main() { maps\mp\_load::main(); maps\mp\mp_cargoship_fx::main(); maps\createart\mp_cargoship_art::main(); maps\createfx\mp_cargoship_fx::main(); ambientPlay( "ambient_mp_rain" ); game["attackers"] = "axis"; game["defenders"] = "allies"; maps\mp\_compass::setupMiniMap( "compass_map_mp_cargoship" ); setdvar( "r_specularcolorscale", "1.5" ); level.airstrikeHeightScale = 2; setdvar("compassmaxrange","2100"); }