main() { maps\mp\mp_pipeline_fx::main(); maps\createart\mp_pipeline_art::main(); maps\mp\_load::main(); maps\mp\_compass::setupMiniMap("compass_map_mp_pipeline"); //setExpFog(700, 1500, 0.5, 0.5, 0.5, 1.0, 0); ambientPlay("ambient_pipeline"); //VisionSetNaked( "mp_pipeline" ); game["attackers"] = "allies"; game["defenders"] = "axis"; setdvar( "r_specularcolorscale", "1" ); setdvar("r_glowbloomintensity0",".1"); setdvar("r_glowbloomintensity1",".1"); setdvar("r_glowskybleedintensity0",".1"); setdvar("compassmaxrange","2200"); }