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b3abeae088 | ||
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e2b50d691a | ||
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611760cb38 | ||
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16b8ca89c3 | ||
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40008170ec |
No files matched your search
File diff suppressed because it is too large.
Load diff
@@ -389,8 +389,15 @@ balanceTeams()
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setGhillieModels( env )
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setGhillieModels( env )
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{
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{
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level.environment = env;
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level.environment = env;
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switch ( env )
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switch ( env )
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{
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{
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default:
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case "iw3":
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game["allies_model"]["GHILLIE"] = game["allies_model"]["SNIPER"];
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game["axis_model"]["GHILLIE"] = game["axis_model"]["SNIPER"];
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break;
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case "desert":
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case "desert":
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mptype\mptype_ally_ghillie_desert::precache();
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mptype\mptype_ally_ghillie_desert::precache();
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mptype\mptype_opforce_ghillie_desert::precache();
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mptype\mptype_opforce_ghillie_desert::precache();
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@@ -415,8 +422,6 @@ setGhillieModels( env )
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game["allies_model"]["GHILLIE"] = mptype\mptype_ally_ghillie_forest::main;
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game["allies_model"]["GHILLIE"] = mptype\mptype_ally_ghillie_forest::main;
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game["axis_model"]["GHILLIE"] = mptype\mptype_opforce_ghillie_forest::main;
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game["axis_model"]["GHILLIE"] = mptype\mptype_opforce_ghillie_forest::main;
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break;
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break;
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default:
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break;
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}
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}
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}
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}
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@@ -597,8 +602,8 @@ setTeamModels( team, charSet )
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game[team + "_model"]["SNIPER"] = mptype\mptype_axis_sniper::main;
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game[team + "_model"]["SNIPER"] = mptype\mptype_axis_sniper::main;
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game[team + "_model"]["LMG"] = mptype\mptype_axis_support::main;
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game[team + "_model"]["LMG"] = mptype\mptype_axis_support::main;
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game[team + "_model"]["ASSAULT"] = mptype\mptype_axis_rifleman::main;
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game[team + "_model"]["ASSAULT"] = mptype\mptype_axis_rifleman::main;
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game[team + "_model"]["SHOTGUN"] = mptype\mptype_axis_cqb::main;
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game[team + "_model"]["SHOTGUN"] = mptype\mptype_axis_engineer::main;
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game[team + "_model"]["SMG"] = mptype\mptype_axis_engineer::main;
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game[team + "_model"]["SMG"] = mptype\mptype_axis_cqb::main;
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game[team + "_model"]["RIOT"] = mptype\mptype_opforce_comp_riot::main;
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game[team + "_model"]["RIOT"] = mptype\mptype_opforce_comp_riot::main;
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break;
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break;
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@@ -615,8 +620,8 @@ setTeamModels( team, charSet )
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game[team + "_model"]["SNIPER"] = mptype\mptype_ally_urban_sniper::main;
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game[team + "_model"]["SNIPER"] = mptype\mptype_ally_urban_sniper::main;
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game[team + "_model"]["LMG"] = mptype\mptype_ally_urban_support::main;
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game[team + "_model"]["LMG"] = mptype\mptype_ally_urban_support::main;
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game[team + "_model"]["ASSAULT"] = mptype\mptype_ally_urban_assault::main;
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game[team + "_model"]["ASSAULT"] = mptype\mptype_ally_urban_assault::main;
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game[team + "_model"]["SHOTGUN"] = mptype\mptype_ally_urban_specops::main;
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game[team + "_model"]["SHOTGUN"] = mptype\mptype_ally_urban_recon::main;
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game[team + "_model"]["SMG"] = mptype\mptype_ally_urban_recon::main;
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game[team + "_model"]["SMG"] = mptype\mptype_ally_urban_specops::main;
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game[team + "_model"]["RIOT"] = mptype\mptype_seal_udt_riot::main;
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game[team + "_model"]["RIOT"] = mptype\mptype_seal_udt_riot::main;
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break;
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break;
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@@ -633,8 +638,8 @@ setTeamModels( team, charSet )
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game[team + "_model"]["SNIPER"] = mptype\mptype_ally_woodland_sniper::main;
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game[team + "_model"]["SNIPER"] = mptype\mptype_ally_woodland_sniper::main;
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game[team + "_model"]["LMG"] = mptype\mptype_ally_woodland_support::main;
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game[team + "_model"]["LMG"] = mptype\mptype_ally_woodland_support::main;
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game[team + "_model"]["ASSAULT"] = mptype\mptype_ally_woodland_assault::main;
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game[team + "_model"]["ASSAULT"] = mptype\mptype_ally_woodland_assault::main;
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game[team + "_model"]["SHOTGUN"] = mptype\mptype_ally_woodland_specops::main;
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game[team + "_model"]["SHOTGUN"] = mptype\mptype_ally_woodland_recon::main;
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game[team + "_model"]["SMG"] = mptype\mptype_ally_woodland_recon::main;
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game[team + "_model"]["SMG"] = mptype\mptype_ally_woodland_specops::main;
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game[team + "_model"]["RIOT"] = mptype\mptype_tf141_forest_riot::main;
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game[team + "_model"]["RIOT"] = mptype\mptype_tf141_forest_riot::main;
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break;
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break;
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@@ -651,8 +656,8 @@ setTeamModels( team, charSet )
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game[team + "_model"]["SNIPER"] = mptype\mptype_axis_urban_sniper::main;
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game[team + "_model"]["SNIPER"] = mptype\mptype_axis_urban_sniper::main;
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game[team + "_model"]["LMG"] = mptype\mptype_axis_urban_support::main;
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game[team + "_model"]["LMG"] = mptype\mptype_axis_urban_support::main;
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game[team + "_model"]["ASSAULT"] = mptype\mptype_axis_urban_assault::main;
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game[team + "_model"]["ASSAULT"] = mptype\mptype_axis_urban_assault::main;
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game[team + "_model"]["SHOTGUN"] = mptype\mptype_axis_urban_cqb::main;
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game[team + "_model"]["SHOTGUN"] = mptype\mptype_axis_urban_engineer::main;
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game[team + "_model"]["SMG"] = mptype\mptype_axis_urban_engineer::main;
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game[team + "_model"]["SMG"] = mptype\mptype_axis_urban_cqb::main;
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game[team + "_model"]["RIOT"] = mptype\mptype_opforce_airborne_riot::main;
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game[team + "_model"]["RIOT"] = mptype\mptype_opforce_airborne_riot::main;
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break;
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break;
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@@ -669,8 +674,8 @@ setTeamModels( team, charSet )
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game[team + "_model"]["SNIPER"] = mptype\mptype_axis_woodland_sniper::main;
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game[team + "_model"]["SNIPER"] = mptype\mptype_axis_woodland_sniper::main;
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game[team + "_model"]["LMG"] = mptype\mptype_axis_woodland_support::main;
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game[team + "_model"]["LMG"] = mptype\mptype_axis_woodland_support::main;
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game[team + "_model"]["ASSAULT"] = mptype\mptype_axis_woodland_rifleman::main;
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game[team + "_model"]["ASSAULT"] = mptype\mptype_axis_woodland_rifleman::main;
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game[team + "_model"]["SHOTGUN"] = mptype\mptype_axis_woodland_cqb::main;
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game[team + "_model"]["SHOTGUN"] = mptype\mptype_axis_woodland_engineer::main;
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game[team + "_model"]["SMG"] = mptype\mptype_axis_woodland_engineer::main;
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game[team + "_model"]["SMG"] = mptype\mptype_axis_woodland_cqb::main;
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game[team + "_model"]["RIOT"] = mptype\mptype_opforce_airborne_riot::main;
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game[team + "_model"]["RIOT"] = mptype\mptype_opforce_airborne_riot::main;
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break;
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break;
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@@ -687,8 +692,8 @@ setTeamModels( team, charSet )
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game[team + "_model"]["SNIPER"] = mptype\mptype_ally_sniper::main;
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game[team + "_model"]["SNIPER"] = mptype\mptype_ally_sniper::main;
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game[team + "_model"]["LMG"] = mptype\mptype_ally_support::main;
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game[team + "_model"]["LMG"] = mptype\mptype_ally_support::main;
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game[team + "_model"]["ASSAULT"] = mptype\mptype_ally_rifleman::main;
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game[team + "_model"]["ASSAULT"] = mptype\mptype_ally_rifleman::main;
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game[team + "_model"]["SHOTGUN"] = mptype\mptype_ally_cqb::main;
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game[team + "_model"]["SHOTGUN"] = mptype\mptype_ally_engineer::main;
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game[team + "_model"]["SMG"] = mptype\mptype_ally_engineer::main;
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game[team + "_model"]["SMG"] = mptype\mptype_ally_cqb::main;
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game[team + "_model"]["RIOT"] = mptype\mptype_us_army_riot::main;
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game[team + "_model"]["RIOT"] = mptype\mptype_us_army_riot::main;
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break;
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break;
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@@ -373,7 +373,7 @@
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mapoverlay "compass_overlay_map_blank "
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mapoverlay "compass_overlay_map_blank "
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allieschar "iw3_usmc_desert"
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allieschar "iw3_usmc_desert"
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axischar "iw3_opfor_desert"
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axischar "iw3_opfor_desert"
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environment "forest"
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environment "iw3"
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useteamzones "true"
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useteamzones "true"
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}
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}
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@@ -386,7 +386,7 @@
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mapoverlay "compass_overlay_map_blank "
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mapoverlay "compass_overlay_map_blank "
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allieschar "iw3_sas_woodland"
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allieschar "iw3_sas_woodland"
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axischar "iw3_spetsnaz_woodland"
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axischar "iw3_spetsnaz_woodland"
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environment "forest"
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environment "iw3"
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useteamzones "true"
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useteamzones "true"
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}
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}
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@@ -400,7 +400,7 @@
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allieschar "iw3_sas_woodland"
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allieschar "iw3_sas_woodland"
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axischar "iw3_spetsnaz_woodland"
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axischar "iw3_spetsnaz_woodland"
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useteamzones "true"
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useteamzones "true"
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environment "forest"
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environment "iw3"
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}
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}
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{
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{
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@@ -412,7 +412,7 @@
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mapoverlay "compass_overlay_map_blank "
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mapoverlay "compass_overlay_map_blank "
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allieschar "iw3_sas_woodland"
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allieschar "iw3_sas_woodland"
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axischar "iw3_spetsnaz_woodland"
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axischar "iw3_spetsnaz_woodland"
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environment "forest"
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environment "iw3"
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useteamzones "true"
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useteamzones "true"
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}
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}
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@@ -438,7 +438,7 @@
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mapoverlay "compass_overlay_map_blank "
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mapoverlay "compass_overlay_map_blank "
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allieschar "iw3_usmc_desert"
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allieschar "iw3_usmc_desert"
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axischar "iw3_opfor_desert"
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axischar "iw3_opfor_desert"
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environment "forest"
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environment "iw3"
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}
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}
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{
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{
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@@ -515,7 +515,7 @@
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mapoverlay "compass_overlay_map_blank "
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mapoverlay "compass_overlay_map_blank "
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allieschar "iw3_sas_woodland"
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allieschar "iw3_sas_woodland"
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axischar "iw3_spetsnaz_woodland"
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axischar "iw3_spetsnaz_woodland"
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environment "forest"
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environment "iw3"
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}
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}
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{
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{
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@@ -566,7 +566,7 @@
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mapoverlay "compass_overlay_map_blank "
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mapoverlay "compass_overlay_map_blank "
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allieschar "iw3_usmc_desert"
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allieschar "iw3_usmc_desert"
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axischar "iw3_opfor_desert"
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axischar "iw3_opfor_desert"
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environment "forest"
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environment "iw3"
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useteamzones "true"
|
useteamzones "true"
|
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}
|
}
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@@ -579,7 +579,7 @@
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mapoverlay "compass_overlay_map_blank "
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mapoverlay "compass_overlay_map_blank "
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allieschar "iw3_sas_woodland"
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allieschar "iw3_sas_woodland"
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axischar "iw3_spetsnaz_woodland"
|
axischar "iw3_spetsnaz_woodland"
|
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environment "forest"
|
environment "iw3"
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useteamzones "true"
|
useteamzones "true"
|
||||||
}
|
}
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||||||
|
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||||||
@@ -592,7 +592,7 @@
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mapoverlay "compass_overlay_map_blank "
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mapoverlay "compass_overlay_map_blank "
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allieschar "iw3_sas_woodland"
|
allieschar "iw3_sas_woodland"
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axischar "iw3_spetsnaz_woodland"
|
axischar "iw3_spetsnaz_woodland"
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environment "forest"
|
environment "iw3"
|
||||||
useteamzones "true"
|
useteamzones "true"
|
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}
|
}
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|
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@@ -605,7 +605,7 @@
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mapoverlay "compass_overlay_map_blank "
|
mapoverlay "compass_overlay_map_blank "
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allieschar "iw3_sas_woodland"
|
allieschar "iw3_sas_woodland"
|
||||||
axischar "iw3_spetsnaz_woodland"
|
axischar "iw3_spetsnaz_woodland"
|
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environment "forest"
|
environment "iw3"
|
||||||
useteamzones "true"
|
useteamzones "true"
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -633,7 +633,7 @@
|
|||||||
mapoverlay "compass_overlay_map_blank "
|
mapoverlay "compass_overlay_map_blank "
|
||||||
allieschar "iw3_sas_urban"
|
allieschar "iw3_sas_urban"
|
||||||
axischar "iw3_spetsnaz_urban"
|
axischar "iw3_spetsnaz_urban"
|
||||||
environment "forest"
|
environment "iw3"
|
||||||
useteamzones "true"
|
useteamzones "true"
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -647,7 +647,7 @@
|
|||||||
mapoverlay "compass_overlay_map_blank "
|
mapoverlay "compass_overlay_map_blank "
|
||||||
allieschar "iw3_usmc_desert"
|
allieschar "iw3_usmc_desert"
|
||||||
axischar "iw3_opfor_desert"
|
axischar "iw3_opfor_desert"
|
||||||
environment "forest"
|
environment "iw3"
|
||||||
useteamzones "true"
|
useteamzones "true"
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -660,7 +660,7 @@
|
|||||||
mapoverlay "compass_overlay_map_blank "
|
mapoverlay "compass_overlay_map_blank "
|
||||||
allieschar "iw3_usmc_desert"
|
allieschar "iw3_usmc_desert"
|
||||||
axischar "iw3_opfor_desert"
|
axischar "iw3_opfor_desert"
|
||||||
environment "forest"
|
environment "iw3"
|
||||||
useteamzones "true"
|
useteamzones "true"
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -673,7 +673,7 @@
|
|||||||
mapoverlay "compass_overlay_map_blank "
|
mapoverlay "compass_overlay_map_blank "
|
||||||
allieschar "iw3_usmc_desert"
|
allieschar "iw3_usmc_desert"
|
||||||
axischar "iw3_opfor_desert"
|
axischar "iw3_opfor_desert"
|
||||||
environment "forest"
|
environment "iw3"
|
||||||
useteamzones "true"
|
useteamzones "true"
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -687,7 +687,7 @@
|
|||||||
mapoverlay "compass_overlay_map_blank "
|
mapoverlay "compass_overlay_map_blank "
|
||||||
allieschar "iw3_usmc_desert"
|
allieschar "iw3_usmc_desert"
|
||||||
axischar "iw3_opfor_desert"
|
axischar "iw3_opfor_desert"
|
||||||
environment "forest"
|
environment "iw3"
|
||||||
useteamzones "true"
|
useteamzones "true"
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -250,7 +250,7 @@
|
|||||||
action
|
action
|
||||||
{
|
{
|
||||||
play "mouse_click";
|
play "mouse_click";
|
||||||
exec "getautoupdate";
|
uiScript "getAutoUpdate";
|
||||||
}
|
}
|
||||||
onFocus
|
onFocus
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -18,7 +18,7 @@
|
|||||||
setLocalVarString ui_hint_text "";
|
setLocalVarString ui_hint_text "";
|
||||||
|
|
||||||
#define CHECK_FOR_UPDATE_ACTION \
|
#define CHECK_FOR_UPDATE_ACTION \
|
||||||
exec "checkforupdate"; \
|
uiScript "checkForUpdate"; \
|
||||||
open "auconfirm";
|
open "auconfirm";
|
||||||
|
|
||||||
#define CREATE_GAME_ACTION \
|
#define CREATE_GAME_ACTION \
|
||||||
|
|||||||
File diff suppressed because it is too large.
Load diff
Binary file not shown.
@@ -0,0 +1,3 @@
|
|||||||
|
// Call Of Duty: Modern Warfare 2
|
||||||
|
|
||||||
|
localize,iw4x_localized_english
|
||||||
|
Reference in new issue
Block a user