vote: add menus
parent
137bbc4b98
commit
e185e7ad72
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@ -64,6 +64,9 @@ menuDef
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PC_OPTIONS_KEYBINDING(1, "@MENU_TEXT_TEAM_CHAT", "chatmodeteam")
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PC_OPTIONS_KEYBINDING(2, "@MENU_QUICK_CHAT", "mp_QuickMessage")
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PC_OPTIONS_KEYBINDING( 4, "@MENU_VOTE_YES", "vote yes")
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PC_OPTIONS_KEYBINDING( 5, "@MENU_VOTE_NO", "vote no")
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PC_OPTIONS_KEYBINDSTATUS
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ITEM_BUTTON_BACK(ON_MENU_ESC)
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@ -0,0 +1,58 @@
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#include "ui/menudef.h"
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#include "ui_mp/main.inc"
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#define MENU_NAME "callvote"
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#define MENU_TITLE "@MPUI_CALLVOTE"
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#define MENU_SECTION_TITLE ""
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#undef CHOICE_GROUP
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#define CHOICE_GROUP MENU_NAME
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{
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menuDef
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{
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name MENU_NAME
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rect 0 0 640 480
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foreColor CHOICE_TEXTCOLOR
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focusColor CHOICE_TEXTCOLOR
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blurWorld 7
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onEsc
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{
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close "self";
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open "class";
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}
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#define BACKGROUND_PC_OPTIONS
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#define BACKGROUND_IW4
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#define SIDEBAR_RIGHT
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#include "ui_mp/bg.inc"
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itemDef
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{
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rect 0 0 272 28 1 1
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decoration
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visible 1
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forecolor 1 1 1 1
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textfont 9
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textalign 6
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textalignx -60
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textscale 0.5
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text MENU_TITLE
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}
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#define CHOICE_Y(i) (28 + (i * 20))
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#define CHOICE_ORIGIN(i) -64 CHOICE_Y(i)
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#define CHOICE_RECT(i) CHOICE_ORIGIN(i) 336 20 HORIZONTAL_ALIGN_LEFT VERTICAL_ALIGN_TOP
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#define HR_ORIGIN(i) 0 (CHOICE_Y(i) - 0.5)
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#define HR_RECT(i) HR_ORIGIN(i) 216 1 HORIZONTAL_ALIGN_LEFT VERTICAL_ALIGN_TOP
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MENU_CHOICE_BUTTON_VIS(0, "button_1", "@MP_VOTE_MAPRESTART", exec "cmd callvote map_restart"; close self;, ;, 1)
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MENU_CHOICE_BUTTON_VIS(1, "button_2", "@MP_VOTE_NEXTMAP", exec "cmd callvote map_rotate"; close self;, ;, 1)
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MENU_CHOICE_BUTTON_VIS(2, "button_3", "@MENU_CHANGE_MAP", open "changemap"; close "changegametype"; close "kickplayer"; close self;, ;, 1)
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MENU_CHOICE_BUTTON_VIS(3, "button_4", "Change Gametype", open "changegametype"; close "changemap"; close "kickplayer"; close self;, ;, 1)
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MENU_CHOICE_BUTTON_VIS(4, "button_5", "@MPUI_KICK_PLAYER", open "kickplayer"; close "changemap"; close "changegametype"; close self;, ;, 1)
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ITEM_BUTTON_BACK(close "self")
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}
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}
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@ -0,0 +1,125 @@
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#include "ui/menudef.h"
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#include "ui_mp/main.inc"
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#define MENU_NAME "changegametype"
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#define MENU_TITLE "@MPUI_CALLVOTE"
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#define MENU_SECTION_TITLE ""
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#undef CHOICE_GROUP
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#define CHOICE_GROUP MENU_NAME
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{
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menuDef
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{
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name MENU_NAME
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rect 0 0 640 480
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foreColor CHOICE_TEXTCOLOR
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focusColor CHOICE_TEXTCOLOR
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blurWorld 7
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onEsc
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{
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close "self";
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open "class";
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}
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#define BACKGROUND_PC_OPTIONS
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#define BACKGROUND_IW4
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#define SIDEBAR_RIGHT
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#include "ui_mp/bg.inc"
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itemDef
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{
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rect 0 0 272 28 1 1
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decoration
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visible 1
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forecolor 1 1 1 1
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textfont 9
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textalign 6
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textalignx -60
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textscale 0.5
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text MENU_TITLE
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}
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#define CHOICE_Y(i) (28 + (i * 20))
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#define CHOICE_ORIGIN(i) -64 CHOICE_Y(i)
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#define CHOICE_RECT(i) CHOICE_ORIGIN(i) 336 20 HORIZONTAL_ALIGN_LEFT VERTICAL_ALIGN_TOP
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#define HR_ORIGIN(i) 0 (CHOICE_Y(i) - 0.5)
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#define HR_RECT(i) HR_ORIGIN(i) 216 1 HORIZONTAL_ALIGN_LEFT VERTICAL_ALIGN_TOP
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MENU_CHOICE_BUTTON_VIS(0, "button_1", "@MP_VOTE_MAPRESTART", exec "cmd callvote map_restart"; close self;, ;, 1)
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MENU_CHOICE_BUTTON_VIS(1, "button_2", "@MP_VOTE_NEXTMAP", exec "cmd callvote map_rotate"; close self;, ;, 1)
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MENU_CHOICE_BUTTON_VIS(2, "button_3", "@MENU_CHANGE_MAP", open "changemap"; close "changegametype"; close "kickplayer"; close "callvote";, ;, 1)
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MENU_CHOICE_BUTTON_VIS(3, "button_4", "Change Gametype", open "changegametype"; close "changemap"; close "kickplayer"; close "callvote";, ;, 1)
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MENU_CHOICE_BUTTON_VIS(4, "button_5", "@MPUI_KICK_PLAYER", open "kickplayer"; close "changemap"; close "changegametype"; close "callvote";, ;, 1)
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#undef CHOICE_Y
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#undef CHOICE_ORIGIN
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#undef CHOICE_RECT
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#include "ui_mp/pc_options.inc"
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PC_OPTIONS_SECTION_TITLE("Change Gametype")
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ITEM_BUTTON_BACK(close "self")
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itemDef
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{
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name "maplist2"
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rect 275 42 300 270 1 1
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forecolor 1 1 1 1
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style 1
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type ITEM_TYPE_LISTBOX
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border 1
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bordersize 1
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bordercolor 1 1 1 0.15
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outlinecolor 1 1 1 0.2
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textscale 0.375
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textfont 3
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textalignx 6
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visible 1
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feeder FEEDER_GAMEMODES
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elementtype LISTBOX_TEXT
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elementwidth 120
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elementheight 24
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columns 1 2 190 25
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mouseEnter
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{
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setitemcolor "maplist2";
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bordercolor 1 1 1 0.55;
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}
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mouseExit
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{
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setitemcolor "maplist2";
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bordercolor 1 1 1 0.15;
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}
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}
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itemDef
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{
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rect 275 312 320 20 1 1
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style 1
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forecolor 1 1 1 1
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background "menu_setting_selection_bar"
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type 1
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textfont 3
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textalign 6
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textalignx -55
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textscale 0.375
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text "@MPUI_CALL_VOTE"
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visible 1
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onFocus
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{
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play "mouse_over";
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setItemColor self backcolor 0 0 0 1;
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}
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leaveFocus
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{
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setItemColor self backcolor 0 0 0 0;
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}
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action
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{
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close "self";
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uiScript "voteGame";
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}
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}
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}
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}
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@ -0,0 +1,127 @@
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#include "ui/menudef.h"
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#include "ui_mp/main.inc"
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#define MENU_NAME "changemap"
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#define MENU_TITLE "@MPUI_CALLVOTE"
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#define MENU_SECTION_TITLE ""
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#undef CHOICE_GROUP
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#define CHOICE_GROUP MENU_NAME
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{
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menuDef
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{
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name MENU_NAME
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rect 0 0 640 480
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foreColor CHOICE_TEXTCOLOR
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focusColor CHOICE_TEXTCOLOR
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blurWorld 7
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onEsc
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{
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close "self";
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open "class";
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}
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#define BACKGROUND_PC_OPTIONS
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#define BACKGROUND_IW4
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#define SIDEBAR_RIGHT
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#include "ui_mp/bg.inc"
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itemDef
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{
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rect 0 0 272 28 1 1
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decoration
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visible 1
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forecolor 1 1 1 1
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textfont 9
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textalign 6
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textalignx -60
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textscale 0.5
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text MENU_TITLE
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}
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#define CHOICE_Y(i) (28 + (i * 20))
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#define CHOICE_ORIGIN(i) -64 CHOICE_Y(i)
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#define CHOICE_RECT(i) CHOICE_ORIGIN(i) 336 20 HORIZONTAL_ALIGN_LEFT VERTICAL_ALIGN_TOP
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#define HR_ORIGIN(i) 0 (CHOICE_Y(i) - 0.5)
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#define HR_RECT(i) HR_ORIGIN(i) 216 1 HORIZONTAL_ALIGN_LEFT VERTICAL_ALIGN_TOP
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MENU_CHOICE_BUTTON_VIS(0, "button_1", "@MP_VOTE_MAPRESTART", exec "cmd callvote map_restart"; close self;, ;, 1)
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MENU_CHOICE_BUTTON_VIS(1, "button_2", "@MP_VOTE_NEXTMAP", exec "cmd callvote map_rotate"; close self;, ;, 1)
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MENU_CHOICE_BUTTON_VIS(2, "button_3", "@MENU_CHANGE_MAP", open "changemap"; close "changegametype"; close "kickplayer"; close "callvote";, ;, 1)
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MENU_CHOICE_BUTTON_VIS(3, "button_4", "Change Gametype", open "changegametype"; close "changemap"; close "kickplayer"; close "callvote";, ;, 1)
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MENU_CHOICE_BUTTON_VIS(4, "button_5", "@MPUI_KICK_PLAYER", open "kickplayer"; close "changemap"; close "changegametype"; close "callvote";, ;, 1)
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#undef CHOICE_Y
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#undef CHOICE_ORIGIN
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#undef CHOICE_RECT
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#include "ui_mp/pc_options.inc"
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PC_OPTIONS_SECTION_TITLE("@MENU_CHANGE_MAP")
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ITEM_BUTTON_BACK(close "self")
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itemDef
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{
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name "maplist"
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visible 1
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rect 275 42 300 270 1 1
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forecolor 1 1 1 1
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style 1
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type ITEM_TYPE_LISTBOX
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textscale 0.375
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textfont 3
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elementtype LISTBOX_TEXT
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elementwidth 120
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elementheight 24
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textalignx 6
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textaligny -1
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forecolor 1 1 1 1
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border 1
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bordersize 1
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bordercolor 1 1 1 0.15
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outlinecolor 1 1 1 0.2
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feeder FEEDER_ALLMAPS
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columns 1 2 190 25
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mouseEnter
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{
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setitemcolor "maplist";
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bordercolor 1 1 1 0.55;
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}
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mouseExit
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{
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setitemcolor "maplist";
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bordercolor 1 1 1 0.15;
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}
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}
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itemDef
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{
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rect 275 312 320 20 1 1
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style 1
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forecolor 1 1 1 1
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background "menu_setting_selection_bar"
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type 1
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textfont 3
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textalign 6
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textalignx -55
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textscale 0.375
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text "@MPUI_CALL_VOTE"
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visible 1
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onFocus
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{
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play "mouse_over";
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setItemColor self backcolor 0 0 0 1;
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}
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leaveFocus
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{
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setItemColor self backcolor 0 0 0 0;
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}
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action
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{
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close "self";
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uiScript "voteMap";
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}
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}
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}
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}
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@ -450,6 +450,16 @@
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}
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}
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itemDef
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{
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rect 0 68 216 1 1 1
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decoration
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visible 1
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style 3
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forecolor 1 1 1 0.65
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background "gradient_fadein"
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textscale 0.55
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}
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itemDef
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{
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name "game_options"
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rect -64 68 336 20 1 1
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@ -490,16 +500,6 @@
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}
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}
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itemDef
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{
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rect 0 88 216 1 1 1
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decoration
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visible 1
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style 3
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forecolor 1 1 1 0.65
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background "gradient_fadein"
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textscale 0.55
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}
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itemDef
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{
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name "game_options"
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rect -64 88 336 20 1 1
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@ -561,6 +561,7 @@
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{
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play "mouse_click";
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close self;
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open "muteplayer";
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uiScript "CreateCurrentServerFavorite";
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}
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onFocus
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@ -583,7 +584,7 @@
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}
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itemDef
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{
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name "game_endgame"
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name "game_callvote"
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rect -64 128 336 20 1 1
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visible 1
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group "mw2_button"
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@ -596,6 +597,47 @@
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textalign 6
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textalignx -60
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textscale 0.375
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disabled when(!dvarBool("g_allowvote"))
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text "@MPUI_CALL_VOTE"
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action
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{
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play "mouse_click";
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close self;
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open "callvote";
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}
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onFocus
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{
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play "mouse_over";
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if ( dvarstring( "gameMode" ) != "mp" )
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{
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setItemColor "mw2_button" backcolor 0 0 0 0;
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}
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setItemColor self backcolor 0 0 0 1;
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setLocalVarBool "ui_menuAButton" ( 1 );
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setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
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}
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leaveFocus
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{
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setItemColor self backcolor 0 0 0 "0.0";
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setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
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setLocalVarBool "ui_menuAButton" ( 0 );
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}
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}
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itemDef
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{
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name "game_endgame"
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rect -64 148 336 20 1 1
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visible 1
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group "mw2_button"
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style 1
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forecolor 1 1 1 1
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disablecolor 0.6 0.55 0.55 1
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background "menu_button_selection_bar"
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type 1
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textfont 3
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textalign 6
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textalignx -60
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textscale 0.375
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text "@MENU_END_GAME"
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visible when ( !( dvarbool( "onlinegame" ) && !dvarbool( "xblive_privatematch" ) ) && ( dvarbool( "sv_running" ) ) )
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action
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@ -624,7 +666,7 @@
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itemDef
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{
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name "game_leavegame"
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rect -64 128 336 20 1 1
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rect -64 148 336 20 1 1
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visible 1
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group "mw2_button"
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style 1
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@ -0,0 +1,126 @@
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#include "ui/menudef.h"
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#include "ui_mp/main.inc"
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#define MENU_NAME "kickplayer"
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#define MENU_TITLE "@MPUI_CALLVOTE"
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#define MENU_SECTION_TITLE ""
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#undef CHOICE_GROUP
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#define CHOICE_GROUP MENU_NAME
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{
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menuDef
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{
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name MENU_NAME
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rect 0 0 640 480
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foreColor CHOICE_TEXTCOLOR
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focusColor CHOICE_TEXTCOLOR
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blurWorld 7
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onEsc
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{
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close "self";
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open "class";
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}
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#define BACKGROUND_PC_OPTIONS
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#define BACKGROUND_IW4
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#define SIDEBAR_RIGHT
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#include "ui_mp/bg.inc"
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itemDef
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{
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rect 0 0 272 28 1 1
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decoration
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visible 1
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forecolor 1 1 1 1
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textfont 9
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textalign 6
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textalignx -60
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textscale 0.5
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text MENU_TITLE
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}
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#define CHOICE_Y(i) (28 + (i * 20))
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#define CHOICE_ORIGIN(i) -64 CHOICE_Y(i)
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#define CHOICE_RECT(i) CHOICE_ORIGIN(i) 336 20 HORIZONTAL_ALIGN_LEFT VERTICAL_ALIGN_TOP
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#define HR_ORIGIN(i) 0 (CHOICE_Y(i) - 0.5)
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#define HR_RECT(i) HR_ORIGIN(i) 216 1 HORIZONTAL_ALIGN_LEFT VERTICAL_ALIGN_TOP
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MENU_CHOICE_BUTTON_VIS(0, "button_1", "@MP_VOTE_MAPRESTART", exec "cmd callvote map_restart"; close self;, ;, 1)
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MENU_CHOICE_BUTTON_VIS(1, "button_2", "@MP_VOTE_NEXTMAP", exec "cmd callvote map_rotate"; close self;, ;, 1)
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MENU_CHOICE_BUTTON_VIS(2, "button_3", "@MENU_CHANGE_MAP", open "changemap"; close "changegametype"; close "kickplayer"; close self;, ;, 1)
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MENU_CHOICE_BUTTON_VIS(3, "button_4", "Change Gametype", open "changegametype"; close "changemap"; close "kickplayer"; close self;, ;, 1)
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MENU_CHOICE_BUTTON_VIS(4, "button_5", "@MPUI_KICK_PLAYER", open "kickplayer"; close "changemap"; close "changegametype"; close self;, ;, 1)
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#undef CHOICE_Y
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#undef CHOICE_ORIGIN
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#undef CHOICE_RECT
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|
||||
#include "ui_mp/pc_options.inc"
|
||||
|
||||
PC_OPTIONS_SECTION_TITLE("@MPUI_KICK_PLAYER")
|
||||
|
||||
ITEM_BUTTON_BACK(close "self")
|
||||
|
||||
itemDef
|
||||
{
|
||||
name "maplist"
|
||||
visible 1
|
||||
rect 275 42 300 270 1 1
|
||||
forecolor 1 1 1 1
|
||||
style 1
|
||||
type ITEM_TYPE_LISTBOX
|
||||
textscale 0.375
|
||||
textfont 3
|
||||
elementtype LISTBOX_TEXT
|
||||
elementwidth 120
|
||||
elementheight 24
|
||||
textalignx 6
|
||||
border 1
|
||||
bordersize 1
|
||||
bordercolor 1 1 1 0.15
|
||||
outlinecolor 1 1 1 0.2
|
||||
feeder FEEDER_PLAYER_LIST
|
||||
columns 1 2 190 25
|
||||
mouseEnter
|
||||
{
|
||||
setitemcolor "maplist";
|
||||
bordercolor 1 1 1 0.55;
|
||||
}
|
||||
mouseExit
|
||||
{
|
||||
setitemcolor "maplist";
|
||||
bordercolor 1 1 1 0.15;
|
||||
}
|
||||
}
|
||||
itemDef
|
||||
{
|
||||
rect 275 312 320 20 1 1
|
||||
style 1
|
||||
forecolor 1 1 1 1
|
||||
background "menu_setting_selection_bar"
|
||||
type 1
|
||||
textfont 3
|
||||
textalign 6
|
||||
textalignx -55
|
||||
textscale 0.375
|
||||
text "@MPUI_CALL_VOTE"
|
||||
visible 1
|
||||
onFocus
|
||||
{
|
||||
play "mouse_over";
|
||||
setItemColor self backcolor 0 0 0 1;
|
||||
}
|
||||
leaveFocus
|
||||
{
|
||||
setItemColor self backcolor 0 0 0 0;
|
||||
}
|
||||
action
|
||||
{
|
||||
close "self";
|
||||
uiScript "voteKick";
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue