#include "ui/menudef.h" #include "ui_mp/main.inc" #include "ui_mp/pc_options.inc" #define MENU_NAME "pc_options_video" #define MENU_TITLE "@MENU_VIDEO" #undef CHOICE_GROUP #define CHOICE_GROUP MENU_NAME #define CLOSE_MENUS \ close "controls_multi"; \ close "main_controls"; \ close "main_options"; \ close "options_control_defaults"; \ close "options_graphics"; \ close "options_graphics_defaults"; \ close "options_graphics_texture"; \ close "options_multi"; \ close "options_voice"; \ close "pc_options_actions"; \ close "pc_options_advanced_video"; \ close "pc_options_audio"; \ close "pc_options_controls"; \ close "pc_options_game"; \ close "pc_options_look"; \ close "pc_options_movement"; \ close "pc_options_multi"; \ close "pc_options_voice"; #define ON_MENU_OPEN \ CLOSE_MENUS \ setLocalVarString ui_hint_text "@NULL_EMPTY"; \ execnow "profile_menuDvarsSetup; resetViewport"; \ setLocalVarBool "ui_hideBack" ( 1 ); \ if (!localvarint("ui_showApply") && !localvarint("ui_showPicApply")) \ { \ exec "exec options_graphics.cfg"; \ exec "setfromdvar ui_r_fullscreen r_fullscreen"; \ } \ execnow "profile_menuDvarsSetup; resetViewport"; \ setFocus "buttonVideo"; #define ON_MENU_CLOSE \ execnow "profile_menuDvarsFinish; resetViewport"; \ setLocalVarBool "ui_hideBack" (0); \ execOnDvarIntValue "r_lodScaleRigid" 2 "set r_lodScaleSkinned 4; set r_lodBiasSkinned -200; set r_lodBiasRigid -100"; \ execOnDvarIntValue "r_lodScaleRigid" 1 "set r_lodScaleSkinned 1; set r_lodBiasSkinned 0; set r_lodBiasRigid 0"; \ exec "setfromdvar r_fullscreen ui_r_fullscreen"; \ setLocalVarString ui_hint_text "@NULL_EMPTY"; #define ON_MENU_ESC \ close self; \ if (!(menuisopen("pc_options_advanced_video") || menuisopen("pc_options_video") || menuisopen("pc_options_audio") || menuisopen("pc_options_controls") || menuisopen("pc_options_voice")) && localvarbool("ui_showPicApply") && !localvarbool("ui_showApply") && !localvarbool("ui_showAudioApply")) \ { \ execnow "setfromdvar r_picmip ui_r_picmip"; \ execnow "setfromdvar r_picmip_bump ui_r_picmip_bump"; \ execnow "setfromdvar r_picmip_spec ui_r_picmip_spec"; \ execnow "setfromdvar r_picmip_manual ui_r_picmip_manual"; \ exec "wait; wait; r_applyPicmip"; \ setLocalVarBool "ui_showPicApply" (0); \ } \ if (!(menuisopen("pc_options_advanced_video") || menuisopen("pc_options_video") || menuisopen("pc_options_audio") || menuisopen("pc_options_controls") || menuisopen("pc_options_voice")) && localvarbool("ui_showApply") || localvarbool("ui_showAudioApply")) \ { \ open "all_restart_popmenu"; \ } \ execnow "profile_menuDvarsFinish; resetViewport"; \ setLocalVarString ui_hint_text "@NULL_EMPTY"; { menuDef { name MENU_NAME rect 0 0 640 480 foreColor CHOICE_TEXTCOLOR focusColor CHOICE_TEXTCOLOR blurWorld 7 MENU_ON_OPEN(ON_MENU_OPEN) MENU_ON_CLOSE(ON_MENU_CLOSE) MENU_ON_ESC(ON_MENU_ESC) #define BACKGROUND_PC_OPTIONS #define BACKGROUND_IW4 #define SIDEBAR_RIGHT #include "ui_mp/bg.inc" #include "ui_mp/leftside_options.inc" PC_OPTIONS_SECTION_TITLE(MENU_TITLE) PC_OPTIONS_DVARENUMLIST(0, "@MENU_VIDEO_MODE", "ui_r_mode", "r_mode", ACTION_SHOW_APPLY, when((dvarBool("cl_ingame") || dvarBool("sv_running") || inlobby()))) PC_OPTIONS_DVARYESNO_RAW(1, "@MENU_D3D9EX", "r_useD3D9Ex", ACTION_SHOW_APPLY, "@MPUI_DESC_D3D9EX", when((dvarBool("cl_ingame") || dvarBool("sv_running") || inlobby())), 1) PC_OPTIONS_SEPERATOR(1) PC_OPTIONS_DVARYESNO(2, "@MENU_FULLSCREEN", "ui_r_fullscreen", ACTION_SHOW_APPLY exec "vid_xpos 0;vid_ypos 0";, when((dvarBool("cl_ingame") || dvarBool("sv_running") || inlobby()))) PC_OPTIONS_DVARYESNO_RAW(3, "@MENU_NOBORDER", "r_noborder", ACTION_SHOW_APPLY exec "vid_xpos 0;vid_ypos 0";, "@MPUI_DESC_NOBORDER", when((dvarBool("cl_ingame") || dvarBool("sv_running") || inlobby())), 1) PC_OPTIONS_DVARYESNO_RAW(4, "@MENU_NATIVECURSOR", "ui_nativeCursor", ;, "@MPUI_DESC_NATIVECURSOR", when(0), 1) PC_OPTIONS_SEPERATOR(4) PC_OPTIONS_DVARSLIDER_RAW(5, "@MENU_BRIGHTNESS", "r_gamma", 0.5, 3, 0.8, setLocalVarBool ui_brightness_hint_display (1);, setLocalVarBool ui_brightness_hint_display (0);, execNow "profile_menuDvarsFinish";, when((dvarBool("cl_ingame") || dvarBool("sv_running") || inlobby())), 1, 0) PC_OPTIONS_FLOATLIST_RAW(6, "@MENU_FOV", "cg_fov", {"65 (Default)" 65 "80" 80 "90" 90 "120" 120}, execNow "profile_menuDvarsFinish";, "@MPUI_DESC_FOV", when(0), 1) PC_OPTIONS_FLOATLIST_RAW(7, "@MENU_FOVSCALE", "cg_fovscale", {"1 (Default)" 1 "1.1" 1.1 "1.2" 1.2 "1.3" 1.3 "1.4" 1.4 "1.5" 1.5 "1.6" 1.6 "1.7" 1.7 "1.8" 1.8 "1.9" 1.9 "2" 2}, execNow "profile_menuDvarsFinish";, "@MPUI_DESC_FOVSCALE", when(0), 1) PC_OPTIONS_FLOATLIST_RAW(8, "@MENU_MAXFPS", "com_maxfps", { "30" 30 "85 (Default)" 85 "125" 125 "250" 250 "333" 333 "Unlimited" 0}, ;, "@MPUI_DESC_MAXFPS", when(0), 1) PC_OPTIONS_SEPERATOR(8) itemDef { rect 260 CHOICE_Y(9) 225 20 HORIZONTAL_ALIGN_LEFT VERTICAL_ALIGN_TOP style WINDOW_STYLE_FILLED foreColor CHOICE_TEXTCOLOR disablecolor 0.6 0.55 0.55 1 background "menu_setting_selection_bar" type ITEM_TYPE_BUTTON textFont UI_FONT_SMALL textAlign ITEM_ALIGN_TOP_RIGHT textAlignX -60 textScale CHOICE_TEXTSIZE text "@MENU_ADVANCED_VIDEO" visible 1 mouseEnter { play CHOICE_FOCUS_SOUND; } onFocus { setItemColor self backColor 0 0 0 1; } leaveFocus { setItemColor self backColor 0 0 0 0; } action { open "pc_options_advanced_video"; close self; } } } }