Last minute fixes for new DLC maps (#38)
Co-authored-by: Louvenarde <louve@louve.systems>pull/3/head
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baf2a1a412
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@ -13,7 +13,7 @@ main()
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game["attackers"] = "allies";
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game["defenders"] = "axis";
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setdvar( "r_specularcolorscale", "5" );
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setdvar("r_specularcolorscale", 1.279588); // Set by iw3xport
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setdvar("compassmaxrange","2000");
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}
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@ -2,11 +2,11 @@ r_glow "1"
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r_glowRadius0 "7.15348"
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r_glowBloomCutoff "0.749243"
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r_glowBloomDesaturation "1"
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r_glowBloomIntensity0 "0.3"
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r_glowBloomIntensity0 "0.6"
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r_filmEnable "1"
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r_filmContrast "1.068"
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r_filmBrightness "0.01177428"
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r_filmBrightness "-0.01177428"
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r_filmDesaturation "0.060000"
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r_filmDesaturationDark "0.188197"
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r_filmInvert "0"
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