//_createfx generated. Do not touch!! #include common_scripts\utility; #include common_scripts\_createfx; main() { // CreateFX entities placed: 15 ent = createOneshotEffect( "amb_dust_hangar" ); ent.v[ "origin" ] = ( 634.754, 919.889, 248.125 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "amb_dust_hangar"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "amb_dust_hangar" ); ent.v[ "origin" ] = ( 693.875, 1471.26, 279.095 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "amb_dust_hangar"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "amb_dust_hangar" ); ent.v[ "origin" ] = ( 615.771, 2360.61, 303.114 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "amb_dust_hangar"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "amb_dust_hangar" ); ent.v[ "origin" ] = ( 546.383, 1868.54, 238.682 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "amb_dust_hangar"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "ground_smoke_launch_a" ); ent.v[ "origin" ] = ( 496.461, 2137.29, 28.125 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "ground_smoke_launch_a"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "ground_smoke_launch_a" ); ent.v[ "origin" ] = ( 532.291, 920.723, 28.125 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "ground_smoke_launch_a"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "ground_smoke_launch_a" ); ent.v[ "origin" ] = ( 651.757, 1486.79, 40.125 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "ground_smoke_launch_a"; ent.v[ "delay" ] = -15; }