//_createfx generated. Do not touch!! #include common_scripts\utility; #include common_scripts\_createfx; main() { // CreateFX entities placed: 107 ent = createOneshotEffect( "smoke_missile_launched" ); ent.v[ "origin" ] = ( 577.799, 1040.57, -522 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "smoke_missile_launched"; ent.v[ "delay" ] = -50; ent = createOneshotEffect( "smoke_missile_launched" ); ent.v[ "origin" ] = ( 534.836, 110.571, -831.529 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "smoke_missile_launched"; ent.v[ "delay" ] = -50; ent = createOneshotEffect( "smoke_missile_launched" ); ent.v[ "origin" ] = ( -671.663, 164.913, -645.361 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "smoke_missile_launched"; ent.v[ "delay" ] = -50; ent = createOneshotEffect( "launchtube_steam" ); ent.v[ "origin" ] = ( -651.941, 1034.08, -87.2305 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "launchtube_steam"; ent.v[ "delay" ] = -15; ent.v[ "soundalias" ] = "emt_ship_steam_vent"; ent = createOneshotEffect( "ground_smoke_launch_a" ); ent.v[ "origin" ] = ( -764.537, 1696.25, -32.875 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "ground_smoke_launch_a"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "ground_smoke_launch_a" ); ent.v[ "origin" ] = ( 143.903, 1710.2, -23.875 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "ground_smoke_launch_a"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "ground_smoke_launch_a" ); ent.v[ "origin" ] = ( 1121.95, 662.856, -44.875 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "ground_smoke_launch_a"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "ground_smoke_launch_a" ); ent.v[ "origin" ] = ( -1237.84, 634.61, -23.875 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "ground_smoke_launch_a"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "ground_smoke_launch_a" ); ent.v[ "origin" ] = ( -11.2548, 641.577, -23.875 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "ground_smoke_launch_a"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "ground_smoke_launch_a" ); ent.v[ "origin" ] = ( -1129.48, -749.16, -29 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "ground_smoke_launch_a"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "ground_smoke_launch_a" ); ent.v[ "origin" ] = ( 217.037, -795.33, -37 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "ground_smoke_launch_a"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "ground_smoke_launch_a" ); ent.v[ "origin" ] = ( 1301.16, -346.098, -23.875 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "ground_smoke_launch_a"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "ground_smoke_launch_a" ); ent.v[ "origin" ] = ( 1028.57, -1602.44, 2.60257 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "ground_smoke_launch_a"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "ground_smoke_launch_a" ); ent.v[ "origin" ] = ( -58.5212, -378.89, -39.875 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "ground_smoke_launch_a"; ent.v[ "delay" ] = -15; ent = createLoopSound(); ent.v[ "origin" ] = ( -1841.34, 1820.23, 158.794 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_ac_metal_rattle"; ent = createLoopSound(); ent.v[ "origin" ] = ( -1956.4, 67.1484, 185.443 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_ac_metal_rattle"; ent = createLoopSound(); ent.v[ "origin" ] = ( 2095.39, -248.205, 211.507 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_ac_metal_rattle"; ent = createLoopSound(); ent.v[ "origin" ] = ( 1859.09, 843.875, 148.768 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_ac_metal_rattle"; ent = createLoopSound(); ent.v[ "origin" ] = ( 1408.81, 1224.72, 86.0169 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_metal_rattle_dull"; ent = createLoopSound(); ent.v[ "origin" ] = ( -639.828, 1034.69, -516.183 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_mach_distant_mechanical1"; ent = createLoopSound(); ent.v[ "origin" ] = ( 732.938, -1740.65, -221.668 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_fan_large_close"; ent = createLoopSound(); ent.v[ "origin" ] = ( -33.5215, -1748.35, -244.654 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_fan_large_close"; ent = createLoopSound(); ent.v[ "origin" ] = ( -781.595, -1734.93, -238.063 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_fan_large_close"; ent = createLoopSound(); ent.v[ "origin" ] = ( 564.176, 1055.49, -52.6539 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_ac_air_vent"; ent = createLoopSound(); ent.v[ "origin" ] = ( -2002.06, 2163.05, 273.125 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; ent = createLoopSound(); ent.v[ "origin" ] = ( -2612.51, 919.974, 268.379 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; ent = createLoopSound(); ent.v[ "origin" ] = ( -2048.17, -1407.29, 182.992 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; ent = createLoopSound(); ent.v[ "origin" ] = ( -1590.8, -1648.12, 201.373 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; ent = createLoopSound(); ent.v[ "origin" ] = ( -1046.66, -1837.42, 242.025 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; ent = createLoopSound(); ent.v[ "origin" ] = ( 115.738, -2191.91, 247.2 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; ent = createLoopSound(); ent.v[ "origin" ] = ( 880.605, -2140.88, 150.702 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; ent = createLoopSound(); ent.v[ "origin" ] = ( 1420.94, -2145.11, 314.017 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; ent = createLoopSound(); ent.v[ "origin" ] = ( 2340.25, -1009.91, 162.386 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; ent = createLoopSound(); ent.v[ "origin" ] = ( 2630.8, 1293.27, 169.142 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; ent = createLoopSound(); ent.v[ "origin" ] = ( 810.681, 2296.37, 221.051 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_metal_rattle_ring"; ent = createLoopSound(); ent.v[ "origin" ] = ( -720.981, 3189.21, 236.678 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_metal_rattle_ring"; ent = createLoopSound(); ent.v[ "origin" ] = ( 586.68, 96.1208, -56.2357 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_ac_air_vent"; ent = createLoopSound(); ent.v[ "origin" ] = ( -645.241, 77.4099, -59.7673 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_ac_air_vent"; }