fix missing localized string for iw4 test map
parent
7951d97016
commit
2097fc009f
|
@ -196,6 +196,9 @@ LANG_ENGLISH "The Only Easy Day... Was Yesterday"
|
|||
REFERENCE MPUI_NUKED
|
||||
LANG_ENGLISH "Nuketown"
|
||||
|
||||
REFERENCE MPUI_IW4_TEST_MAP
|
||||
LANG_ENGLISH "IW4 Test Map"
|
||||
|
||||
REFERENCE MPUI_DESC_MAP_NUKED
|
||||
LANG_ENGLISH "A deserted nuke testing facility used in the Cold War."
|
||||
|
||||
|
|
|
@ -2,49 +2,44 @@
|
|||
|
||||
main()
|
||||
{
|
||||
maps\mp\_load::main();
|
||||
|
||||
game[ "attackers" ] = "allies";
|
||||
game[ "defenders" ] = "axis";
|
||||
|
||||
maps\mp\_load::main();
|
||||
maps\mp\_compass::setupMiniMap( "compass_map_hunted" );
|
||||
setdvar( "compassmaxrange", "4000" );
|
||||
|
||||
|
||||
|
||||
|
||||
game[ "attackers" ] = "allies";
|
||||
game[ "defenders" ] = "axis";
|
||||
|
||||
maps\mp\_compass::setupMiniMap( "compass_map_hunted" );
|
||||
setdvar( "compassmaxrange", "4000" );
|
||||
|
||||
|
||||
array_thread( getentarray( "compassTriggers", "targetname" ), ::compass_triggers_think );
|
||||
array_thread( getentarray( "compassTriggers", "targetname" ), ::compass_triggers_think );
|
||||
|
||||
}
|
||||
|
||||
self_delete()
|
||||
{
|
||||
self delete();
|
||||
self delete();
|
||||
}
|
||||
|
||||
|
||||
compass_triggers_think()
|
||||
{
|
||||
assertex( isdefined( self.script_noteworthy ), "compassTrigger at " + self.origin + " needs to have a script_noteworthy with the name of the minimap to use" );
|
||||
while( true )
|
||||
{
|
||||
wait( 1 );
|
||||
self waittill( "trigger" );
|
||||
maps\mp\_compass::setupMiniMap( self.script_noteworthy );
|
||||
}
|
||||
assertex( isdefined( self.script_noteworthy ), "compassTrigger at " + self.origin + " needs to have a script_noteworthy with the name of the minimap to use" );
|
||||
while ( true )
|
||||
{
|
||||
wait( 1 );
|
||||
self waittill( "trigger" );
|
||||
maps\mp\_compass::setupMiniMap( self.script_noteworthy );
|
||||
}
|
||||
}
|
||||
|
||||
createSpawnpoint( classname, origin, yaw )
|
||||
{
|
||||
spawnpoint = spawn( "script_origin", origin );
|
||||
spawnpoint.angles = (0,yaw,0);
|
||||
spawnpoint = spawn( "script_origin", origin );
|
||||
spawnpoint.angles = ( 0, yaw, 0 );
|
||||
|
||||
if ( !isdefined( level.extraspawnpoints ) )
|
||||
level.extraspawnpoints = [];
|
||||
if ( !isdefined( level.extraspawnpoints[classname] ) )
|
||||
level.extraspawnpoints[classname] = [];
|
||||
level.extraspawnpoints[classname][ level.extraspawnpoints[classname].size ] = spawnpoint;
|
||||
if ( !isdefined( level.extraspawnpoints ) )
|
||||
level.extraspawnpoints = [];
|
||||
|
||||
if ( !isdefined( level.extraspawnpoints[classname] ) )
|
||||
level.extraspawnpoints[classname] = [];
|
||||
|
||||
level.extraspawnpoints[classname][ level.extraspawnpoints[classname].size ] = spawnpoint;
|
||||
}
|
|
@ -8,7 +8,7 @@ main()
|
|||
|
||||
setdvar( "compassmaxrange", "2000" );
|
||||
|
||||
ambientPlay( "ambient_trainer_ext2" );
|
||||
ambientPlay( "ambient_trainer_ext2" );
|
||||
|
||||
game["attackers"] = "axis";
|
||||
game["defenders"] = "allies";
|
||||
|
|
|
@ -391,7 +391,7 @@
|
|||
*/
|
||||
{
|
||||
map "iw4_credits"
|
||||
longname "IW4 Test Map"
|
||||
longname "MPUI_IW4_TEST_MAP"
|
||||
gametype "dm dom sd sab war koth oneflag arena dd vip ctf gtnw oitc gg ss conf cranked infected tdef"
|
||||
description ""
|
||||
mapimage "preview_iw4_credits"
|
||||
|
|
Loading…
Reference in New Issue