "chinese_lantern_FX_origin" +"origin" "-600 770 426" +"classname" "script_struct" +} +{ +"targetname" "chinese_lantern_FX_origin" +"origin" "328 674 426" +"classname" "script_struct" +} +{ +"targetname" "chinese_lantern_FX_origin" +"origin" "328 490 426" +"classname" "script_struct" +} +{ +"targetname" "chinese_lantern_FX_origin" +"origin" "328 586 426" +"classname" "script_struct" +} +{ +"targetname" "chinese_lantern_FX_origin" +"origin" "952 496 276" +"classname" "script_struct" +} +{ +"targetname" "chinese_lantern_FX_origin" +"origin" "688 704 276" +"classname" "script_struct" +} +{ +"targetname" "chinese_lantern_FX_origin" +"origin" "1264 700 276" +"classname" "script_struct" +} +{ +"targetname" "chinese_lantern_FX_origin" +"origin" "1000 494 276" +"classname" "script_struct" +} +{ +"targetname" "chinese_lantern_FX_origin" +"origin" "1434 1198 260" +"classname" "script_struct" +} +{ +"targetname" "chinese_lantern_FX_origin" +"origin" "1434 1310 260" +"classname" "script_struct" +} +{ +"targetname" "chinese_lantern_FX_origin" +"origin" "1434 1438 260" +"classname" "script_struct" +} +{ +"targetname" "chinese_lantern_FX_origin" +"origin" "1434 1574 260" +"classname" "script_struct" +} +{ +"targetname" "chinese_lantern_FX_origin" +"origin" "1434 1710 260" +"classname" "script_struct" +} +{ +"targetname" "chinese_lantern_FX_origin" +"origin" "1434 1842 260" +"classname" 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"flag2" +"script_linkname" "flag3" +"classname" "script_origin" +} +{ +"targetname" "radiotrigger" +"classname" "trigger_multiple" +"origin" "186 604 60" +"model" "*33" +} +{ +"spawnflags" "4" +"targetname" "pf7343_auto1" +"script_gameobjectname" "hq" +"origin" "97.6 619.4 0" +"angles" "0 90 0" +"model" "com_plasticcase_beige_big" +"classname" "script_model" +} +{ +"spawnflags" "4" +"target" "pf7343_auto1" +"script_gameobjectname" "hq" +"targetname" "hq_hardpoint" +"origin" "101.6 623.4 30" +"angles" "0 3.18772e-006 0" +"model" "com_laptop_2_open" +"classname" "script_model" +} +{ +"spawnflags" "4" +"targetname" "pf7343_auto1" +"script_gameobjectname" "hq" +"classname" "script_model" +"model" "com_cellphone_on" +"angles" "1.00179e-005 130 -89.9997" +"origin" "106.3 638.1 30" +} +{ +"targetname" "pf7343_auto1" +"script_gameobjectname" "hq" +"classname" "script_brushmodel" +"origin" "98 619 16" +"model" "*34" +} +{ +"targetname" "pf7343_auto1" +"script_gameobjectname" "hq" +"classname" "script_brushmodel" +"origin" "94 623 39" +"model" "*35" +} +{ +"spawnflags" "4" +"targetname" "pf7348_auto1" +"script_gameobjectname" "hq" +"origin" "250 1196 160" +"angles" "0 90 0" +"model" "com_plasticcase_beige_big" +"classname" "script_model" +} +{ +"spawnflags" "4" +"target" "pf7348_auto1" +"script_gameobjectname" "hq" +"targetname" "hq_hardpoint" +"origin" "254 1200 190" +"angles" "0 3.18772e-006 0" +"model" "com_laptop_2_open" +"classname" "script_model" +} +{ +"spawnflags" "4" +"targetname" "pf7348_auto1" +"script_gameobjectname" "hq" +"classname" "script_model" +"model" "com_cellphone_on" +"angles" "1.00179e-005 130 -89.9997" +"origin" "258.7 1214.7 190" +} +{ +"targetname" "pf7348_auto1" +"script_gameobjectname" "hq" +"classname" "script_brushmodel" +"origin" "250 1196 176" +"model" "*36" +} +{ +"targetname" "pf7348_auto1" +"script_gameobjectname" "hq" +"classname" "script_brushmodel" +"origin" "247 1200 199" +"model" "*37" +} +{ +"targetname" "pf7353_auto1" +"classname" "trigger_use" +"origin" "368 2368 4" +"model" "*38" +} +{ +"targetname" "pf7355_auto1" +"classname" "trigger_use" +"origin" "480 912 20" +"model" "*39" +} +{ +"targetname" "ct_street_lamp_glow_FX_origin" +"origin" "-1199 2001.7 286" +"classname" "script_struct" +"angles" "0 30 0" +} +{ +"targetname" "ct_street_lamp_glow_FX_origin" +"origin" "-1179 1354.7 280" +"classname" "script_struct" +"angles" "0 30 0" +} +{ +"angles" "0 221 0" +"origin" "-582.7 2755.9 4" +"classname" "mp_tdm_spawn" +"targetname" "" +} +{ +"angles" "0 221 0" +"classname" "mp_dm_spawn" +"origin" "-582.7 2755.9 4" +"targetname" "" +} +{ +"spawnflags" "1" +"model" "weapon_minigun" +"weaponinfo" "turret_minigun_mp" +"classname" "misc_turret" +"origin" "1696.4 1819.9 11.5" +"export" "1" +"angles" "0 246 0" +"targetname" "" +} +{ +"origin" "520 3524 -22" +"angles" "0 222 0" +"classname" "mp_tdm_spawn_axis_start" +"targetname" "" +} +{ +"origin" "520 3524 -22" +"angles" "0 222 0" +"classname" "mp_sd_spawn_defender" +"targetname" "" +} +{ +"origin" "520 3524 -22" +"angles" "0 222 0" +"classname" "mp_sab_spawn_axis_start" +"targetname" "" +} +{ +"origin" "520 3524 -22" +"angles" "0 222 0" +"classname" "mp_dom_spawn_axis_start" +"targetname" "" +} +{ +"origin" "520 3524 -4" +"angles" "0 222 0" +"classname" "mp_ctf_spawn_axis_start" +"targetname" "" +} +{ +"origin" "568 3570 -22" +"angles" "0 222 0" +"classname" "mp_tdm_spawn_axis_start" +"targetname" "" +} +{ +"origin" "568 3570 -22" +"angles" "0 222 0" +"classname" "mp_sd_spawn_defender" +"targetname" "" +} +{ +"origin" "568 3570 -22" +"angles" "0 222 0" +"classname" "mp_sab_spawn_axis_start" +"targetname" "" +} +{ +"origin" "568 3570 -22" +"angles" "0 222 0" +"classname" "mp_dom_spawn_axis_start" +"targetname" "" +} +{ +"origin" "568 3570 -4" +"angles" "0 222 0" +"classname" "mp_ctf_spawn_axis_start" +"targetname" "" +} +{ +"origin" "628 3532 -22" +"angles" "0 222 0" +"classname" "mp_tdm_spawn_axis_start" +"targetname" "" +} +{ +"origin" "628 3532 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"mp_tdm_spawn_axis_start" +"targetname" "" +} +{ +"origin" "690 3560 -22" +"angles" "0 222 0" +"classname" "mp_sd_spawn_defender" +"targetname" "" +} +{ +"origin" "690 3560 -22" +"angles" "0 222 0" +"classname" "mp_sab_spawn_axis_start" +"targetname" "" +} +{ +"origin" "690 3560 -22" +"angles" "0 222 0" +"classname" "mp_dom_spawn_axis_start" +"targetname" "" +} +{ +"origin" "690 3560 -4" +"angles" "0 222 0" +"classname" "mp_ctf_spawn_axis_start" +"targetname" "" +} +{ +"origin" "704 3498 -22" +"angles" "0 242 0" +"classname" "mp_tdm_spawn_axis_start" +"targetname" "" +} +{ +"origin" "704 3498 -22" +"angles" "0 242 0" +"classname" "mp_sd_spawn_defender" +"targetname" "" +} +{ +"origin" "704 3498 -22" +"angles" "0 242 0" +"classname" "mp_sab_spawn_axis_start" +"targetname" "" +} +{ +"origin" "704 3498 -22" +"angles" "0 242 0" +"classname" "mp_dom_spawn_axis_start" +"targetname" "" +} +{ +"origin" "704 3498 -4" +"angles" "0 242 0" +"classname" "mp_ctf_spawn_axis_start" +"targetname" "" +} +{ +"origin" "679 3671 -18" +"angles" "0 230 0" +"classname" "mp_tdm_spawn_axis_start" +"targetname" "" +} +{ +"origin" "679 3671 -18" +"angles" "0 230 0" +"classname" "mp_sd_spawn_defender" +"targetname" "" +} +{ +"origin" "679 3671 -18" +"angles" "0 230 0" +"classname" "mp_sab_spawn_axis_start" +"targetname" "" +} +{ +"origin" "679 3671 -18" +"angles" "0 230 0" +"classname" "mp_dom_spawn_axis_start" +"targetname" "" +} +{ +"origin" "679 3671 0" +"angles" "0 230 0" +"classname" "mp_ctf_spawn_axis_start" +"targetname" "" +} +{ +"spawnflags" "1" +"model" "weapon_minigun" +"weaponinfo" "turret_minigun_mp" +"classname" "misc_turret" +"origin" "-197.8 -195.8 135.5" +"export" "1" +"angles" "0 84 0" +"targetname" "" +} +{ +"classname" "mp_dom_spawn" +"origin" "-1197.6 1580.7 40" +"angles" "0 40 0" +"targetname" "" +} +{ +"classname" "mp_dom_spawn" +"origin" "-177.3 1858.4 20" +"angles" "0 270 0" +"targetname" "" +} +{ +"classname" "mp_dom_spawn" +"origin" "2.7 2022.4 -116" +"angles" "0 270 0" +"targetname" "" +} +{ +"classname" "mp_dom_spawn" +"origin" "881.3 1273.6 28" +"angles" "0 90 0" +"targetname" "" +} +{ +"classname" "mp_dom_spawn" +"origin" "1842.4 943.3 -6" +"angles" "0 180 0" +"targetname" "" +} +{ +"classname" "mp_dom_spawn" +"origin" "1768.4 1301.3 -6" +"angles" "0 180 0" +"targetname" "" +} +{ +"classname" "mp_dom_spawn" +"origin" "-583.4 2747.3 4" +"angles" "0 226 0" +"targetname" "" +} +{ +"script_gameobjectname" "war dm koth sd dom" +"angles" "0 314.9 0" +"spawnflags" "1" +"model" "weapon_minigun" +"weaponinfo" "turret_minigun_mp" +"classname" "misc_turret" +"origin" "-508.1 1895.1 178.6" +"export" "1" +"targetname" "" +} +{ +"angles" "0 221 0" +"origin" "-566.7 2643.9 4" +"classname" "mp_tdm_spawn" +"targetname" "" +} +{ +"angles" "0 221 0" +"classname" "mp_dm_spawn" +"origin" "-566.7 2643.9 4" +"targetname" "" +} +{ +"classname" "mp_dom_spawn" +"origin" "-567.4 2635.3 4" +"angles" "0 226 0" +"targetname" "" +} +{ +"angles" "0 41 0" +"origin" "-985.3 2300.1 4" +"classname" "mp_tdm_spawn" +"targetname" "" +} +{ +"angles" "0 41 0" +"classname" "mp_dm_spawn" +"origin" "-985.3 2300.1 4" +"targetname" "" +} +{ +"classname" "mp_dom_spawn" +"origin" "-984.6 2308.7 4" +"angles" "0 46 0" +"targetname" "" +} diff --git a/iw4x/iw4x_00/maps/mp/mp_carentan.gsc b/iw4x/iw4x_00/maps/mp/mp_carentan.gsc new file mode 100644 index 0000000..44b0248 --- /dev/null +++ b/iw4x/iw4x_00/maps/mp/mp_carentan.gsc @@ -0,0 +1,24 @@ +main() +{ + maps\mp\mp_carentan_fx::main(); + maps\createart\mp_carentan_art::main(); + + // This places fx on the lamp prefabs, it's commented out since the fx have been hard coded for shipping. + // The script is left as an example. + //level thread maps\mp\mp_carentan_fx::placeGlows(); + + maps\mp\_load::main(); + maps\mp\_compass::setupMiniMap("compass_map_mp_carentan"); + + // raise up planes to avoid them flying through buildings + level.airstrikeHeightScale = 1.4; + + setExpFog(500, 3500, .5, 0.5, 0.45, 0); + ambientPlay("ambient_carentan_ext0"); + + + game["attackers"] = "axis"; + game["defenders"] = "allies"; +} + + diff --git a/iw4x/iw4x_00/maps/mp/mp_carentan_fx.gsc b/iw4x/iw4x_00/maps/mp/mp_carentan_fx.gsc new file mode 100644 index 0000000..e36bc0b --- /dev/null +++ b/iw4x/iw4x_00/maps/mp/mp_carentan_fx.gsc @@ -0,0 +1,82 @@ +#include common_scripts\utility; +#include common_scripts\_createfx; +#include common_scripts\_fx; + +main() +{ + precacheFX(); + +/# + if ( getdvar( "clientSideEffects" ) != "1" ) + maps\createfx\mp_carentan_fx::main(); +#/ + +} + +precacheFX() +{ + level._effect[ "fog_ground_200" ] = loadfx( "weather/fog_ground_200" ); + level._effect[ "fog_ground_200_red" ] = loadfx( "weather/fog_ground_200_red" ); + level._effect[ "hallway_smoke_dark" ] = loadfx( "smoke/hallway_smoke_dark" ); + level._effect[ "moth_runner" ] = loadfx( "misc/moth_runner" ); + level._effect[ "insects_carcass_runner" ] = loadfx( "misc/insects_carcass_runner" ); + level._effect[ "drips_slow" ] = loadfx( "misc/drips_slow" ); + level._effect[ "steam_vent_small" ] = loadfx( "smoke/steam_vent_small" ); + level._effect[ "steam_manhole" ] = loadfx( "smoke/steam_manhole" ); + level._effect[ "chinese_lantern_FX" ] = loadfx( "misc/chinese_latern_glow_orange" ); + level._effect[ "ct_street_lamp_glow_FX" ] = loadfx( "misc/ct_street_lamp_glow" ); + +} + + +placeGlows() +{ + + randomStartDelay = randomfloatrange( -20, -15); + + //map_source\prefabs\mp_carentan\lantern01.map + thread lightGlows( "chinese_lantern_FX_origin", "chinese_lantern_FX", "misc/chinese_latern_glow_orange", randomStartDelay ); + + //map_source\prefabs\misc_models\ct_street_lamp_on.map + thread lightGlows( "ct_street_lamp_glow_FX_origin", "ct_street_lamp_glow_FX", "misc/ct_street_lamp_glow", randomStartDelay ); + +} + +lightGlows( targetname, fxName, fxFile, delay, soundalias ) +{ + lev = level; + if ( !isdefined( level._effect ) ) + lev._effect = []; + if ( !isdefined( level._effect[ fxName ] ) ) + lev._effect[ fxName ] = loadfx( fxFile ); + + waittillframeend; + + // script_structs + ents = getstructarray(targetname,"targetname"); + if ( !isdefined( ents ) ) + return; + if ( ents.size <= 0 ) + return; + + for ( i = 0 ; i < ents.size ; i++ ) + ents[i] lightGlows_create( fxName, fxFile, delay, soundalias ); +} + +lightGlows_create( fxName, fxFile, delay, soundalias ) +{ + // default effect angles if they dont exist + if ( !isdefined( self.angles ) ) + self.angles = ( 0, 0, 0 ); + + ent = createOneshotEffect( fxName ); + ent.v[ "origin" ] = ( self.origin ); + ent.v[ "angles" ] = ( self.angles ); + ent.v[ "fxid" ] = fxName; + ent.v[ "delay" ] = delay; + if ( isdefined( soundalias ) ) + { + ent.v[ "soundalias" ] = soundalias; + } +} + diff --git a/iw4x/iw4x_00/maps/mp/mp_countdown.d3dbsp.ents b/iw4x/iw4x_00/maps/mp/mp_countdown.d3dbsp.ents new file mode 100644 index 0000000..a6cb90b --- /dev/null +++ b/iw4x/iw4x_00/maps/mp/mp_countdown.d3dbsp.ents @@ -0,0 +1,2226 @@ +{ +"spawnflags" "0" +"sunlight" 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+} +{ +"classname" "mp_sd_spawn_defender" +"angles" "0 90 0" +"origin" "60.9 -1395.7 21" +"targetname" "" +} +{ +"classname" "mp_sd_spawn_defender" +"angles" "0 90 0" +"origin" "4.9 -1395.7 21" +"targetname" "" +} +{ +"classname" "mp_sd_spawn_defender" +"angles" "0 90 0" +"origin" "-51 -1395.8 21" +"targetname" "" +} +{ +"classname" "mp_sd_spawn_defender" +"angles" "0 90 0" +"origin" "-107 -1395.8 21" +"targetname" "" +} +{ +"classname" "mp_sd_spawn_defender" +"angles" "0 90 0" +"origin" "-109 -1324.2 21" +"targetname" "" +} +{ +"classname" "mp_sd_spawn_defender" +"angles" "0 90 0" +"origin" "-52.9 -1324.2 21" +"targetname" "" +} +{ +"classname" "mp_sd_spawn_defender" +"angles" "0 90 0" +"origin" "2.9 -1324.2 21" +"targetname" "" +} +{ +"classname" "mp_sd_spawn_defender" +"angles" "0 90 0" +"origin" "59 -1324.2 21" +"targetname" "" +} +{ +"classname" "mp_dm_spawn" +"angles" "0 270 0" +"origin" "2184 416 4" +"targetname" "" +} +{ +"classname" "mp_ctf_spawn_allies" +"angles" "0 270 0" 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"1.00179e-005 220 -89.9997" +"origin" "-61.2 231.7 6" +} +{ +"targetname" "pf1929_auto1" +"script_gameobjectname" "hq" +"classname" "script_brushmodel" +"origin" "-42 223 -8" +"model" "*54" +} +{ +"targetname" "pf1929_auto1" +"script_gameobjectname" "hq" +"classname" "script_brushmodel" +"origin" "-46 220 15" +"model" "*55" +} +{ +"targetname" "radiotrigger" +"classname" "trigger_multiple" +"origin" "-715 -1427 81" +"model" "*56" +} +{ +"spawnflags" "4" +"targetname" "pf1935_auto1" +"script_gameobjectname" "hq" +"origin" "-848 -1380 -24" +"angles" "0 5.00896e-006 0" +"model" "com_plasticcase_beige_big" +"classname" "script_model" +} +{ +"spawnflags" "4" +"target" "pf1935_auto1" +"script_gameobjectname" "hq" +"targetname" "hq_hardpoint" +"origin" "-844 -1384 6" +"angles" "0 270 0" +"model" "com_laptop_2_open" +"classname" "script_model" +} +{ +"spawnflags" "4" +"targetname" "pf1935_auto1" +"script_gameobjectname" "hq" +"classname" "script_model" +"model" "com_cellphone_on" +"angles" "1.00179e-005 40 -89.9997" +"origin" "-829.3 -1388.7 6" +} +{ +"targetname" "pf1935_auto1" +"script_gameobjectname" "hq" +"classname" "script_brushmodel" +"origin" "-848 -1380 -8" +"model" "*57" +} +{ +"targetname" "pf1935_auto1" +"script_gameobjectname" "hq" +"classname" "script_brushmodel" +"origin" "-844 -1376 15" +"model" "*58" +} diff --git a/iw4x/iw4x_00/maps/mp/mp_countdown.gsc b/iw4x/iw4x_00/maps/mp/mp_countdown.gsc new file mode 100644 index 0000000..e2654fc --- /dev/null +++ b/iw4x/iw4x_00/maps/mp/mp_countdown.gsc @@ -0,0 +1,17 @@ +main() +{ + maps\mp\mp_countdown_fx::main(); + maps\createart\mp_countdown_art::main(); + maps\mp\_load::main(); + + maps\mp\_compass::setupMiniMap("compass_map_mp_countdown"); + + ambientPlay("ambient_crossfire"); + + game["attackers"] = "allies"; + game["defenders"] = "axis"; + + setdvar( "r_specularcolorscale", "1.5" ); + + setdvar("compassmaxrange","2000"); +} diff --git a/iw4x/iw4x_00/maps/mp/mp_countdown_fx.gsc b/iw4x/iw4x_00/maps/mp/mp_countdown_fx.gsc new file mode 100644 index 0000000..02ef902 --- /dev/null +++ b/iw4x/iw4x_00/maps/mp/mp_countdown_fx.gsc @@ -0,0 +1,45 @@ +#include common_scripts\utility; +#include common_scripts\_createfx; +#include common_scripts\_fx; +main() +{ + level._effect[ "wood" ] = loadfx( "explosions/grenadeExp_wood" ); + level._effect[ "dust" ] = loadfx( "explosions/grenadeExp_dirt_1" ); + level._effect[ "brick" ] = loadfx( "explosions/grenadeExp_concrete_1" ); + level._effect[ "coolaidmanbrick" ] = loadfx( "explosions/grenadeExp_concrete_1" ); + + level._effect[ "launchtube_steam" ] = loadfx( "smoke/launchTube_steam" ); + level._effect[ "smoke_missile_launched" ] = loadfx("smoke/smoke_launchtubes"); + level._effect[ "ground_smoke_launch_a" ] = loadfx("smoke/ground_smoke_launch_a"); + + //ambientFX(); +/# + if ( getdvar( "clientSideEffects" ) != "1" ) + maps\createfx\mp_countdown_fx::main(); +#/ +} + +ambientFX() +{ + // temp tube smoke + + ent = createOneshotEffect("smoke_missile_launched"); + ent.v["origin"] = (632, 936, -200); + ent.v["angles"] = (270,0,0); + ent.v["delay"] = -120; + + ent = createOneshotEffect("smoke_missile_launched"); + ent.v["origin"] = (632, -24, -200); + ent.v["angles"] = (270,0,0); + ent.v["delay"] = -120; + + ent = createOneshotEffect("smoke_missile_launched"); + ent.v["origin"] = (-600, -24, -200); + ent.v["angles"] = (270,0,0); + ent.v["delay"] = -120; + + ent = createOneshotEffect("launchtube_steam"); + ent.v["origin"] = (-656, 1052, 0); + ent.v["angles"] = (0,0,0); + ent.v["delay"] = -120; +} diff --git a/iw4x/iw4x_00/maps/mp/mp_crash_snow.d3dbsp.ents b/iw4x/iw4x_00/maps/mp/mp_crash_snow.d3dbsp.ents new file mode 100644 index 0000000..79090c6 --- /dev/null +++ b/iw4x/iw4x_00/maps/mp/mp_crash_snow.d3dbsp.ents @@ -0,0 +1,2317 @@ +{ +"sunlight" ".25" +"targetname" "" +"diffusefraction" ".95" +"ambient" ".1" +"bouncefraction" ".2" +"radiosityscale" "1" +"sunradiosity" "2" +"sundiffusecolor" ".65 .7 1" +"contrastgain" "0.15" +"_color" ".65 .7 1" +"sundirection" "-120 -50 0" +"suncolor" ".65 .7 1" +"classname" "worldspawn" +} +{ +"origin" "336 60 260" +"angles" "0 65 0" +"classname" "mp_global_intermission" +"targetname" "" +} +{ +"origin" "324 -20 244" +"angles" "0 90 0" +"classname" "info_player_start" +"targetname" "" +} +{ +"origin" "-156 15 162" +"angles" "0 2.50448e-006 0" +"classname" "mp_tdm_spawn" +"targetname" "" +} +{ +"script_destructable_area" "dirtstreet" +"origin" "-716 461 274" +"angles" "0 359.7 0" +"classname" "mp_tdm_spawn" +"targetname" "" +} +{ +"origin" "1708 -289 98" +"angles" "0 270 0" +"classname" "mp_tdm_spawn" +"targetname" "" +} +{ +"gndlt" "2f2e397d01" +"destructible_type" "vehicle_80s_sedan1_red" +"targetname" "destructible_vehicle" +"origin" "-235.1 1394.7 230.2" +"model" "vehicle_80s_sedan1_red_destructible_mp" +"classname" "script_model" +"angles" "358.94 101.765 3.47606" +"sound_csv_include" "vehicle_car_exp" +} +{ +"gndlt" "2c2e3e6c01" +"destructible_type" "vehicle_80s_sedan1_brn" +"targetname" "destructible_vehicle" +"origin" "-266.5 1912.5 230.2" +"model" "vehicle_80s_sedan1_brn_destructible_mp" +"classname" "script_model" +"angles" "359.216 208.557 -0.477513" +"sound_csv_include" "vehicle_car_exp" +} +{ +"gndlt" "2f2e3a6501" +"destructible_type" "vehicle_80s_sedan1_red" +"targetname" "destructible_vehicle" +"origin" "1183.9 -642.6 68.7" +"model" "vehicle_80s_sedan1_red_destructible_mp" +"classname" "script_model" +"angles" "359.113 224.538 -2.55673" +"sound_csv_include" "vehicle_car_exp" +} +{ +"script_label" "_c" +"model" "prop_flag_neutral" +"script_gameobjectname" "dom onslaught" +"origin" "1208.4 -956.2 64.1" +"targetname" "flag_primary" +"height" "128" +"radius" "160" +"classname" "trigger_radius" +"angles" "0 1.00179e-005 0" +} +{ +"script_destructable_area" "courtyard1" +"origin" "351 -1177 150" +"angles" "0 90 0" +"classname" "mp_tdm_spawn" +"targetname" "" +} +{ +"origin" "244 -558 150" +"angles" "0 270 0" +"classname" "mp_tdm_spawn" +"targetname" "" +} +{ +"origin" "1504 512 161" +"angles" "0 90 0" +"classname" "mp_tdm_spawn" +"targetname" "" +} +{ +"origin" "1318 310 161" +"angles" "0 90 0" +"classname" "mp_tdm_spawn" +"targetname" "" +} +{ +"script_destructable_area" "backalley" +"origin" "-22 1789 252" +"angles" "0 45 0" +"classname" "mp_tdm_spawn" +"targetname" "" +} +{ +"origin" "6 766 161" +"angles" "0 74 0" +"classname" "mp_tdm_spawn" +"targetname" "" +} +{ +"origin" "788 -46 180" +"angles" "0 180 0" +"classname" "mp_tdm_spawn" +"targetname" "" +} +{ +"dmg" "10000" +"spawnflags" "0" +"classname" "trigger_hurt" +"origin" "352 448 16" +"model" "*1" +"targetname" "" +} +{ +"targetname" "flag_descriptor" +"origin" "1261 -958 98.2" +"script_linkto" "flag2" +"script_linkname" "flag3" +"classname" "script_origin" +} +{ +"angles" "0 270 0" +"targetname" "flag_descriptor" +"origin" "602 505 238" +"script_linkto" "flag1 flag3" +"script_linkname" "flag2" +"classname" "script_origin" +} +{ +"targetname" "flag_descriptor" +"origin" "-326 1735 305.9" +"script_linkto" "flag2" +"script_linkname" "flag1" +"classname" "script_origin" +} +{ +"gndlt" "2c2e3f7701" +"destructible_type" "vehicle_80s_sedan1_brn" +"targetname" "destructible_vehicle" +"origin" "408.2 25.4 130.4" +"model" "vehicle_80s_sedan1_brn_destructible_mp" +"classname" "script_model" +"angles" "358.499 59.2265 -0.442832" +"sound_csv_include" "vehicle_car_exp" +} +{ +"gndlt" "765b416501" +"destructible_type" "vehicle_80s_sedan1_green" +"targetname" "destructible_vehicle" +"origin" "58 2112.5 309.1" +"model" "vehicle_80s_sedan1_green_destructible_mp" +"classname" "script_model" +"angles" "359.1 3.18772e-006 -1.07332e-008" +"sound_csv_include" "vehicle_car_exp" +} +{ +"layer" "000_Global/powerlines" +"origin" "697 -2038 184" +"angles" "0 90 0" +"classname" "mp_tdm_spawn" +"targetname" "" +} +{ +"layer" "000_Global/powerlines" +"origin" "132 -1270 102" +"angles" "0 180 0" +"classname" "mp_tdm_spawn" +"targetname" 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"script_model" +} +{ +"spawnflags" "4" +"target" "pf3399_auto1" +"script_gameobjectname" "hq" +"targetname" "hq_hardpoint" +"origin" "310.5 1267 303" +"angles" "0 3.18772e-006 0" +"model" "com_laptop_2_open" +"classname" "script_model" +} +{ +"spawnflags" "4" +"targetname" "pf3399_auto1" +"script_gameobjectname" "hq" +"classname" "script_model" +"model" "com_cellphone_on" +"angles" "1.00179e-005 130 -89.9997" +"origin" "315.2 1281.7 303" +} +{ +"targetname" "pf3399_auto1" +"script_gameobjectname" "hq" +"classname" "script_brushmodel" +"origin" "307 1263 289" +"model" "*20" +} +{ +"targetname" "pf3399_auto1" +"script_gameobjectname" "hq" +"classname" "script_brushmodel" +"origin" "303 1267 312" +"model" "*21" +} +{ +"spawnflags" "4" +"targetname" "pf3404_auto1" +"script_gameobjectname" "hq" +"origin" "-672.1 2214 390" +"angles" "0 5.00896e-006 0" +"model" "com_plasticcase_beige_big" +"classname" "script_model" +} +{ +"spawnflags" "4" +"target" "pf3404_auto1" +"script_gameobjectname" "hq" +"targetname" "hq_hardpoint" +"origin" "-668.1 2210 420" +"angles" "0 270 0" +"model" "com_laptop_2_open" +"classname" "script_model" +} +{ +"spawnflags" "4" +"targetname" "pf3404_auto1" +"script_gameobjectname" "hq" +"classname" "script_model" +"model" "com_cellphone_on" +"angles" "1.00179e-005 40 -89.9997" +"origin" "-653.4 2205.3 420" +} +{ +"targetname" "pf3404_auto1" +"script_gameobjectname" "hq" +"classname" "script_brushmodel" +"origin" "-673 2214 406" +"model" "*22" +} +{ +"targetname" "pf3404_auto1" +"script_gameobjectname" "hq" +"classname" "script_brushmodel" +"origin" "-668 2218 429" +"model" "*23" +} +{ +"targetname" "radiotrigger" +"classname" "trigger_multiple" +"origin" "-660 2056 444" +"model" "*24" +} +{ +"targetname" "radiotrigger" +"classname" "trigger_multiple" +"origin" "524 1288 332" +"model" "*25" +} +{ +"targetname" "radiotrigger" +"classname" "trigger_multiple" +"origin" "1596 595 376" +"model" "*26" +} +{ +"targetname" "radiotrigger" +"classname" 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"trigger_multiple" +"origin" "320 -640 328" +"model" "*30" +} +{ +"origin" "1527 825 160" +"angles" "0 120 0" +"classname" "mp_tdm_spawn" +"targetname" "" +} +{ +"origin" "1527 825 160" +"angles" "0 120 0" +"classname" "mp_dm_spawn" +"targetname" "" +} +{ +"origin" "1675 -1967 92" +"angles" "0 124 0" +"classname" "mp_tdm_spawn" +"targetname" "" +} +{ +"origin" "1675 -1967 92" +"angles" "0 124 0" +"classname" "mp_dm_spawn" +"targetname" "" +} +{ +"classname" "mp_tdm_spawn" +"angles" "0 117.1 0" +"origin" "1682.9 -1298.3 98" +"script_destructable_area" "dirtlot1" +"targetname" "" +} +{ +"layer" "000_Global/powerlines" +"classname" "mp_dm_spawn" +"angles" "0 117.1 0" +"origin" "1682.9 -1298.3 98" +"script_destructable_area" "dirtlot1" +"targetname" "" +} +{ +"layer" "000_Global/powerlines" +"classname" "mp_dom_spawn" +"angles" "0 117.1 0" +"origin" "1681.1 -1303.7 98" +"script_destructable_area" "dirtlot1" +"_color" "0.501961 0.501961 1.000000" +"targetname" "" +} +{ +"script_label" "_b" +"script_bombmode_original" "1" +"target" "pf4244_auto1" +"script_gameobjectname" "bombzone" +"targetname" "bombzone" +"classname" "trigger_use_touch" +"origin" "152 -1429 72" +"model" "*31" +} +{ +"targetname" "pf4244_auto2" +"classname" "trigger_use_touch" +"script_gameobjectname" "bombzone" +"origin" "152 -1429 72" +"model" "*32" +} +{ +"target" "pf4244_auto2" +"targetname" "pf4244_auto1" +"spawnflags" "4" +"script_gameobjectname" "bombzone" +"script_exploder" "42442" +"origin" "152 -1429 64.1" +"angles" "0 270 0" +"model" "com_bomb_objective" +"classname" "script_model" +} +{ +"script_exploder" "42442" +"targetname" "exploder" +"spawnflags" "4" +"origin" "152 -1429 64.1" +"angles" "0 90 0" +"model" "com_bomb_objective_d" +"classname" "script_model" +} +{ +"script_gameobjectname" "bombzone" +"classname" "script_brushmodel" +"origin" "153 -1429 92" +"model" "*33" +"targetname" "" +} +{ +"gndlt" "2a2d3f7301" +"destructible_type" "vehicle_80s_sedan1_green" +"targetname" "destructible_vehicle" +"origin" "23 2428 226" +"model" "vehicle_80s_sedan1_green_destructible_mp" +"classname" "script_model" +"angles" "357.99 359.917 1.4387" +"sound_csv_include" "vehicle_car_exp" +} +{ +"gndlt" "2b2e417901" +"destructible_type" "vehicle_80s_sedan1_brn" +"targetname" "destructible_vehicle" +"origin" "-930.5 2564.5 219" +"model" "vehicle_80s_sedan1_brn_destructible_mp" +"classname" "script_model" +"angles" "359.216 208.557 -0.477513" +"sound_csv_include" "vehicle_car_exp" +} +{ +"classname" "mp_sab_spawn_allies" +"origin" "1391.2 -1970.2 94" +"_color" "0.501961 0.000000 0.000000" +"angles" "0 90 0" +"targetname" "" +} +{ +"classname" "mp_sab_spawn_allies" +"origin" "1252.7 -6.7 180" +"_color" "0.501961 0.000000 0.000000" +"angles" "0 2.50448e-006 0" +"targetname" "" +} +{ +"layer" "000_Global/powerlines" +"angles" "0 225 0" +"_color" "1 .5 .5" +"origin" "195.3 2277.8 272" +"classname" "mp_sab_spawn_axis" +"targetname" "" +} +{ +"layer" "000_Global/powerlines" +"classname" "mp_tdm_spawn" +"angles" "0 225 0" +"origin" "207 2291 264" +"targetname" "" +} +{ +"layer" "000_Global/powerlines" +"classname" "mp_dm_spawn" +"angles" "0 225 0" +"origin" "207 2291 264" +"targetname" "" +} +{ +"layer" "000_Global/powerlines" +"classname" "mp_dom_spawn" +"angles" "0 225 0" +"origin" "199.2 2290.2 264" +"_color" "0.501961 0.501961 1.000000" +"targetname" "" +} +{ +"layer" "000_Global/powerlines" +"classname" "mp_dom_spawn" +"angles" "0 120 0" +"origin" "426 1487 162" +"script_destructable_area" "backalley" +"_color" "0.501961 0.501961 1.000000" +"targetname" "" +} +{ +"classname" "mp_tdm_spawn" +"angles" "0 120 0" +"origin" "422 1491 162" +"script_destructable_area" "backalley" +"targetname" "" +} +{ +"layer" "000_Global/powerlines" +"classname" "mp_dm_spawn" +"angles" "0 120 0" +"origin" "422 1491 162" +"script_destructable_area" "backalley" +"targetname" "" +} diff --git a/iw4x/iw4x_00/maps/mp/mp_crash_snow.gsc b/iw4x/iw4x_00/maps/mp/mp_crash_snow.gsc new file mode 100644 index 0000000..33e5357 --- /dev/null +++ b/iw4x/iw4x_00/maps/mp/mp_crash_snow.gsc @@ -0,0 +1,33 @@ +main() +{ + maps\mp\mp_crash_snow_fx::main(); + maps\createart\mp_crash_snow_art::main(); + maps\mp\_load::main(); + + maps\mp\_compass::setupMiniMap("compass_map_mp_crash_snow"); + + ambientPlay("ambient_bloc_ext"); + + game["attackers"] = "allies"; + game["defenders"] = "axis"; + + setdvar( "r_specularcolorscale", "1" ); + + setdvar("compassmaxrange","1600"); + + level.airstrikefx = loadfx ("explosions/clusterbomb_christmas"); + + +/* +var = 100; + +while(1) + { + var = var +10; + setdvar("compassMaxRange", var); + if (var >5000) + var = 100; + wait .05; + } +*/ +} diff --git a/iw4x/iw4x_00/maps/mp/mp_crash_snow_fx.gsc b/iw4x/iw4x_00/maps/mp/mp_crash_snow_fx.gsc new file mode 100644 index 0000000..be41a57 --- /dev/null +++ b/iw4x/iw4x_00/maps/mp/mp_crash_snow_fx.gsc @@ -0,0 +1,35 @@ +#include common_scripts\utility; +#include common_scripts\_createfx; +#include common_scripts\_fx; +main() +{ + + + level._effect["firelp_med_pm"] = loadfx ("fire/firelp_med_pm_nodistort"); + level._effect["firelp_small_pm"] = loadfx ("fire/firelp_small_pm"); + level._effect["firelp_small_pm_a"] = loadfx ("fire/firelp_small_pm_a"); + level._effect["dust_wind_fast"] = loadfx ("weather/snow_wind"); + level._effect["dust_wind_slow"] = loadfx ("weather/snow_wind"); + level._effect["dust_wind_spiral"] = loadfx ("weather/snow_wind_spiral_runner"); + level._effect["battlefield_smokebank_S"] = loadfx ("smoke/battlefield_smokebank_S"); + level._effect["hallway_smoke_light"] = loadfx ("smoke/hallway_smoke_light"); + level._effect["snow_light"] = loadfx ("weather/snow_light_mp_crash"); + +/# + if ( getdvar( "clientSideEffects" ) != "1" ) + maps\createfx\mp_crash_snow_fx::main(); +#/ + + thread swapAirstrikeFX(); +} + +swapAirstrikeFX() +{ + level.newairstrike = loadfx ("explosions/clusterbomb_christmas"); + + wait .05; + + level.airstrikefx = level.newairstrike; + +} + diff --git a/iw4x/iw4x_00/maps/mp/mp_farm.d3dbsp.ents b/iw4x/iw4x_00/maps/mp/mp_farm.d3dbsp.ents new file mode 100644 index 0000000..4d70768 --- /dev/null +++ b/iw4x/iw4x_00/maps/mp/mp_farm.d3dbsp.ents @@ -0,0 +1,2716 @@ +{ +"reflection_color_correction" "mp_farm" +"sunradiosity" "2" +"sunlight" "1" +"targetname" "" +"ambient" "0" +"diffusefraction" "0.25" +"_color" "0.90 0.90 1" +"sundirection" "-40 225 0" +"suncolor" ".9 .98 1" +"sundiffusecolor" ".9 .92 1" +"classname" "worldspawn" +} +{ +"script_gameobjectname" "bombzone" +"classname" "trigger_use_touch" +"targetname" "bombtrigger" +"origin" "-3568 5616 3120" +"model" "*1" +} +{ +"spawnflags" "8" +"dmg" "10000" +"classname" "trigger_hurt" +"origin" "1424 256 -358" +"model" "*2" +"targetname" "" +} +{ +"classname" "script_origin" +"targetname" "minimap_corner" +"origin" "5104 -3680 92" +} +{ +"destructible_type" "glass_med" +"targetname" "glass" +"classname" "script_brushmodel" +"origin" "1901 3940 294" +"model" "*3" +} +{ +"destructible_type" "glass_med" +"targetname" "glass" +"classname" "script_brushmodel" +"origin" "1908 3921 294" +"model" "*4" +} +{ +"destructible_type" "glass_med" +"targetname" "glass" +"classname" "script_brushmodel" +"origin" "1901 3940 274" +"model" "*5" +} +{ +"destructible_type" "glass_med" +"targetname" "glass" +"classname" "script_brushmodel" +"origin" "1908 3921 274" +"model" "*6" +} +{ +"destructible_type" "glass_med" +"targetname" "glass" +"classname" "script_brushmodel" +"origin" "1967 3776 294" +"model" "*7" +} +{ +"destructible_type" "glass_med" +"targetname" "glass" +"classname" "script_brushmodel" +"origin" "1974 3758 294" +"model" "*8" +} +{ +"destructible_type" "glass_med" +"targetname" "glass" +"classname" "script_brushmodel" +"origin" "1967 3776 274" +"model" "*9" +} +{ +"destructible_type" "glass_med" +"targetname" "glass" +"classname" "script_brushmodel" +"origin" "1974 3758 274" +"model" "*10" +} +{ +"script_label" "_b" +"script_bombmode_original" "1" +"target" "pf720_auto1" +"script_gameobjectname" "bombzone" +"targetname" "bombzone" +"classname" "trigger_use_touch" +"origin" "-110 2576 226" +"model" "*11" +} +{ +"targetname" "pf720_auto2" +"classname" "trigger_use_touch" +"script_gameobjectname" "bombzone" +"origin" "-110 2576 226" +"model" "*12" +} +{ +"target" "pf720_auto2" +"targetname" "pf720_auto1" +"spawnflags" "4" +"script_gameobjectname" "bombzone" +"script_exploder" "7202" +"origin" "-110.5 2575.5 218.2" +"angles" "0 180 0" +"model" "com_bomb_objective" +"classname" "script_model" +} +{ +"script_exploder" "7202" +"targetname" "exploder" +"spawnflags" "4" +"origin" "-110.5 2575.5 218.2" +"angles" "0 3.18772e-006 0" +"model" "com_bomb_objective_d" +"classname" "script_model" +} +{ +"script_gameobjectname" "bombzone" +"classname" "script_brushmodel" +"origin" "-111 2575 246" +"model" "*13" +"targetname" "" +} +{ +"spawnflags" "4" +"script_gameobjectname" "sd" +"origin" "-741.8 -1833.9 147.9" +"targetname" "sd_bomb" +"model" "mil_tntbomb_mp" +"classname" "script_model" +"angles" "4.85214 328.982 -7.75804" +} +{ +"script_gameobjectname" "sd" +"targetname" "sd_bomb_pickup_trig" +"classname" "trigger_multiple" +"origin" "-742 -1834 148" +"model" "*14" +} +{ +"classname" "trigger_radius" +"radius" "160" +"height" "128" +"targetname" "flag_primary" +"origin" "507 -890 128.9" +"script_gameobjectname" "dom onslaught" +"model" "prop_flag_neutral" +"script_label" "_a" +"angles" "0 330 0" +} +{ +"origin" "1632.1 4095.2 249.5" +"angles" "0 212 0" +"classname" "mp_dom_spawn_axis_start" +"targetname" "" +} +{ +"origin" "1666 4040.9 248.5" +"angles" "0 212 0" +"classname" "mp_dom_spawn_axis_start" +"targetname" "" +} +{ +"origin" "1699.9 3986.6 246.5" +"angles" "0 212 0" +"classname" "mp_dom_spawn_axis_start" +"targetname" "" +} +{ +"origin" "1729.5 3939.1 252.7" +"angles" "0 212 0" +"classname" "mp_dom_spawn_axis_start" +"targetname" "" +} +{ +"origin" "1555.7 4066.3 251.5" +"angles" "0 212 0" +"classname" 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"exploder" +"spawnflags" "4" +"origin" "2123.3 1643.6 212.8" +"angles" "0 3.18772e-006 0" +"model" "com_bomb_objective_d" +"classname" "script_model" +} +{ +"script_gameobjectname" "bombzone" +"classname" "script_brushmodel" +"origin" "2123 1643 241" +"model" "*47" +"targetname" "" +} +{ +"classname" "script_model" +"model" "com_bomb_objective" +"angles" "0 180 0" +"origin" "2123.3 1643.6 212.8" +"script_exploder" "72051" +"script_gameobjectname" "bombzone" +"spawnflags" "4" +"targetname" "pf7205_auto1" +"target" "pf7205_auto2" +} diff --git a/iw4x/iw4x_00/maps/mp/mp_farm.gsc b/iw4x/iw4x_00/maps/mp/mp_farm.gsc new file mode 100644 index 0000000..884486b --- /dev/null +++ b/iw4x/iw4x_00/maps/mp/mp_farm.gsc @@ -0,0 +1,21 @@ +main() +{ + maps\mp\mp_farm_fx::main(); + maps\createart\mp_farm_art::main(); + maps\mp\_load::main(); + + maps\mp\_compass::setupMiniMap("compass_map_mp_farm"); + + //setExpFog(300, 1400, 0.5, 0.5, 0.5, 0); + ambientPlay("ambient_farm"); + //VisionSetNaked( "mp_farm" ); + + game["attackers"] = "allies"; + game["defenders"] = "axis"; + + setdvar( "r_specularcolorscale", "5" ); + + setdvar("compassmaxrange","2000"); +} + + diff --git a/iw4x/iw4x_00/maps/mp/mp_farm_fx.gsc b/iw4x/iw4x_00/maps/mp/mp_farm_fx.gsc new file mode 100644 index 0000000..ceaa2a9 --- /dev/null +++ b/iw4x/iw4x_00/maps/mp/mp_farm_fx.gsc @@ -0,0 +1,24 @@ +#include common_scripts\utility; +#include common_scripts\_createfx; +#include common_scripts\_fx; +main() +{ + level._effect[ "wood" ] = loadfx( "explosions/grenadeExp_wood" ); + level._effect[ "dust" ] = loadfx( "explosions/grenadeExp_dirt_1" ); + level._effect[ "brick" ] = loadfx( "explosions/grenadeExp_concrete_1" ); + level._effect[ "coolaidmanbrick" ] = loadfx( "explosions/grenadeExp_concrete_1" ); + level._effect[ "rain_heavy_mist" ] = loadfx( "weather/rain_mp_farm" ); + level._effect[ "lightning" ] = loadfx( "weather/lightning_mp_farm" ); + level._effect[ "cgoshp_drips_a" ] = loadfx( "misc/cgoshp_drips_a" ); + + //ambient runners + level._effect[ "rain_splash_mp_farm" ] = loadfx( "ambient_runners/mp_farm_rain_splash01" ); + level._effect[ "water_noise_ud" ] = loadfx( "ambient_runners/mp_farm_water_noise_ud01" ); + level._effect[ "water_noise" ] = loadfx( "ambient_runners/mp_farm_water_noise01" ); + + +/# + if ( getdvar( "clientSideEffects" ) != "1" ) + maps\createfx\mp_farm_fx::main(); +#/ +} diff --git a/iw4x/iw4x_00/maps/mp/mp_pipeline.d3dbsp.ents b/iw4x/iw4x_00/maps/mp/mp_pipeline.d3dbsp.ents new file mode 100644 index 0000000..4977068 --- /dev/null +++ b/iw4x/iw4x_00/maps/mp/mp_pipeline.d3dbsp.ents @@ -0,0 +1,2587 @@ +{ +"spawnflags" "1024" +"sunlight" "1.15" +"targetname" "" +"ambient" ".15" +"diffusefraction" "0.25" +"radiosityscale" "2.5" +"sunradiosity" "1.3" +"_color" "0.90 0.90 1" +"sundirection" "-44 220 0" +"sundiffusecolor" "0.80 0.88 0.94" +"suncolor" ".9 .98 1" +"classname" "worldspawn" +} +{ +"classname" "info_player_start" +"angles" "0 90 0" +"origin" "354 -90 96" +"targetname" "" +} +{ +"classname" "mp_global_intermission" +"angles" "0 90 0" +"origin" "301 -60 144" +"targetname" "" +} +{ +"script_gameobjectname" "bombzone" +"classname" "trigger_use_touch" +"targetname" "bombtrigger" +"origin" "-3568 5616 3120" +"model" "*1" +} +{ +"script_label" "_a" +"script_bombmode_original" "1" +"target" "pf346_auto1" +"script_gameobjectname" "bombzone" +"targetname" "bombzone" +"classname" "trigger_use_touch" +"origin" "-510 1656 6" +"model" "*2" +} +{ +"targetname" "pf346_auto2" +"classname" "trigger_use_touch" +"script_gameobjectname" "bombzone" +"origin" "-510 1656 6" +"model" "*3" +} +{ +"script_exploder" "3461" +"targetname" "exploder" +"spawnflags" "4" +"origin" "-510 1656 -1.9" +"angles" "0 3.18772e-006 0" +"model" "com_bomb_objective_d" +"classname" "script_model" +} +{ +"script_gameobjectname" "bombzone" +"classname" "script_brushmodel" +"origin" "-510 1656 26" +"model" "*4" +"targetname" "" +} +{ +"classname" "script_model" +"model" "com_bomb_objective" +"angles" "0 180 0" +"origin" "-510 1656 -1.9" +"script_exploder" "3461" +"script_gameobjectname" "bombzone" +"spawnflags" "4" +"targetname" "pf346_auto1" +"target" "pf346_auto2" +} +{ +"spawnflags" "4" +"script_gameobjectname" "sd" +"origin" "-776 -2776 357.1" +"targetname" "sd_bomb" +"model" "mil_tntbomb_mp" +"classname" "script_model" +"angles" "7.07964 359.57 0.365221" +} +{ +"script_gameobjectname" "sd" +"targetname" "sd_bomb_pickup_trig" +"classname" "trigger_multiple" +"origin" "-776 -2776 357" +"model" "*5" +} +{ +"spawnflags" "4" +"targetname" "pf1150_auto1" +"script_gameobjectname" "hq" +"origin" "295.4 881.5 -120" +"angles" "0 180 0" +"model" "com_plasticcase_beige_big" +"classname" "script_model" +} +{ +"spawnflags" "4" +"target" "pf1150_auto1" +"script_gameobjectname" "hq" +"targetname" "hq_hardpoint" +"origin" "291.4 885.5 -90" +"angles" "0 90 0" +"model" "com_laptop_2_open" +"classname" "script_model" +} +{ +"spawnflags" "4" +"targetname" "pf1150_auto1" +"script_gameobjectname" "hq" +"classname" "script_model" +"model" "com_cellphone_on" +"angles" "1.00179e-005 220 -89.9997" +"origin" "276.7 890.2 -90" +} +{ +"targetname" "pf1150_auto1" +"script_gameobjectname" "hq" +"classname" "script_brushmodel" +"origin" "296 882 -104" +"model" "*6" +} +{ +"targetname" "pf1150_auto1" +"script_gameobjectname" "hq" +"classname" "script_brushmodel" +"origin" "291 878 -81" +"model" "*7" +} +{ +"targetname" "radiotrigger" +"classname" "trigger_multiple" +"origin" "297 1088 -68" +"model" "*8" +} +{ +"spawnflags" "8" +"dmg" "10000" +"classname" "trigger_hurt" +"origin" "-264 1199 -478" +"model" "*9" +"targetname" "" +} +{ +"origin" "56 3652 28" +"angles" "0 270 0" +"classname" "mp_sd_spawn_defender" +"targetname" "" +} +{ +"origin" "280 3652 28" +"angles" "0 270 0" +"classname" "mp_sd_spawn_defender" +"targetname" "" +} +{ +"origin" "-360 3856 28" +"angles" "0 270 0" +"classname" "mp_sd_spawn_defender" +"targetname" "" +} +{ +"origin" 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"358.104 270.017 6.51771" +"model" "com_bomb_objective_d" +"classname" "script_model" +} diff --git a/iw4x/iw4x_00/maps/mp/mp_pipeline.gsc b/iw4x/iw4x_00/maps/mp/mp_pipeline.gsc new file mode 100644 index 0000000..8364e5c --- /dev/null +++ b/iw4x/iw4x_00/maps/mp/mp_pipeline.gsc @@ -0,0 +1,24 @@ +main() +{ + maps\mp\mp_pipeline_fx::main(); + maps\createart\mp_pipeline_art::main(); + maps\mp\_load::main(); + + maps\mp\_compass::setupMiniMap("compass_map_mp_pipeline"); + + //setExpFog(700, 1500, 0.5, 0.5, 0.5, 0); + ambientPlay("ambient_pipeline"); + //VisionSetNaked( "mp_pipeline" ); + + game["attackers"] = "allies"; + game["defenders"] = "axis"; + + setdvar( "r_specularcolorscale", "1" ); + + setdvar("r_glowbloomintensity0",".1"); + setdvar("r_glowbloomintensity1",".1"); + setdvar("r_glowskybleedintensity0",".1"); + setdvar("compassmaxrange","2200"); + + +} diff --git a/iw4x/iw4x_00/maps/mp/mp_pipeline_fx.gsc b/iw4x/iw4x_00/maps/mp/mp_pipeline_fx.gsc new file mode 100644 index 0000000..de38b7c --- /dev/null +++ b/iw4x/iw4x_00/maps/mp/mp_pipeline_fx.gsc @@ -0,0 +1,25 @@ +#include common_scripts\utility; +#include common_scripts\_createfx; +#include common_scripts\_fx; +main() +{ + level._effect[ "wood" ] = loadfx( "explosions/grenadeExp_wood" ); + level._effect[ "dust" ] = loadfx( "explosions/grenadeExp_dirt_1" ); + level._effect[ "brick" ] = loadfx( "explosions/grenadeExp_concrete_1" ); + level._effect[ "coolaidmanbrick" ] = loadfx( "explosions/grenadeExp_concrete_1" ); + + //ambient fx + level._effect[ "hallway_smoke" ] = loadfx( "smoke/hallway_smoke_light" ); + level._effect[ "light_shaft_dust_large" ] = loadfx( "dust/light_shaft_dust_large" ); + level._effect[ "room_dust_200" ] = loadfx( "dust/room_dust_200_blend" ); + level._effect[ "room_dust_100" ] = loadfx( "dust/room_dust_100_blend" ); + level._effect[ "battlefield_smokebank_S" ] = loadfx( "smoke/battlefield_smokebank_S" ); + level._effect[ "dust_ceiling_ash_large" ] = loadfx( "dust/dust_ceiling_ash_large" ); + level._effect[ "ash_spiral_runner" ] = loadfx( "dust/ash_spiral_runner" ); + +/# + if ( getdvar( "clientSideEffects" ) != "1" ) + maps\createfx\mp_pipeline_fx::main(); +#/ + +} diff --git a/iw4x/iw4x_00/vision/mp_backlot.vision b/iw4x/iw4x_00/vision/mp_backlot.vision index 8aca6a5..3fbf3e2 100644 --- a/iw4x/iw4x_00/vision/mp_backlot.vision +++ b/iw4x/iw4x_00/vision/mp_backlot.vision @@ -9,7 +9,7 @@ r_glowSkyBleedIntensity0 "0.5" r_glowSkyBleedIntensity1 "0" r_filmEnable "1" -r_filmContrast "1.671" +r_filmContrast "1.471" r_filmBrightness "0.198" r_filmDesaturation "0.26" r_filmInvert "0" diff --git a/iw4x/iw4x_00/vision/mp_countdown.vision b/iw4x/iw4x_00/vision/mp_countdown.vision index 3331945..8d7449b 100644 --- a/iw4x/iw4x_00/vision/mp_countdown.vision +++ b/iw4x/iw4x_00/vision/mp_countdown.vision @@ -9,9 +9,12 @@ r_glowSkyBleedIntensity0 "0.5" r_glowSkyBleedIntensity1 "0" r_filmEnable "1" -r_filmContrast "1.1" +r_filmContrast ".9" r_filmBrightness "-0.055" r_filmDesaturation "0.63" r_filmInvert "0" r_filmLightTint "1.545 1.394 1.315" r_filmDarkTint "1.184 1.492 1.381" + +r_pretess "0" + diff --git a/iw4x/iw4x_00/vision/mp_crash_snow.vision b/iw4x/iw4x_00/vision/mp_crash_snow.vision index 125bcd7..db34155 100644 --- a/iw4x/iw4x_00/vision/mp_crash_snow.vision +++ b/iw4x/iw4x_00/vision/mp_crash_snow.vision @@ -1,9 +1,9 @@ -r_glow "1" +r_glow "0" r_glowRadius0 "7" r_glowRadius1 "7" r_glowBloomCutoff "0.479084" r_glowBloomDesaturation "0.0885241" -r_glowBloomIntensity0 "0.611" +r_glowBloomIntensity0 "1.611" r_glowBloomIntensity1 "0.36" r_glowSkyBleedIntensity0 "0.29" r_glowSkyBleedIntensity1 "0.29" diff --git a/iw4x/iw4x_00/vision/mp_farm.vision b/iw4x/iw4x_00/vision/mp_farm.vision index dcc802e..d1f0eac 100644 --- a/iw4x/iw4x_00/vision/mp_farm.vision +++ b/iw4x/iw4x_00/vision/mp_farm.vision @@ -1,19 +1,18 @@ -r_glow "1" -r_glowRadius0 "22.8241" -r_glowBloomCutoff "0.688944" -r_glowBloomDesaturation "0.394041" -r_glowBloomIntensity0 "0.432837" +r_glow "0" +r_glowRadius0 "5" +r_glowRadius1 "12" +r_glowBloomCutoff "0.9" +r_glowBloomDesaturation "0.75" +r_glowBloomIntensity0 "1" +r_glowBloomIntensity1 "1" +r_glowSkyBleedIntensity0 "0.5" +r_glowSkyBleedIntensity1 "0" r_filmEnable "1" -r_filmContrast "0.735453" -r_filmBrightness "-0.121954" -r_filmDesaturation "-0.580499" -r_filmDesaturationDark "0.0281353" +r_filmContrast "1" +r_filmBrightness "0.047" +r_filmDesaturation "0.4225" r_filmInvert "0" -r_filmLightTint "1.29 1.22 1.3" -r_filmMediumTint "0.998473 0.992456 0.94803" -r_filmDarkTint "0.972549 1.14719 1.13132" - -r_primaryLightUseTweaks "1" -r_primaryLightTweakDiffuseStrength ".9" -r_primaryLightTweakSpecularStrength "1.34" +r_filmLightTint "0.8 0.8 0.8" +r_filmDarkTint "0.986425 1.10315 1.00362" + diff --git a/iw4x/iw4x_00/vision/mp_pipeline.vision b/iw4x/iw4x_00/vision/mp_pipeline.vision index 65049da..d825826 100644 --- a/iw4x/iw4x_00/vision/mp_pipeline.vision +++ b/iw4x/iw4x_00/vision/mp_pipeline.vision @@ -1,19 +1,17 @@ -r_glow "1" -r_glowRadius0 "7.15348" -r_glowBloomCutoff "0.749243" -r_glowBloomDesaturation "1" -r_glowBloomIntensity0 "0.3" +r_glow "0" +r_glowRadius0 "2.1" +r_glowRadius1 "0" +r_glowBloomCutoff "0.682" +r_glowBloomDesaturation "0" +r_glowBloomIntensity0 "1.00002" +r_glowBloomIntensity1 "0" +r_glowSkyBleedIntensity0 "0" +r_glowSkyBleedIntensity1 "0" r_filmEnable "1" -r_filmContrast "1.068" -r_filmBrightness "0.01177428" -r_filmDesaturation "0.060000" -r_filmDesaturationDark "0.188197" +r_filmContrast "1.30" +r_filmBrightness "0.194425" +r_filmDesaturation "0.313334" r_filmInvert "0" -r_filmLightTint "2.29494 2.23528 2.09839" -r_filmMediumTint "1.0067 1.0067 1.0067" -r_filmDarkTint "0.719654 1.03563 1.16738" - -r_primaryLightUseTweaks "1" -r_primaryLightTweakDiffuseStrength "1.2" -r_primaryLightTweakSpecularStrength "1.6" +r_filmLightTint "1.10838 1.10717 1.15409" +r_filmDarkTint "0.7 0.928125 1"