parent
349be24b6c
commit
37dd2f576a
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@ -1,17 +0,0 @@
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// _createart generated. modify at your own risk. Changing values should be fine.
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main()
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{
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level.tweakfile = true;
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//* Fog section *
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setdvar( "scr_fog_disable", "0" );
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//setExpFog( 500, 2842, 0.642709, 0.626383, 0.5, 3.0, 0 );
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//setExpFog( start distance, halfway distance, red, green, blue, max opacity, transition time,
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setExpFog( 750, 2842, 0.642709, 0.666383, 0.5, 0.02, 100 );
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VisionSetNaked( "mp_shipment", 0 );
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}
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@ -1,125 +0,0 @@
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//_createfx generated. Do not touch!!
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#include common_scripts\utility;
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#include common_scripts\_createfx;
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main()
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{
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// CreateFX entities placed: 121
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 1026.31, 690.984, 325.106 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -74.0565, -1064.84, 395.295 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 672.98, 116.825, 298.125 );
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ent.v[ "angles" ] = ( 0, 0, 0 );
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ent.v[ "soundalias" ] = "emt_ac_metal_rattle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -15.6846, -531.97, 298.125 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_ac_metal_rattle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -609.761, 98.299, 298.125 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_ac_metal_rattle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 17.674, 657.888, 298.125 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_ac_metal_rattle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 139.752, 127.875, 358.052 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_ac_metal_rattle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 482.075, 1591.5, 523.125 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_ship_chain_sway";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -774.494, -632.406, 332.547 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_wind_treeA_lp";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 63.875, 128.89, 392.724 );
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ent.v[ "angles" ] = ( 0, 0, 0 );
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ent.v[ "soundalias" ] = "emt_wind_flat_surface";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 780.594, -763.875, 304.545 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_wind_treeB_lp";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 1190.88, -235.615, 325 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_wind_flat_surface";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 738.938, 770.663, 307.269 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_wind_treeA_lp";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -406.884, -387.643, 212.276 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
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ent = createOneshotEffect( "mist_hunted_fav" );
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ent.v[ "origin" ] = ( 529.182, 402.978, 194 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "fxid" ] = "mist_hunted_fav";
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ent.v[ "delay" ] = -15;
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ent = createOneshotEffect( "mist_hunted_fav" );
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ent.v[ "origin" ] = ( 293.407, -404.612, 194 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "fxid" ] = "mist_hunted_fav";
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ent.v[ "delay" ] = -15;
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ent = createOneshotEffect( "mist_hunted_fav" );
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ent.v[ "origin" ] = ( -494.269, -404.613, 208.65 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "fxid" ] = "mist_hunted_fav";
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ent.v[ "delay" ] = -15;
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ent = createOneshotEffect( "mist_hunted_fav" );
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ent.v[ "origin" ] = ( -437.342, 44.2978, 194 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "fxid" ] = "mist_hunted_fav";
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ent.v[ "delay" ] = -15;
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ent = createOneshotEffect( "mist_hunted_fav" );
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ent.v[ "origin" ] = ( -8.40515, 48.6187, 194 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "fxid" ] = "mist_hunted_fav";
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ent.v[ "delay" ] = -15;
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ent = createOneshotEffect( "mist_hunted_fav" );
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ent.v[ "origin" ] = ( -18.4671, 850.419, 199.613 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "fxid" ] = "mist_hunted_fav";
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ent.v[ "delay" ] = -15;
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ent = createOneshotEffect( "mist_hunted_fav" );
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ent.v[ "origin" ] = ( -610.763, 847.477, 197.121 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "fxid" ] = "mist_hunted_fav";
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ent.v[ "delay" ] = -15;
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ent = createOneshotEffect( "mist_hunted_fav" );
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ent.v[ "origin" ] = ( 657.552, -492.835, 195.54 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "fxid" ] = "mist_hunted_fav";
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ent.v[ "delay" ] = -15;
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}
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main()
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{
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maps\mp\mp_shipment_fx::main();
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maps\createart\mp_shipment_art::main();
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maps\createfx\mp_shipment_fx::main();
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maps\mp\_load::main();
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maps\mp\_compass::setupMiniMap( "compass_map_mp_shipment" );
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ambientPlay("ambient_trainer_ext2"); //TODO: get proper ambient
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game["attackers"] = "axis";
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game["defenders"] = "allies";
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setDvar( "r_specularcolorscale", "1.7" );
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setDvar( "r_diffusecolorscale", "1.3" );
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setDvar( "compassmaxrange","1400" );
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level thread deleteChaModels();
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}
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deleteChaModels()
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{
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count = 0;
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count2 = 0;
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count3 = 0;
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globalIntermission = getEntArray ( "mp_global_intermission", "targetname" );
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dmSpawns = getEntArray ( "mp_dm_spawn", "targetname" );
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domSpawns = getEntArray ( "mp_dom_spawn", "targetname" );
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tdmSpawns = getEntArray ( "mp_tdm_spawn", "targetname" );
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// ---- DEFINING GAMETYPE OBJECTS ----
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universalExploderAB = getEntArray ( "exploder", "targetname" );
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// - CTF -
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flagRemoveAllies = getEntArray ( "ctf_flag_allies", "targetname" );
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flagTrigRemoveAllies = getEntArray ( "ctf_trig_allies", "targetname" );
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flagZoneRemoveAllies = getEntArray ( "ctf_zone_allies", "targetname" );
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flagRemoveAxis = getEntArray ( "ctf_flag_axis", "targetname" );
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flagTrigRemoveAxis = getEntArray ( "ctf_trig_axis", "targetname" );
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flagZoneRemoveAxis = getEntArray ( "ctf_zone_axis", "targetname" );
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// - DD -
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ddbombzonesTouchAB = getEntArray ( "dd_bombzone", "targetname" );
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ddbombzonesModelA = getEntArray ( "pf408_auto1", "targetname" ) ;
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ddbombzonesTrigA = getEntArray ( "pf408_auto2", "targetname" );
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ddbombzonesModelB = getEntArray ( "pf409_auto1", "targetname" ) ;
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ddbombzonesTrigB = getEntArray ( "pf409_auto2", "targetname" );
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ddbombzonesCollA = getEntArray ( "dd_bombzone_clip_a", "targetname" );
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ddbombzonesCollB = getEntArray ( "dd_bombzone_clip_b", "targetname" );
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// - Dom -
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flagPrimary = getEntArray ( "flag_primary", "targetname" );
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flagDescriptor = getEntArray ("flag_descriptor", "targetname" );
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// - Sab -
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sabbombzonesColl = getEntArray ( "sab_bomb_col", "targetname" );
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sabbombzonesTouchAllies = getEntArray ( "sab_bomb_allies", "targetname" );
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sabbombzonesDefuseAllies = getEntArray ( "sab_bomb_defuse_allies", "targetname" );
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sabbombzonesSiteModelAllies = getEntArray ( "pf397_auto1", "targetname" );
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sabbombzonesTouchAxis = getEntArray ( "sab_bomb_axis", "targetname" );
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sabbombzonesDefuseAxis = getEntArray ( "sab_bomb_defuse_axis", "targetname" );
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sabbombzonesSiteModelAxis = getEntArray ( "pf398_auto1", "targetname" );
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// - SnD -
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bombzonesTouchAB = getEntArray ( "bombzone", "targetname" );
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bombzonesCollAB = getEntArray ( "bomb_col", "targetname" );
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bombzonesModelA = getEntArray ( "pf393_auto1", "targetname" );
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bombzonesTrigA = getEntArray ( "pf393_auto2", "targetname" );
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bombzonesModelB = getEntArray ( "pf394_auto1", "targetname" );
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bombzonesTrigB = getEntArray ( "pf394_auto2", "targetname" );
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bombzonesBrief = getEntArray ( "sd_bomb", "targetname" );
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bombzonesBriefTrig = getEntArray ( "sd_bomb_pickup_trig", "targetname" );
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// ---- DELETING GAMETYPE OBJECTS ----
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foreach( ent in dmSpawns )
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{
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count2++;
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if (count2 > 7)
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{
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dmSpawns[count2] Delete();
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}
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}
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flagRemoveAllies[0] Delete();
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flagTrigRemoveAllies[0] Delete();
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flagZoneRemoveAllies[0] Delete();
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flagRemoveAxis[0] Delete();
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flagTrigRemoveAxis[0] Delete();
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flagZoneRemoveAxis[0] Delete();
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foreach( ent in domSpawns )
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{
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count++;
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if (count > 7)
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{
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domSpawns[count] Delete();
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}
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}
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ddbombzonesTouchAB[0] Delete();
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ddbombzonesTouchAB[1] Delete();
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ddbombzonesModelA[0] Delete();
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ddbombzonesTrigA[0] Delete();
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ddbombzonesModelB[0] Delete();
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ddbombzonesTrigB[0] Delete();
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universalExploderAB[8] Delete();
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universalExploderAB[9] Delete();
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ddbombzonesCollA[0] Delete();
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ddbombzonesCollB[0] Delete();
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flagPrimary[0] Delete();
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flagPrimary[1] Delete();
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flagPrimary[2] Delete();
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flagDescriptor[0] Delete();
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flagDescriptor[1] Delete();
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flagDescriptor[2] Delete();
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sabbombzonesColl[0] Delete();
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sabbombzonesColl[1] Delete();
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sabbombzonesTouchAllies[0] Delete();
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sabbombzonesDefuseAllies[0] Delete();
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sabbombzonesSiteModelAllies[0] Delete();
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sabbombzonesTouchAxis[0] Delete();
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sabbombzonesDefuseAxis[0] Delete();
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sabbombzonesSiteModelAxis[0] Delete();
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universalExploderAB[4] Delete();
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universalExploderAB[5] Delete();
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bombzonesTouchAB[0] Delete();
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bombzonesTouchAB[1] Delete();
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universalExploderAB[0] Delete();
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universalExploderAB[1] Delete();
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bombzonesCollAB[0] Delete();
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bombzonesCollAB[1] Delete();
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bombzonesModelA[0] Delete();
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bombzonesModelB[0] Delete();
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bombzonesTrigA[0] Delete();
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bombzonesTrigB[0] Delete();
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bombzonesBrief[0] Delete();
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bombzonesBriefTrig[0] Delete();
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foreach( ent in tdmSpawns )
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{
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count3++;
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if (count3 > 7)
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{
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tdmSpawns[count3] Delete();
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}
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}
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// - Removing the barrels -
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chaRemove = getEntArray ( "cha", "targetname" );
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foreach( ent in chaRemove )
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{
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ent Delete();
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}
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globalIntermission[0] Delete();
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}
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@ -1,10 +0,0 @@
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main()
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{
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level._effect[ "bird_seagull_flock_large" ] = loadfx( "misc/bird_seagull_flock_large" );
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level._effect[ "cloud_bank_far" ] = loadfx( "weather/jeepride_cloud_bank_far" );
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level._effect[ "mist_hunted_fav" ] = loadfx( "weather/mist_hunted_fav" );
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if ( !getdvarint( "clientSideEffects" ) )
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maps\createfx\mp_shipment_fx::main();
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}
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@ -1,21 +0,0 @@
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r_sunsprite_shader "sun"
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r_sunsprite_size "1000"
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r_sunflare_shader "sun_flare_icbm"
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r_sunflare_min_size "192"
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r_sunflare_min_angle "90"
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r_sunflare_max_size "192"
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r_sunflare_max_angle "90"
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r_sunflare_max_alpha "1"
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r_sunflare_fadein "0"
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r_sunflare_fadeout "0.5"
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r_sunblind_min_angle "25.555"
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r_sunblind_max_angle "5"
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r_sunblind_max_darken "0"
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r_sunblind_fadein "0.5"
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r_sunblind_fadeout "3"
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r_sunglare_min_angle "30.4016"
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r_sunglare_max_angle "5.069"
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r_sunglare_max_lighten "0.0352871"
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r_sunglare_fadein "0.5"
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r_sunglare_fadeout "2.5"
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r_sun_fx_position "-15 51.5 0"
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@ -1,19 +0,0 @@
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r_glow "0"
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r_glowRadius0 "12"
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r_glowBloomCutoff "0.85"
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r_glowBloomDesaturation "0"
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r_glowBloomIntensity0 "0.5"
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r_filmEnable "1"
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r_filmContrast "0.98"
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r_filmBrightness "0.1"
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r_filmDesaturation "0.38"
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//r_filmDesaturationDark "0.3"
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r_filmInvert "0"
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r_filmLightTint "1.10838 1.16717 1.15409"
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//r_filmMediumTint "0.73 0.93 1.09"
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r_filmDarkTint "0.7 0.948125 1"
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r_primaryLightUseTweaks "1"
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r_primaryLightTweakDiffuseStrength "1"
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r_primaryLightTweakSpecularStrength "1"
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Reference in New Issue