#include maps\mp\_utility; // fx used by utility scripts precache_util_fx() { } /* // fx prop anim effects #using_animtree ( "fxanim_props" ); precache_fx_prop_anims() { level.nuked_fxanims = []; level.nuked_fxanims["fxanim_mp_dustdevil_anim"] = %fxanim_mp_dustdevil_anim; level.nuked_fx["fx_mp_sand_dust_devil"] = loadfx( "maps/mp_maps/fx_mp_sand_dust_devil" ); } */ // Scripted effects precache_scripted_fx() { } // Ambient effects precache_createfx_fx() { level._effect["fx_insects_butterfly_flutter"] = loadfx("bio/insects/fx_insects_butterfly_flutter"); level._effect["fx_insects_butterfly_flutter_radial"] = loadfx("bio/insects/fx_insects_butterfly_flutter_radial"); level._effect["fx_mp_nuked_glint"] = loadfx("maps/mp_maps/fx_mp_nuked_glint"); level._effect["fx_glow_codolamp"] = loadfx("env/light/fx_glow_codolamp"); level._effect["fx_mp_nuked_glint_sm"] = loadfx("maps/mp_maps/fx_mp_nuked_glint_sm"); level._effect["fx_mp_nuked_glint_lg"] = loadfx("maps/mp_maps/fx_mp_nuked_glint_lg"); level._effect["fx_mp_nuked_double_rainbow"] = loadfx("maps/mp_maps/fx_mp_nuked_double_rainbow"); level._effect["fx_mp_nuked_double_rainbow_lg"] = loadfx("maps/mp_maps/fx_mp_nuked_double_rainbow_lg"); //level._effect["fx_mp_sand_blowing_xlg_distant"] = loadfx("maps/mp_maps/fx_mp_sand_blowing_xlg_distant"); //level._effect["fx_mp_sand_windy_heavy_sm_slow"] = loadfx("maps/mp_maps/fx_mp_sand_windy_heavy_sm_slow"); // level._effect["fx_cloud3d_cmls_lg1"] = loadfx("env/weather/fx_cloud3d_cmls_lg1"); level._effect["fx_mp_nuked_nuclear_explosion"] = loadfx( "maps/mp_maps/fx_mp_nuked_nuclear_explosion" ); level._effect["fx_mp_nuked_sprinkler"] = loadfx( "maps/mp_maps/fx_mp_nuked_sprinkler" ); level._effect["fx_mp_nuked_hose_spray"] = loadfx("maps/mp_maps/fx_mp_nuked_hose_spray"); level._effect["fx_mp_nuked_glass_break"] = loadfx( "maps/mp_maps/fx_mp_nuked_glass_break" ); } main() { precache_util_fx(); precache_createfx_fx(); precache_scripted_fx(); //precache_fx_prop_anims(); maps\createfx\mp_nuked_fx::main(); //maps\createart\mp_nuked_art::main(); /# if ( getdvar( "clientSideEffects" ) != "1" ) maps\createfx\mp_nuked_fx::main(); #/ }