Compare commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
b3abeae088 | ||
|
|
e2b50d691a | ||
|
|
611760cb38 | ||
|
|
c9e1e1de82 | ||
|
|
f1c5207c8a | ||
|
|
f3a07312c5 | ||
|
|
ed93e6cc3e | ||
|
|
16b8ca89c3 | ||
|
|
40008170ec |
No files matched your search
File diff suppressed because it is too large.
Load diff
@@ -389,8 +389,15 @@ balanceTeams()
|
||||
setGhillieModels( env )
|
||||
{
|
||||
level.environment = env;
|
||||
|
||||
switch ( env )
|
||||
{
|
||||
default:
|
||||
case "iw3":
|
||||
game["allies_model"]["GHILLIE"] = game["allies_model"]["SNIPER"];
|
||||
game["axis_model"]["GHILLIE"] = game["axis_model"]["SNIPER"];
|
||||
break;
|
||||
|
||||
case "desert":
|
||||
mptype\mptype_ally_ghillie_desert::precache();
|
||||
mptype\mptype_opforce_ghillie_desert::precache();
|
||||
@@ -415,8 +422,6 @@ setGhillieModels( env )
|
||||
game["allies_model"]["GHILLIE"] = mptype\mptype_ally_ghillie_forest::main;
|
||||
game["axis_model"]["GHILLIE"] = mptype\mptype_opforce_ghillie_forest::main;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -597,8 +602,8 @@ setTeamModels( team, charSet )
|
||||
game[team + "_model"]["SNIPER"] = mptype\mptype_axis_sniper::main;
|
||||
game[team + "_model"]["LMG"] = mptype\mptype_axis_support::main;
|
||||
game[team + "_model"]["ASSAULT"] = mptype\mptype_axis_rifleman::main;
|
||||
game[team + "_model"]["SHOTGUN"] = mptype\mptype_axis_cqb::main;
|
||||
game[team + "_model"]["SMG"] = mptype\mptype_axis_engineer::main;
|
||||
game[team + "_model"]["SHOTGUN"] = mptype\mptype_axis_engineer::main;
|
||||
game[team + "_model"]["SMG"] = mptype\mptype_axis_cqb::main;
|
||||
game[team + "_model"]["RIOT"] = mptype\mptype_opforce_comp_riot::main;
|
||||
|
||||
break;
|
||||
@@ -615,8 +620,8 @@ setTeamModels( team, charSet )
|
||||
game[team + "_model"]["SNIPER"] = mptype\mptype_ally_urban_sniper::main;
|
||||
game[team + "_model"]["LMG"] = mptype\mptype_ally_urban_support::main;
|
||||
game[team + "_model"]["ASSAULT"] = mptype\mptype_ally_urban_assault::main;
|
||||
game[team + "_model"]["SHOTGUN"] = mptype\mptype_ally_urban_specops::main;
|
||||
game[team + "_model"]["SMG"] = mptype\mptype_ally_urban_recon::main;
|
||||
game[team + "_model"]["SHOTGUN"] = mptype\mptype_ally_urban_recon::main;
|
||||
game[team + "_model"]["SMG"] = mptype\mptype_ally_urban_specops::main;
|
||||
game[team + "_model"]["RIOT"] = mptype\mptype_seal_udt_riot::main;
|
||||
|
||||
break;
|
||||
@@ -633,8 +638,8 @@ setTeamModels( team, charSet )
|
||||
game[team + "_model"]["SNIPER"] = mptype\mptype_ally_woodland_sniper::main;
|
||||
game[team + "_model"]["LMG"] = mptype\mptype_ally_woodland_support::main;
|
||||
game[team + "_model"]["ASSAULT"] = mptype\mptype_ally_woodland_assault::main;
|
||||
game[team + "_model"]["SHOTGUN"] = mptype\mptype_ally_woodland_specops::main;
|
||||
game[team + "_model"]["SMG"] = mptype\mptype_ally_woodland_recon::main;
|
||||
game[team + "_model"]["SHOTGUN"] = mptype\mptype_ally_woodland_recon::main;
|
||||
game[team + "_model"]["SMG"] = mptype\mptype_ally_woodland_specops::main;
|
||||
game[team + "_model"]["RIOT"] = mptype\mptype_tf141_forest_riot::main;
|
||||
|
||||
break;
|
||||
@@ -651,8 +656,8 @@ setTeamModels( team, charSet )
|
||||
game[team + "_model"]["SNIPER"] = mptype\mptype_axis_urban_sniper::main;
|
||||
game[team + "_model"]["LMG"] = mptype\mptype_axis_urban_support::main;
|
||||
game[team + "_model"]["ASSAULT"] = mptype\mptype_axis_urban_assault::main;
|
||||
game[team + "_model"]["SHOTGUN"] = mptype\mptype_axis_urban_cqb::main;
|
||||
game[team + "_model"]["SMG"] = mptype\mptype_axis_urban_engineer::main;
|
||||
game[team + "_model"]["SHOTGUN"] = mptype\mptype_axis_urban_engineer::main;
|
||||
game[team + "_model"]["SMG"] = mptype\mptype_axis_urban_cqb::main;
|
||||
game[team + "_model"]["RIOT"] = mptype\mptype_opforce_airborne_riot::main;
|
||||
|
||||
break;
|
||||
@@ -669,8 +674,8 @@ setTeamModels( team, charSet )
|
||||
game[team + "_model"]["SNIPER"] = mptype\mptype_axis_woodland_sniper::main;
|
||||
game[team + "_model"]["LMG"] = mptype\mptype_axis_woodland_support::main;
|
||||
game[team + "_model"]["ASSAULT"] = mptype\mptype_axis_woodland_rifleman::main;
|
||||
game[team + "_model"]["SHOTGUN"] = mptype\mptype_axis_woodland_cqb::main;
|
||||
game[team + "_model"]["SMG"] = mptype\mptype_axis_woodland_engineer::main;
|
||||
game[team + "_model"]["SHOTGUN"] = mptype\mptype_axis_woodland_engineer::main;
|
||||
game[team + "_model"]["SMG"] = mptype\mptype_axis_woodland_cqb::main;
|
||||
game[team + "_model"]["RIOT"] = mptype\mptype_opforce_airborne_riot::main;
|
||||
|
||||
break;
|
||||
@@ -687,8 +692,8 @@ setTeamModels( team, charSet )
|
||||
game[team + "_model"]["SNIPER"] = mptype\mptype_ally_sniper::main;
|
||||
game[team + "_model"]["LMG"] = mptype\mptype_ally_support::main;
|
||||
game[team + "_model"]["ASSAULT"] = mptype\mptype_ally_rifleman::main;
|
||||
game[team + "_model"]["SHOTGUN"] = mptype\mptype_ally_cqb::main;
|
||||
game[team + "_model"]["SMG"] = mptype\mptype_ally_engineer::main;
|
||||
game[team + "_model"]["SHOTGUN"] = mptype\mptype_ally_engineer::main;
|
||||
game[team + "_model"]["SMG"] = mptype\mptype_ally_cqb::main;
|
||||
game[team + "_model"]["RIOT"] = mptype\mptype_us_army_riot::main;
|
||||
|
||||
break;
|
||||
|
||||
@@ -373,7 +373,7 @@
|
||||
mapoverlay "compass_overlay_map_blank "
|
||||
allieschar "iw3_usmc_desert"
|
||||
axischar "iw3_opfor_desert"
|
||||
environment "forest"
|
||||
environment "iw3"
|
||||
useteamzones "true"
|
||||
}
|
||||
|
||||
@@ -386,7 +386,7 @@
|
||||
mapoverlay "compass_overlay_map_blank "
|
||||
allieschar "iw3_sas_woodland"
|
||||
axischar "iw3_spetsnaz_woodland"
|
||||
environment "forest"
|
||||
environment "iw3"
|
||||
useteamzones "true"
|
||||
}
|
||||
|
||||
@@ -400,7 +400,7 @@
|
||||
allieschar "iw3_sas_woodland"
|
||||
axischar "iw3_spetsnaz_woodland"
|
||||
useteamzones "true"
|
||||
environment "forest"
|
||||
environment "iw3"
|
||||
}
|
||||
|
||||
{
|
||||
@@ -412,7 +412,7 @@
|
||||
mapoverlay "compass_overlay_map_blank "
|
||||
allieschar "iw3_sas_woodland"
|
||||
axischar "iw3_spetsnaz_woodland"
|
||||
environment "forest"
|
||||
environment "iw3"
|
||||
useteamzones "true"
|
||||
}
|
||||
|
||||
@@ -438,7 +438,7 @@
|
||||
mapoverlay "compass_overlay_map_blank "
|
||||
allieschar "iw3_usmc_desert"
|
||||
axischar "iw3_opfor_desert"
|
||||
environment "forest"
|
||||
environment "iw3"
|
||||
}
|
||||
|
||||
{
|
||||
@@ -515,7 +515,7 @@
|
||||
mapoverlay "compass_overlay_map_blank "
|
||||
allieschar "iw3_sas_woodland"
|
||||
axischar "iw3_spetsnaz_woodland"
|
||||
environment "forest"
|
||||
environment "iw3"
|
||||
}
|
||||
|
||||
{
|
||||
@@ -566,7 +566,7 @@
|
||||
mapoverlay "compass_overlay_map_blank "
|
||||
allieschar "iw3_usmc_desert"
|
||||
axischar "iw3_opfor_desert"
|
||||
environment "forest"
|
||||
environment "iw3"
|
||||
useteamzones "true"
|
||||
}
|
||||
|
||||
@@ -579,7 +579,7 @@
|
||||
mapoverlay "compass_overlay_map_blank "
|
||||
allieschar "iw3_sas_woodland"
|
||||
axischar "iw3_spetsnaz_woodland"
|
||||
environment "forest"
|
||||
environment "iw3"
|
||||
useteamzones "true"
|
||||
}
|
||||
|
||||
@@ -592,7 +592,7 @@
|
||||
mapoverlay "compass_overlay_map_blank "
|
||||
allieschar "iw3_sas_woodland"
|
||||
axischar "iw3_spetsnaz_woodland"
|
||||
environment "forest"
|
||||
environment "iw3"
|
||||
useteamzones "true"
|
||||
}
|
||||
|
||||
@@ -605,7 +605,7 @@
|
||||
mapoverlay "compass_overlay_map_blank "
|
||||
allieschar "iw3_sas_woodland"
|
||||
axischar "iw3_spetsnaz_woodland"
|
||||
environment "forest"
|
||||
environment "iw3"
|
||||
useteamzones "true"
|
||||
}
|
||||
|
||||
@@ -633,7 +633,7 @@
|
||||
mapoverlay "compass_overlay_map_blank "
|
||||
allieschar "iw3_sas_urban"
|
||||
axischar "iw3_spetsnaz_urban"
|
||||
environment "forest"
|
||||
environment "iw3"
|
||||
useteamzones "true"
|
||||
}
|
||||
|
||||
@@ -647,7 +647,7 @@
|
||||
mapoverlay "compass_overlay_map_blank "
|
||||
allieschar "iw3_usmc_desert"
|
||||
axischar "iw3_opfor_desert"
|
||||
environment "forest"
|
||||
environment "iw3"
|
||||
useteamzones "true"
|
||||
}
|
||||
|
||||
@@ -660,7 +660,7 @@
|
||||
mapoverlay "compass_overlay_map_blank "
|
||||
allieschar "iw3_usmc_desert"
|
||||
axischar "iw3_opfor_desert"
|
||||
environment "forest"
|
||||
environment "iw3"
|
||||
useteamzones "true"
|
||||
}
|
||||
|
||||
@@ -673,7 +673,7 @@
|
||||
mapoverlay "compass_overlay_map_blank "
|
||||
allieschar "iw3_usmc_desert"
|
||||
axischar "iw3_opfor_desert"
|
||||
environment "forest"
|
||||
environment "iw3"
|
||||
useteamzones "true"
|
||||
}
|
||||
|
||||
@@ -687,7 +687,7 @@
|
||||
mapoverlay "compass_overlay_map_blank "
|
||||
allieschar "iw3_usmc_desert"
|
||||
axischar "iw3_opfor_desert"
|
||||
environment "forest"
|
||||
environment "iw3"
|
||||
useteamzones "true"
|
||||
}
|
||||
|
||||
|
||||
@@ -250,7 +250,7 @@
|
||||
action
|
||||
{
|
||||
play "mouse_click";
|
||||
exec "getautoupdate";
|
||||
uiScript "getAutoUpdate";
|
||||
}
|
||||
onFocus
|
||||
{
|
||||
@@ -308,4 +308,4 @@
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -18,7 +18,7 @@
|
||||
setLocalVarString ui_hint_text "";
|
||||
|
||||
#define CHECK_FOR_UPDATE_ACTION \
|
||||
exec "checkforupdate"; \
|
||||
uiScript "checkForUpdate"; \
|
||||
open "auconfirm";
|
||||
|
||||
#define CREATE_GAME_ACTION \
|
||||
|
||||
File diff suppressed because it is too large.
Load diff
Binary file not shown.
@@ -0,0 +1,3 @@
|
||||
// Call Of Duty: Modern Warfare 2
|
||||
|
||||
localize,iw4x_localized_english
|
||||
|
Reference in new issue
Block a user