{ menuDef { name "playerdataread" rect 0 0 0 0 0 0 decoration forecolor 1 1 1 1 fadeCycle 1 fadeClamp 1 fadeAmount 0.1 onOpen { setLocalVarInt "oldClassIndex" ( localvarint( "classIndex" ) ); setDvar "ui_checkclass" 0; open "resetclass"; setDvar "ui_checkclass" 1; open "resetclass"; setDvar "ui_checkclass" 2; open "resetclass"; setDvar "ui_checkclass" 3; open "resetclass"; setDvar "ui_checkclass" 4; open "resetclass"; setDvar "ui_checkclass" 5; open "resetclass"; setDvar "ui_checkclass" 6; open "resetclass"; setDvar "ui_checkclass" 7; open "resetclass"; setDvar "ui_checkclass" 8; open "resetclass"; setDvar "ui_checkclass" 9; open "resetclass"; setDvar "ui_checkclass" 10; open "resetclass"; setDvar "ui_checkclass" 11; open "resetclass"; setDvar "ui_checkclass" 12; open "resetclass"; setDvar "ui_checkclass" 13; open "resetclass"; setDvar "ui_checkclass" 14; open "resetclass"; setLocalVarInt "classIndex" ( localvarint( "oldClassIndex" ) ); if ( !isitemunlocked( getplayerdata( "killstreaks" , 0 ) ) && getplayerdata( "killstreaks" , 0 ) != "none" ) { setLocalVarString "temp" ( debugprint( "Stats" , "Killstreak " + getplayerdata( "killstreaks" , 0 ) + " locked for class " + localvarint( "classIndex" ) + "; resetting" ) ); setPlayerData( "killstreaks" , 0 , "none" ); } setPlayerData( "killstreakUnlocked" , "uav" , "true" ); if ( !isitemunlocked( getplayerdata( "killstreaks" , 1 ) ) && getplayerdata( "killstreaks" , 1 ) != "none" ) { setLocalVarString "temp" ( debugprint( "Stats" , "Killstreak " + getplayerdata( "killstreaks" , 1 ) + " locked for class " + localvarint( "classIndex" ) + "; resetting" ) ); setPlayerData( "killstreaks" , 1 , "none" ); } setPlayerData( "killstreakUnlocked" , "airdrop" , "true" ); if ( !isitemunlocked( getplayerdata( "killstreaks" , 2 ) ) && getplayerdata( "killstreaks" , 2 ) != "none" ) { setLocalVarString "temp" ( debugprint( "Stats" , "Killstreak " + getplayerdata( "killstreaks" , 2 ) + " locked for class " + localvarint( "classIndex" ) + "; resetting" ) ); setPlayerData( "killstreaks" , 2 , "none" ); } setPlayerData( "killstreakUnlocked" , "predator_missile" , "true" ); setLocalVarInt "ui_tempVar" ( getplayerdata( "prestige" ) + 1 ); setPlayerData( "challengeState" , "ch_prestige" , "localVarInt" ( "ui_tempVar" ) ); setLocalVarInt "ui_tempVar" ( getplayerdata( "prestige" ) ); setPlayerData( "challengeProgress" , "ch_prestige" , "localVarInt" ( "ui_tempVar" ) ); if ( getplayerdata( "prestige" ) == 10 ) { setPlayerData( "challengeState" , "ch_prestige_10" , 2 ) setPlayerData( "challengeProgress" , "ch_prestige_10" , 1 ); } close self; } } }