parent
b32875849d
commit
e2b50d691a
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@ -389,8 +389,15 @@ balanceTeams()
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setGhillieModels( env )
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{
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level.environment = env;
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switch ( env )
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{
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default:
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case "iw3":
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game["allies_model"]["GHILLIE"] = game["allies_model"]["SNIPER"];
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game["axis_model"]["GHILLIE"] = game["axis_model"]["SNIPER"];
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break;
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case "desert":
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mptype\mptype_ally_ghillie_desert::precache();
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mptype\mptype_opforce_ghillie_desert::precache();
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@ -415,8 +422,6 @@ setGhillieModels( env )
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game["allies_model"]["GHILLIE"] = mptype\mptype_ally_ghillie_forest::main;
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game["axis_model"]["GHILLIE"] = mptype\mptype_opforce_ghillie_forest::main;
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break;
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default:
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break;
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}
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}
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@ -597,8 +602,8 @@ setTeamModels( team, charSet )
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game[team + "_model"]["SNIPER"] = mptype\mptype_axis_sniper::main;
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game[team + "_model"]["LMG"] = mptype\mptype_axis_support::main;
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game[team + "_model"]["ASSAULT"] = mptype\mptype_axis_rifleman::main;
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game[team + "_model"]["SHOTGUN"] = mptype\mptype_axis_cqb::main;
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game[team + "_model"]["SMG"] = mptype\mptype_axis_engineer::main;
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game[team + "_model"]["SHOTGUN"] = mptype\mptype_axis_engineer::main;
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game[team + "_model"]["SMG"] = mptype\mptype_axis_cqb::main;
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game[team + "_model"]["RIOT"] = mptype\mptype_opforce_comp_riot::main;
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break;
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@ -615,8 +620,8 @@ setTeamModels( team, charSet )
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game[team + "_model"]["SNIPER"] = mptype\mptype_ally_urban_sniper::main;
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game[team + "_model"]["LMG"] = mptype\mptype_ally_urban_support::main;
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game[team + "_model"]["ASSAULT"] = mptype\mptype_ally_urban_assault::main;
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game[team + "_model"]["SHOTGUN"] = mptype\mptype_ally_urban_specops::main;
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game[team + "_model"]["SMG"] = mptype\mptype_ally_urban_recon::main;
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game[team + "_model"]["SHOTGUN"] = mptype\mptype_ally_urban_recon::main;
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game[team + "_model"]["SMG"] = mptype\mptype_ally_urban_specops::main;
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game[team + "_model"]["RIOT"] = mptype\mptype_seal_udt_riot::main;
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break;
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@ -633,8 +638,8 @@ setTeamModels( team, charSet )
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game[team + "_model"]["SNIPER"] = mptype\mptype_ally_woodland_sniper::main;
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game[team + "_model"]["LMG"] = mptype\mptype_ally_woodland_support::main;
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game[team + "_model"]["ASSAULT"] = mptype\mptype_ally_woodland_assault::main;
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game[team + "_model"]["SHOTGUN"] = mptype\mptype_ally_woodland_specops::main;
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game[team + "_model"]["SMG"] = mptype\mptype_ally_woodland_recon::main;
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game[team + "_model"]["SHOTGUN"] = mptype\mptype_ally_woodland_recon::main;
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game[team + "_model"]["SMG"] = mptype\mptype_ally_woodland_specops::main;
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game[team + "_model"]["RIOT"] = mptype\mptype_tf141_forest_riot::main;
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break;
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@ -651,8 +656,8 @@ setTeamModels( team, charSet )
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game[team + "_model"]["SNIPER"] = mptype\mptype_axis_urban_sniper::main;
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game[team + "_model"]["LMG"] = mptype\mptype_axis_urban_support::main;
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game[team + "_model"]["ASSAULT"] = mptype\mptype_axis_urban_assault::main;
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game[team + "_model"]["SHOTGUN"] = mptype\mptype_axis_urban_cqb::main;
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game[team + "_model"]["SMG"] = mptype\mptype_axis_urban_engineer::main;
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game[team + "_model"]["SHOTGUN"] = mptype\mptype_axis_urban_engineer::main;
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game[team + "_model"]["SMG"] = mptype\mptype_axis_urban_cqb::main;
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game[team + "_model"]["RIOT"] = mptype\mptype_opforce_airborne_riot::main;
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break;
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@ -669,8 +674,8 @@ setTeamModels( team, charSet )
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game[team + "_model"]["SNIPER"] = mptype\mptype_axis_woodland_sniper::main;
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game[team + "_model"]["LMG"] = mptype\mptype_axis_woodland_support::main;
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game[team + "_model"]["ASSAULT"] = mptype\mptype_axis_woodland_rifleman::main;
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game[team + "_model"]["SHOTGUN"] = mptype\mptype_axis_woodland_cqb::main;
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game[team + "_model"]["SMG"] = mptype\mptype_axis_woodland_engineer::main;
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game[team + "_model"]["SHOTGUN"] = mptype\mptype_axis_woodland_engineer::main;
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game[team + "_model"]["SMG"] = mptype\mptype_axis_woodland_cqb::main;
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game[team + "_model"]["RIOT"] = mptype\mptype_opforce_airborne_riot::main;
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break;
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@ -687,8 +692,8 @@ setTeamModels( team, charSet )
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game[team + "_model"]["SNIPER"] = mptype\mptype_ally_sniper::main;
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game[team + "_model"]["LMG"] = mptype\mptype_ally_support::main;
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game[team + "_model"]["ASSAULT"] = mptype\mptype_ally_rifleman::main;
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game[team + "_model"]["SHOTGUN"] = mptype\mptype_ally_cqb::main;
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game[team + "_model"]["SMG"] = mptype\mptype_ally_engineer::main;
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game[team + "_model"]["SHOTGUN"] = mptype\mptype_ally_engineer::main;
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game[team + "_model"]["SMG"] = mptype\mptype_ally_cqb::main;
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game[team + "_model"]["RIOT"] = mptype\mptype_us_army_riot::main;
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break;
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@ -373,7 +373,7 @@
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mapoverlay "compass_overlay_map_blank "
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allieschar "iw3_usmc_desert"
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axischar "iw3_opfor_desert"
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environment "forest"
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environment "iw3"
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useteamzones "true"
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}
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@ -386,7 +386,7 @@
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mapoverlay "compass_overlay_map_blank "
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allieschar "iw3_sas_woodland"
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axischar "iw3_spetsnaz_woodland"
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environment "forest"
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environment "iw3"
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useteamzones "true"
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}
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@ -400,7 +400,7 @@
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allieschar "iw3_sas_woodland"
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axischar "iw3_spetsnaz_woodland"
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useteamzones "true"
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environment "forest"
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environment "iw3"
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}
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{
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@ -412,7 +412,7 @@
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mapoverlay "compass_overlay_map_blank "
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allieschar "iw3_sas_woodland"
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axischar "iw3_spetsnaz_woodland"
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environment "forest"
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environment "iw3"
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useteamzones "true"
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}
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@ -438,7 +438,7 @@
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mapoverlay "compass_overlay_map_blank "
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allieschar "iw3_usmc_desert"
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axischar "iw3_opfor_desert"
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environment "forest"
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environment "iw3"
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}
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{
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@ -515,7 +515,7 @@
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mapoverlay "compass_overlay_map_blank "
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allieschar "iw3_sas_woodland"
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axischar "iw3_spetsnaz_woodland"
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environment "forest"
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environment "iw3"
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}
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{
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@ -566,7 +566,7 @@
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mapoverlay "compass_overlay_map_blank "
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allieschar "iw3_usmc_desert"
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axischar "iw3_opfor_desert"
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environment "forest"
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environment "iw3"
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useteamzones "true"
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}
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@ -579,7 +579,7 @@
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mapoverlay "compass_overlay_map_blank "
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allieschar "iw3_sas_woodland"
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axischar "iw3_spetsnaz_woodland"
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environment "forest"
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environment "iw3"
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useteamzones "true"
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}
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@ -592,7 +592,7 @@
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mapoverlay "compass_overlay_map_blank "
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allieschar "iw3_sas_woodland"
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axischar "iw3_spetsnaz_woodland"
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environment "forest"
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environment "iw3"
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useteamzones "true"
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}
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mapoverlay "compass_overlay_map_blank "
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allieschar "iw3_sas_woodland"
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axischar "iw3_spetsnaz_woodland"
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environment "forest"
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environment "iw3"
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useteamzones "true"
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}
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mapoverlay "compass_overlay_map_blank "
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allieschar "iw3_sas_urban"
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axischar "iw3_spetsnaz_urban"
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environment "forest"
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environment "iw3"
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useteamzones "true"
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}
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mapoverlay "compass_overlay_map_blank "
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allieschar "iw3_usmc_desert"
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axischar "iw3_opfor_desert"
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environment "forest"
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environment "iw3"
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useteamzones "true"
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}
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mapoverlay "compass_overlay_map_blank "
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allieschar "iw3_usmc_desert"
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axischar "iw3_opfor_desert"
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environment "forest"
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environment "iw3"
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useteamzones "true"
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}
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@ -673,7 +673,7 @@
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mapoverlay "compass_overlay_map_blank "
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allieschar "iw3_usmc_desert"
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axischar "iw3_opfor_desert"
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environment "forest"
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environment "iw3"
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useteamzones "true"
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}
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mapoverlay "compass_overlay_map_blank "
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allieschar "iw3_usmc_desert"
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axischar "iw3_opfor_desert"
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environment "forest"
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environment "iw3"
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useteamzones "true"
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}
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