Fixed loadoutDeathstreak in Infected.

pull/25/head
efinst0rm 2024-03-03 13:45:00 -06:00 committed by GitHub
parent b3abeae088
commit 4652b1ad41
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GPG Key ID: B5690EEEBB952194
1 changed files with 14 additions and 14 deletions

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@ -8,17 +8,17 @@ main()
maps\mp\gametypes\_callbacksetup::SetupCallbacks();
maps\mp\gametypes\_globallogic::SetupCallbacks();
registerTimeLimitDvar( level.gameType, 10 );
setOverrideWatchDvar( "scorelimit", 0 );
registerRoundLimitDvar( level.gameType, 1 );
registerWinLimitDvar( level.gameType, 1 );
registerNumLivesDvar( level.gameType, 0 );
registerHalfTimeDvar( level.gameType, 0 );
registerTimeLimitDvar( level.gameType, 10 );
setOverrideWatchDvar( "scorelimit", 0 );
registerRoundLimitDvar( level.gameType, 1 );
registerWinLimitDvar( level.gameType, 1 );
registerNumLivesDvar( level.gameType, 0 );
registerHalfTimeDvar( level.gameType, 0 );
setSpecialLoadouts();
setSpecialLoadouts();
level.teamBased = true;
// don't sit there waiting for both teams to contain players,
level.teamBased = true;
// don't sit there waiting for both teams to contain players,
// as everyone starts a survivor
level.prematchWaitForTeams = false;
level.onPrecacheGameType = ::onPrecacheGameType;
@ -29,7 +29,7 @@ main()
level.onDeadEvent = ::onDeadEvent;
level.onTimeLimit = ::onTimeLimit;
level.infect_perks = [];
level.infect_perks = [];
level.infect_perks[level.infect_perks.size] = "specialty_marathon";
level.infect_perks[level.infect_perks.size] = "specialty_fastreload";
level.infect_perks[level.infect_perks.size] = "specialty_scavenger";
@ -55,7 +55,7 @@ determineWinningTeam()
onPrecacheGameType()
{
precacheString( &"MP_CONSCRIPTION_STARTS_IN" );
precacheString( &"MP_CONSCRIPTION_STARTS_IN" );
}
onStartGameType()
@ -752,7 +752,7 @@ setSpecialLoadouts()
level.infect_loadouts["axis"]["loadoutPrimaryAttachment"] = "none";
level.infect_loadouts["axis"]["loadoutPrimaryAttachment2"] = "none";
level.infect_loadouts["axis"]["loadoutPrimaryCamo"] = "none";
level.infect_loadouts["axis"]["loadoutSecondary"] = "none";
level.infect_loadouts["axis"]["loadoutSecondary"] = "none";
level.infect_loadouts["axis"]["loadoutSecondaryAttachment"] = "none";
level.infect_loadouts["axis"]["loadoutSecondaryAttachment2"] = "none";
level.infect_loadouts["axis"]["loadoutSecondaryCamo"] = "none";
@ -764,7 +764,7 @@ setSpecialLoadouts()
level.infect_loadouts["axis"]["loadoutKillstreak1"] = "none";
level.infect_loadouts["axis"]["loadoutKillstreak2"] = "none";
level.infect_loadouts["axis"]["loadoutKillstreak3"] = "none";
level.infect_loadouts["axis"]["loadoutDeathstreak"] = "none";
level.infect_loadouts["axis"]["loadoutDeathstreak"] = "specialty_null";
level.infect_loadouts["axis_initial"]["loadoutPrimary"] = "throwingknife";
level.infect_loadouts["axis_initial"]["loadoutPrimaryAttachment"] = "none";
@ -782,7 +782,7 @@ setSpecialLoadouts()
level.infect_loadouts["axis_initial"]["loadoutKillstreak1"] = "none";
level.infect_loadouts["axis_initial"]["loadoutKillstreak2"] = "none";
level.infect_loadouts["axis_initial"]["loadoutKillstreak3"] = "none";
level.infect_loadouts["axis_initial"]["loadoutDeathstreak"] = "none";
level.infect_loadouts["axis_initial"]["loadoutDeathstreak"] = "specialty_null";
level.infect_loadouts["allies"]["loadoutPrimary"] = "spas12";
level.infect_loadouts["allies"]["loadoutPrimaryAttachment"] = "xmags";