fix: make getPing work properly
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+2
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@@ -3866,7 +3866,7 @@ setPing( ping )
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=============
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///ScriptDocBegin
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"Name: getPing()"
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"Summary: Returns a fixed number. Added for backward compatibility"
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"Summary: Returns the current ping of the client"
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"Module: Utility"
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"Example: self getPing();"
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"SPMP: multiplayer"
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@@ -3875,7 +3875,7 @@ setPing( ping )
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*/
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getPing()
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{
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return 1;
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return self.ping;
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}
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void()
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