fix mp_firingrange
parent
3d1f7ff3f2
commit
8b8db22180
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@ -934,38 +934,6 @@
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"script_specialopsname" "mp_firingrange"
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"spawnflags" "1"
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}
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// open the metal door
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/*{
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"model" "*23"
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"origin" "993 -30 33"
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"classname" "script_brushmodel"
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"script_specialopsname" "coop_survival_mp_firingrange"
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}
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{
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"model" "*24"
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"origin" "1033 -11 33"
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"classname" "script_brushmodel"
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"script_specialopsname" "mp_firingrange"
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}
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{
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"model" "*25"
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"origin" "906 -60 33"
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"classname" "script_brushmodel"
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"script_specialopsname" "coop_survival_mp_firingrange"
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"spawnflags" "1"
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}
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{
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"model" "*26"
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"origin" "910 -61 33"
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"classname" "script_brushmodel"
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"script_noteworthy" "hdrportal"
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}
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{
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"model" "*27"
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"origin" "1941 2231 18"
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"classname" "script_brushmodel"
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"script_noteworthy" "hdrportal"
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}*/
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{
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"gndLt" "5352548a01"
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"ltOrigin" "1743 2422.5 -20.2041"
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@ -1826,19 +1794,6 @@
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"spawnflags" "1"
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}
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{
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"gndLt" "1a16150000"
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"ltOrigin" "-420.117 767.141 -32.7392"
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"angles" "0 185.2 0"
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"classname" "script_model"
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"targetname" "destructible_toy"
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"model" "dest_propanetanks_02_d0"
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"origin" "-420.8 766.8 -48"
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"csv_include" "destructible_propane_tanks02"
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"destructible_type" "toy_propane_tanks_02"
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"sound_csv_include" "destruct_oxygen_tank"
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"destructibledef" "dest_propanetanks_02"
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}
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{
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"gndLt" "231f1d0000"
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"ltOrigin" "-536.4 933.9 -20.8741"
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"angles" "0 13 0"
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@ -11,11 +11,14 @@ main()
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maps\mp\_explosive_barrels::main();
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game[ "attackers" ] = "axis";
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game[ "defenders" ] = "allies";
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ambientPlay( "ambient_mp_estate" );
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maps\mp\_compass::setupMiniMap("compass_map_mp_firingrange");
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setdvar ( "r_diffusecolorscale", "1.5");
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setDvar ( "r_diffusecolorscale", "1.5");
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/****** GET ENTITIES ******/
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//TRIGGERS
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@ -157,13 +160,13 @@ main()
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triggerCheck(target)
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{
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self endon("game_ended");
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while(1)
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while (1)
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{
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self waittill("trigger", player);
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//If the target is close enough to the player to cause a possible issue, tell the target to go back the other direction.
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distance = Distance(target.origin, self.origin);
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if(distance <= 90)
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if (distance <= 90)
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{
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if( isDefined(target.triggeroff))
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target.triggeroff = false; //Stop the target.
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