// _createart generated. modify at your own risk. Changing values should be fine. main() { level.tweakfile = true; //* Fog section * setDevDvar( "scr_fog_disable", "0" ); setExpFog( 972.376, 1707.07, 0.548461, 0.468579, 0.381201, 0.168073, 0 ); VisionSetNaked( "mp_rust_long", 0 ); }