Merge pull request #9 from Rackover/feature/cod4-dlc

Feature/cod4 dlc
pull/3/head
Dss0 2021-10-08 21:30:50 +02:00 committed by GitHub
commit f997bcb64b
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22 changed files with 243 additions and 51 deletions

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@ -244,6 +244,18 @@ LANG_ENGLISH "Chemical Plant"
REFERENCE MPUI_DESC_MAP_STORM_SPRING
LANG_ENGLISH "A modified version of Storm, snow covered instead of rainy."
REFERENCE MPUI_CARENTAN
LANG_ENGLISH "Chinatown"
REFERENCE MPUI_DESC_MAP_CARENTAN
LANG_ENGLISH "Small city at night. Great for any mode."
REFERENCE MPUI_CRASH_SNOW
LANG_ENGLISH "Winter Crash"
REFERENCE MPUI_DESC_MAP_CRASH_SNOW
LANG_ENGLISH "Dark and snowy holiday themed Crash. Beware the airstrikes..."
REFERENCE MPUI_CO_HUNTED
LANG_ENGLISH "Village"
@ -538,8 +550,8 @@ LANG_ENGLISH "Show FPS Labels"
REFERENCE MENU_NEWCOLORS
LANG_ENGLISH "Use new color codes"
REFERENCE MENU_NEWCOLORS
LANG_ENGLISH "Use new color codes"
REFERENCE MENU_COLORBLIND_MODE
LANG_ENGLISH "Colorblind mode"
REFERENCE MENU_CHANGELOG
LANG_ENGLISH "Changelog"

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@ -587,3 +587,76 @@
axischar "opforce_composite"
environment "desert"
}
{
map "mp_backlot"
longname "MPUI_BACKLOT"
gametype "dm war sab sab2 dom sd sd2 hc koth"
description "MPUI_DESC_MAP_BACKLOT"
mapimage "preview_mp_backlot"
mapoverlay "compass_overlay_map_blank"
allieschar "us_army"
axischar "opforce_composite"
environment "desert"
}
{
map "mp_farm"
longname "MPUI_FARM"
gametype "dm war sab sab2 dom sd sd2 hc koth"
description "MPUI_DESC_MAP_FARM"
mapimage "preview_mp_farm"
mapoverlay "compass_overlay_map_blank"
allieschar "us_army"
axischar "opforce_airborne"
environment "forest"
}
{
map "mp_countdown"
longname "MPUI_COUNTDOWN"
gametype "dm war sab sab2 dom sd sd2 hc koth"
description "MPUI_DESC_MAP_COUNTDOWN"
mapimage "preview_mp_countdown"
mapoverlay "compass_overlay_map_blank"
allieschar "us_army"
axischar "opforce_airborne"
environment "urban"
}
{
map "mp_pipeline"
longname "MPUI_PIPELINE"
gametype "dm war sab sab2 dom sd sd2 hc koth"
description "MPUI_DESC_MAP_PIPELINE"
mapimage "preview_mp_pipeline"
mapoverlay "compass_overlay_map_blank"
allieschar "us_army"
axischar "opforce_airborne"
environment "forest"
}
{
map "mp_crash_snow"
longname "MPUI_CRASH_SNOW"
gametype "dm war sab sab2 dom sd sd2 hc koth"
description "MPUI_DESC_MAP_CRASH_SNOW"
mapimage "preview_mp_crash_snow"
mapoverlay "compass_overlay_map_blank"
allieschar "socom_141_arctic"
axischar "opforce_arctic"
environment "arctic"
}
{
map "mp_carentan"
longname "MPUI_CARENTAN"
gametype "dm war sab sab2 dom sd sd2 hc koth"
description "MPUI_DESC_MAP_CARENTAN"
mapimage "preview_mp_carentan"
mapoverlay "compass_overlay_map_blank"
allieschar "us_army"
axischar "opforce_airborne"
environment "urban"
}

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@ -82,4 +82,5 @@ menuDef
PC_OPTIONS_DVARYESNO_RAW(2, "@MENU_AUTORECORD", "cl_autoRecord", ;, "@MPUI_DESC_AUTORECORD", when(0), 1)
PC_OPTIONS_EDITFIELD_RAW(3, "@MENU_DEMOS_KEEP", "cl_demosKeep", 3, "@MPUI_DESC_DEMOS_KEEP", 1)
PC_OPTIONS_DVARYESNO(4, "@MENU_COLORBLIND_MODE", "r_colorBlindTeams", ;, when(0))
}

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@ -0,0 +1,17 @@
r_glow "0"
r_glowRadius0 "5"
r_glowRadius1 "12"
r_glowBloomCutoff "0.9"
r_glowBloomDesaturation "0.75"
r_glowBloomIntensity0 "1"
r_glowBloomIntensity1 "1"
r_glowSkyBleedIntensity0 "0.5"
r_glowSkyBleedIntensity1 "0"
r_filmEnable "1"
r_filmContrast "1.671"
r_filmBrightness "0.198"
r_filmDesaturation "0.26"
r_filmInvert "0"
r_filmLightTint "1.051 0.966 0.821"
r_filmDarkTint "0.71 0.63 0.56"

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@ -0,0 +1,17 @@
r_glow "1"
r_glowRadius0 "7"
r_glowRadius1 "7"
r_glowBloomCutoff "0.136422"
r_glowBloomDesaturation "0.65"
r_glowBloomIntensity0 "0.36"
r_glowBloomIntensity1 "0.36"
r_glowSkyBleedIntensity0 "0.29"
r_glowSkyBleedIntensity1 "0.29"
r_filmEnable "1"
r_filmContrast "1.13"
r_filmBrightness "-0.04"
r_filmDesaturation "-0.14"
r_filmInvert "0"
r_filmLightTint ".792 1 1.1"
r_filmDarkTint "1.11 1.07 .76"

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@ -0,0 +1,17 @@
r_glow "0"
r_glowRadius0 "5"
r_glowRadius1 "12"
r_glowBloomCutoff "0.9"
r_glowBloomDesaturation "0.75"
r_glowBloomIntensity0 "1"
r_glowBloomIntensity1 "1"
r_glowSkyBleedIntensity0 "0.5"
r_glowSkyBleedIntensity1 "0"
r_filmEnable "1"
r_filmContrast "1.1"
r_filmBrightness "-0.055"
r_filmDesaturation "0.63"
r_filmInvert "0"
r_filmLightTint "1.545 1.394 1.315"
r_filmDarkTint "1.184 1.492 1.381"

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@ -0,0 +1,17 @@
r_glow "1"
r_glowRadius0 "7"
r_glowRadius1 "7"
r_glowBloomCutoff "0.479084"
r_glowBloomDesaturation "0.0885241"
r_glowBloomIntensity0 "0.611"
r_glowBloomIntensity1 "0.36"
r_glowSkyBleedIntensity0 "0.29"
r_glowSkyBleedIntensity1 "0.29"
r_filmEnable "1"
r_filmContrast "1.00428"
r_filmBrightness "-0.000226622"
r_filmDesaturation "0"
r_filmInvert "0"
r_filmLightTint "1.0007 0.999576 0.998998"
r_filmDarkTint "1.00843 1.00304 1.0043"

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@ -0,0 +1,19 @@
r_glow "1"
r_glowRadius0 "22.8241"
r_glowBloomCutoff "0.688944"
r_glowBloomDesaturation "0.394041"
r_glowBloomIntensity0 "0.432837"
r_filmEnable "1"
r_filmContrast "0.735453"
r_filmBrightness "-0.121954"
r_filmDesaturation "-0.580499"
r_filmDesaturationDark "0.0281353"
r_filmInvert "0"
r_filmLightTint "1.29 1.22 1.3"
r_filmMediumTint "0.998473 0.992456 0.94803"
r_filmDarkTint "0.972549 1.14719 1.13132"
r_primaryLightUseTweaks "1"
r_primaryLightTweakDiffuseStrength ".9"
r_primaryLightTweakSpecularStrength "1.34"

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@ -0,0 +1,19 @@
r_glow "1"
r_glowRadius0 "7.15348"
r_glowBloomCutoff "0.749243"
r_glowBloomDesaturation "1"
r_glowBloomIntensity0 "0.3"
r_filmEnable "1"
r_filmContrast "1.068"
r_filmBrightness "0.01177428"
r_filmDesaturation "0.060000"
r_filmDesaturationDark "0.188197"
r_filmInvert "0"
r_filmLightTint "2.29494 2.23528 2.09839"
r_filmMediumTint "1.0067 1.0067 1.0067"
r_filmDarkTint "0.719654 1.03563 1.16738"
r_primaryLightUseTweaks "1"
r_primaryLightTweakDiffuseStrength "1.2"
r_primaryLightTweakSpecularStrength "1.6"

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