Update Menus for Voice Chat!
parent
9f7d9e488d
commit
ec19213113
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@ -322,6 +322,9 @@ LANG_ENGLISH "When should the friend status notifications be displayed?"
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REFERENCE MPUI_DESC_OPTIONS
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REFERENCE MPUI_DESC_OPTIONS
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LANG_ENGLISH "Set your game options."
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LANG_ENGLISH "Set your game options."
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REFERENCE MPUI_ENABLE_VOICE_CHAT
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LANG_ENGLISH "Enable Voice Chat"
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REFERENCE MPUI_DESC_QUIT
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REFERENCE MPUI_DESC_QUIT
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LANG_ENGLISH "Quit the game."
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LANG_ENGLISH "Quit the game."
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@ -78,4 +78,7 @@ menuDef
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PC_OPTIONS_DVARSLIDER_RAW(0, "@MENU_MASTER_VOLUME", "snd_volume", 0, 1, 0, ;, ;, ;, when(0), 1, 1)
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PC_OPTIONS_DVARSLIDER_RAW(0, "@MENU_MASTER_VOLUME", "snd_volume", 0, 1, 0, ;, ;, ;, when(0), 1, 1)
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PC_OPTIONS_STRLIST_RAW(1, "@MENU_SPEAKER_CONFIG", "ui_outputConfig", {"@MENU_WINDOWS_DEFAULT"; "Windows default"; "@MENU_MONO"; "Mono"; "@MENU_STEREO"; "Stereo"; "@MENU_FOUR_SPEAKERS"; "4 speakers"; "@MENU_FIVE_ONE_SPEAKERS"; "5.1 speakers"}, setLocalVarBool "ui_showAudioApply" (1);, ;, when((dvarBool("cl_ingame") || dvarBool("sv_running") || inlobby())), 1)
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PC_OPTIONS_STRLIST_RAW(1, "@MENU_SPEAKER_CONFIG", "ui_outputConfig", {"@MENU_WINDOWS_DEFAULT"; "Windows default"; "@MENU_MONO"; "Mono"; "@MENU_STEREO"; "Stereo"; "@MENU_FOUR_SPEAKERS"; "4 speakers"; "@MENU_FIVE_ONE_SPEAKERS"; "5.1 speakers"}, setLocalVarBool "ui_showAudioApply" (1);, ;, when((dvarBool("cl_ingame") || dvarBool("sv_running") || inlobby())), 1)
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PC_OPTIONS_SEPERATOR(1)
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PC_OPTIONS_DVARYESNO(2, "@MPUI_ENABLE_VOICE_CHAT", "cl_voice", ;, when(0))
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PC_OPTIONS_KEYBINDING(3, "@MENU_VOICE_CHAT_BUTTON", "+talk")
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}
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}
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@ -451,7 +451,47 @@
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}
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}
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itemDef
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itemDef
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{
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{
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rect 0 68 216 1 1 1
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name "game_options"
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rect -64 68 336 20 1 1
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visible 1
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group "mw2_button"
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style 1
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forecolor 1 1 1 1
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disablecolor 0.6 0.55 0.55 1
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background "menu_button_selection_bar"
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type 1
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textfont 3
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textalign 6
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textalignx -60
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textscale 0.375
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text "@MPUI_MUTE_PLAYERS"
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action
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{
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play "mouse_click";
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close self;
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open "muteplayer";
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}
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onFocus
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{
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play "mouse_over";
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if ( dvarstring( "gameMode" ) != "mp" )
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{
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setItemColor "mw2_button" backcolor 0 0 0 0;
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}
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setItemColor self backcolor 0 0 0 1;
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setLocalVarBool "ui_menuAButton" ( 1 );
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setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
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}
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leaveFocus
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{
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setItemColor self backcolor 0 0 0 "0.0";
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setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
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setLocalVarBool "ui_menuAButton" ( 0 );
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}
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}
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itemDef
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{
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rect 0 88 216 1 1 1
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decoration
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decoration
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visible 1
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visible 1
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style 3
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style 3
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@ -462,7 +502,7 @@
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itemDef
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itemDef
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{
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{
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name "game_options"
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name "game_options"
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rect -64 68 336 20 1 1
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rect -64 88 336 20 1 1
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visible 1
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visible 1
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group "mw2_button"
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group "mw2_button"
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style 1
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style 1
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@ -503,7 +543,7 @@
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itemDef
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itemDef
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{
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{
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name "game_options"
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name "game_options"
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rect -64 88 336 20 1 1
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rect -64 108 336 20 1 1
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visible 1
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visible 1
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group "mw2_button"
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group "mw2_button"
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style 1
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style 1
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@ -515,14 +555,12 @@
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textalign 6
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textalign 6
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textalignx -60
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textalignx -60
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textscale 0.375
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textscale 0.375
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//text "@MPUI_MUTE_PLAYERS"
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disabled when(dvarBool("party_host"))
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disabled when(dvarBool("party_host"))
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text "@MENU_ADD_TO_FAVORITES"
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text "@MENU_ADD_TO_FAVORITES"
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action
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action
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{
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{
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play "mouse_click";
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play "mouse_click";
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close self;
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close self;
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//open "muteplayer";
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uiScript "CreateCurrentServerFavorite";
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uiScript "CreateCurrentServerFavorite";
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}
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}
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onFocus
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onFocus
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@ -546,7 +584,7 @@
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itemDef
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itemDef
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{
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{
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name "game_endgame"
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name "game_endgame"
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rect -64 108 336 20 1 1
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rect -64 128 336 20 1 1
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visible 1
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visible 1
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group "mw2_button"
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group "mw2_button"
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style 1
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style 1
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@ -586,7 +624,7 @@
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itemDef
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itemDef
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{
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{
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name "game_leavegame"
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name "game_leavegame"
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rect -64 108 336 20 1 1
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rect -64 128 336 20 1 1
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visible 1
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visible 1
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group "mw2_button"
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group "mw2_button"
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style 1
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style 1
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