Merge branch 'develop' into patch-1
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51 files changed
+634
-7
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@@ -961,6 +961,7 @@ thermalVision()
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self visionSetThermalForPlayer( game["thermal_vision"], 1 );
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self notifyOnPlayerCommand( "switch thermal", "+activate" );
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self notifyOnPlayerCommand( "switch thermal", "+usereload" );
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for (;;)
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{
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@@ -390,7 +390,7 @@ heliRide( lifeId, chopper )
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chopper VehicleTurretControlOn( self );
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self PlayerLinkWeaponviewToDelta( chopper, "tag_player", 1.0, 180, 180, 0, 180, true );
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self setPlayerAngles( level.ac130 getTagAngles( "tag_player" ) );
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self setPlayerAngles( level.ac130 getTagAngles( "tag_player" ) );
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chopper.gunner = self;
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@@ -422,6 +422,7 @@ thermalVision( chopper )
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self visionSetThermalForPlayer( game["thermal_vision"], 3 );
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self notifyOnPlayerCommand( "switch thermal", "+activate" );
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self notifyOnPlayerCommand( "switch thermal", "+usereload" );
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for (;;)
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{
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@@ -1369,7 +1370,6 @@ heli_explode( altStyle )
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// give "death" notify time to process
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wait ( 0.05 );
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// g_getplayervieworigin fix
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// we hide this helicopter then delete it
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@@ -2058,7 +2058,7 @@ heli_leave()
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// give "death" notify time to process
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wait ( 0.05 );
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// g_getplayervieworigin fix
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// we hide this helicopter then delete it
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if (isDefined(self))
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@@ -2209,4 +2209,4 @@ deleteAfterTime( delay )
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wait ( delay );
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self delete();
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}
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}
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