Various updates to rawfiles for DLC9

This commit is contained in:
Dss0 committed 2022-07-03 23:16:42 +02:00
1 parent 188b022671
commit 6ab2cf1630
15 files changed
+52 -49

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@@ -9,7 +9,7 @@ main()
setdvar( "scr_fog_disable", "0" );
setExpFog( 901.718, 2200, 0.631373, 0.568627, 0.34902, 0 );
setExpFog( 901.718, 2200, 0.631373, 0.568627, 0.34902, 1.0, 0 );
VisionSetNaked( "mp_backlot", 0 );
}
@@ -9,7 +9,7 @@ main()
setdvar( "scr_fog_disable", "0" );
setExpFog( 500, 3500, 0.501961, 0.501961, 0.45098, 0 );
setExpFog( 500, 3500, 0.501961, 0.501961, 0.45098, 1.0, 0 );
VisionSetNaked( "mp_carentan", 0 );
}
@@ -27,6 +27,6 @@ main()
setdvar("visionstore_filmTweakLightTint", "1.1 1.05 0.85");
setdvar("visionstore_filmTweakDarkTint", "0.7 0.85 1");
setExpFog(0, 8193, 0.169863, 0.168938, 0.244047, 0);
setExpFog(0, 8193, 0.169863, 0.168938, 0.244047, 1.0, 0);
VisionSetNaked( "launchfacility_a", 0 );
}
@@ -9,7 +9,7 @@ main()
setdvar( "scr_fog_disable", "0" );
setExpFog( 107.592, 2009.78, 0.260505, 0.264527, 0.308905, 0 );
setExpFog( 107.592, 2009.78, 0.260505, 0.264527, 0.308905, 1.0, 0 );
VisionSetNaked( "mp_crash_snow", 0 );
}
+1 -1
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@@ -9,7 +9,7 @@ main()
setdvar( "scr_fog_disable", "0" );
setExpFog(300, 1400, 0.5, 0.5, 0.5, 0);
setExpFog(300, 1400, 0.35, 0.4, 0.5, 1.0, 0);
VisionSetNaked( "mp_farm", 0 );
}
@@ -9,7 +9,7 @@ main()
setdvar( "scr_fog_disable", "0" );
setExpFog( 700, 3548, 0.33086, 0.33086, 0.33086, 0 );
setExpFog( 700, 3548, 0.33086, 0.33086, 0.33086, 1.0, 0 );
VisionSetNaked( "mp_pipeline", 0 );
}
+1 -1
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@@ -6,7 +6,7 @@ main()
maps\mp\_compass::setupMiniMap("compass_map_mp_backlot");
//setExpFog(500, 2200, 0.81, 0.75, 0.63, 0);
//setExpFog(500, 2200, 0.81, 0.75, 0.63, 1.0, 0);
//VisionSetNaked( "mp_backlot" );
ambientPlay("ambient_backlot_ext");
+2 -1
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@@ -13,12 +13,13 @@ main()
// raise up planes to avoid them flying through buildings
level.airstrikeHeightScale = 1.4;
setExpFog(500, 3500, .5, 0.5, 0.45, 0);
setExpFog(500, 3500, .5, 0.5, 0.45, 1.0, 0);
ambientPlay("ambient_carentan_ext0");
game["attackers"] = "axis";
game["defenders"] = "allies";
}
+1 -1
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@@ -6,7 +6,7 @@ main()
maps\mp\_compass::setupMiniMap("compass_map_mp_farm");
//setExpFog(300, 1400, 0.5, 0.5, 0.5, 0);
//setExpFog(300, 1400, 0.5, 0.5, 0.5, 1.0, 0);
ambientPlay("ambient_farm");
//VisionSetNaked( "mp_farm" );
+1 -1
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@@ -6,7 +6,7 @@ main()
maps\mp\_compass::setupMiniMap("compass_map_mp_pipeline");
//setExpFog(700, 1500, 0.5, 0.5, 0.5, 0);
//setExpFog(700, 1500, 0.5, 0.5, 0.5, 1.0, 0);
ambientPlay("ambient_pipeline");
//VisionSetNaked( "mp_pipeline" );