diff --git a/iw4x/iw4x_00/maps/mp/gametypes/dd.gsc b/iw4x/iw4x_00/maps/mp/gametypes/dd.gsc index 0c928b8..9b374ef 100644 --- a/iw4x/iw4x_00/maps/mp/gametypes/dd.gsc +++ b/iw4x/iw4x_00/maps/mp/gametypes/dd.gsc @@ -248,9 +248,9 @@ onStartGameType() maps\mp\gametypes\_spawnlogic::placeSpawnPoints( "mp_dd_spawn_attacker_start" ); if ( getDvar( "mapname" ) == "mp_shipment_long" ) - level.spawn_attackers = maps\mp\gametypes\_spawnlogic::getSpawnpointArray( "mp_cha_spawn_axis" ); + level.spawn_defenders = maps\mp\gametypes\_spawnlogic::getSpawnpointArray( "mp_cha_spawn_axis" ); else - level.spawn_attackers = maps\mp\gametypes\_spawnlogic::getSpawnpointArray( "mp_dd_spawn_defender" ); + level.spawn_defenders = maps\mp\gametypes\_spawnlogic::getSpawnpointArray( "mp_dd_spawn_defender" ); level.spawn_defenders_a = maps\mp\gametypes\_spawnlogic::getSpawnpointArray( "mp_dd_spawn_defender_a" ); level.spawn_defenders_a = array_combine( level.spawn_defenders, level.spawn_defenders_a );